📄 fat32_access.c
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//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// FAT32 File IO Library for AVR
// V0.1c
// Rob Riglar
// Copyright 2003,2004
//
// Email: rob@robriglar.com
//
// Compiled with Imagecraft C Compiler for the AVR series
//-----------------------------------------------------------------------------
//
// This file is part of FAT32 File IO Library.
//
// FAT32 File IO Library is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// FAT32 File IO Library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with FAT32 File IO Library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// FAT32_LoadFAT: Load FAT32 Parameters
//-----------------------------------------------------------------------------
void FAT32_LoadFAT(void)
{
printf("\r\nLoading Partition 1");
FAT32_FindFAT32Details();
printf("\r\nFAT Parameters Loaded Successfully");
}
//-----------------------------------------------------------------------------
// FAT32_SectorReader: From the provided startcluster and sector offset, load using
// IDE_BufferSector the required sector into memory.
//-----------------------------------------------------------------------------
int FAT32_SectorReader(UI32 Startcluster, UI32 offset)
{
UI32 SectortoRead = 0;
UI32 ClustertoRead = 0;
UI32 ClusterChain = 0;
int i;
// Set start of cluster chain to initial value
ClusterChain = Startcluster;
// Find parameters
ClustertoRead = offset / FAT32.SectorsPerCluster;
SectortoRead = offset - (ClustertoRead*FAT32.SectorsPerCluster);
// Follow chain to find cluster to read
for (i=0; i<ClustertoRead; i++)
ClusterChain = FAT32_FindNextCluster(ClusterChain);
// If end of cluster chain then return 1
if (ClusterChain==0xFFFFFFFF) return 1;
// Else read sector and return 0
IDE_BufferSector(FAT32_LBAofCluster(ClusterChain)+SectortoRead);
return 0;
}
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