📄 bitset.cpp
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/*------------------------------------------------------------------------------
* Copyright (C) 2003-2006 Ben van Klinken and the CLucene Team
*
* Distributable under the terms of either the Apache License (Version 2.0) or
* the GNU Lesser General Public License, as specified in the COPYING file.
------------------------------------------------------------------------------*/
#include "CLucene/StdHeader.h"
#include "BitSet.h"
#include "CLucene/store/Directory.h"
CL_NS_USE(store)
CL_NS_DEF(util)
BitSet::BitSet( const BitSet& copy ) :
_size( copy._size ),
_count(-1)
{
int32_t len = (_size >> 3) + 1;
bits = _CL_NEWARRAY(uint8_t, len);
memcpy( bits, copy.bits, len );
}
///Create a bitset with the specified size
BitSet::BitSet ( int32_t size ):
_size(size),
_count(-1)
{
int32_t len = (_size >> 3) + 1;
bits = _CL_NEWARRAY(uint8_t, len);
memset(bits,0,len);
}
BitSet::BitSet(CL_NS(store)::Directory* d, const char* name) {
_count=-1;
CL_NS(store)::IndexInput* input = d->openInput( name );
try {
_size = input->readInt(); // read size
_count = input->readInt(); // read count
bits = _CL_NEWARRAY(uint8_t,(_size >> 3) + 1); // allocate bits
input->readBytes(bits, (_size >> 3) + 1); // read bits
} _CLFINALLY (
input->close();
_CLDELETE(input );
);
}
void BitSet::write(CL_NS(store)::Directory* d, const char* name) {
CL_NS(store)::IndexOutput* output = d->createOutput(name);
try {
output->writeInt(size()); // write size
output->writeInt(count()); // write count
output->writeBytes(bits, (_size >> 3) + 1); // write bits
} _CLFINALLY (
output->close();
_CLDELETE(output);
);
}
///Destructor for the bit set
BitSet::~BitSet(){
_CLDELETE_ARRAY(bits);
}
///set the value of the specified bit
void BitSet::set(const int32_t bit, bool val){
_count = -1;
if (val)
bits[bit >> 3] |= 1 << (bit & 7);
else
bits[bit >> 3] &= ~(1 << (bit & 7));
_count =-1;
}
///returns the size of the bitset
int32_t BitSet::size() const {
return _size;
}
/// Returns the total number of one bits in this BitSet. This is efficiently
/// computed and cached, so that, if the BitSet is not changed, no
/// recomputation is done for repeated calls.
int32_t BitSet::count(){
// if the BitSet has been modified
if (_count == -1) {
static const uint8_t BYTE_COUNTS[] = {
0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8};
int32_t c = 0;
int32_t end = (_size >> 3) + 1;
for (int32_t i = 0; i < end; i++)
c += BYTE_COUNTS[bits[i]]; // sum bits per uint8_t
_count = c;
}
return _count;
}
BitSet* BitSet::clone() const {
return _CLNEW BitSet( *this );
}
CL_NS_END
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