📄 cqmemdc.h
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/*---------------------------------------------*/
// 奣梫
// Memory Device Context Class
// 嶌惉幰
// Masao Kobori
/*---------------------------------------------*/
#if !defined(AFX_CQMEMDC_H__CA1D3541_7235_11D1_ABBA_00A0243D1382__INCLUDED_)
#define AFX_CQMEMDC_H__CA1D3541_7235_11D1_ABBA_00A0243D1382__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
/*---------------------------------------------*/
// 1.擔杮岅柤
// Memory Device Context Class
// 2.奣梫
// Memory Device Context Class
/*---------------------------------------------*/
class CCqMemDC : public CDC
{
public:
// constructor sets up the memory DC
CCqMemDC(CDC* pDC, CRect pRect) : CDC()
{
ASSERT(pDC != NULL);
m_pDC = pDC;
m_pOldBitmap = NULL;
m_bMemDC = !pDC->IsPrinting();
if (m_bMemDC) { // Create a Memory DC
//pDC->GetClipBox(&m_Rect);
m_Rect = pRect;
CreateCompatibleDC(pDC);
m_Bitmap.CreateCompatibleBitmap(pDC, m_Rect.Width(), m_Rect.Height());
m_pOldBitmap = SelectObject(&m_Bitmap);
SetWindowOrg(m_Rect.left, m_Rect.top);
}
else { // Make a copy of the relevent parts of the current DC for printing
m_bPrinting = pDC->m_bPrinting;
m_hDC = pDC->m_hDC;
m_hAttribDC = pDC->m_hAttribDC;
}
}
// Destructor copies the contents of the mem DC to the original DC
~CCqMemDC()
{
if (m_bMemDC) {
// Copy the offscreen bitmap onto the screen.
m_pDC->BitBlt(m_Rect.left, m_Rect.top, m_Rect.Width(), m_Rect.Height(),
this, m_Rect.left, m_Rect.top, SRCCOPY);
// Swap back the original bitmap.
SelectObject(m_pOldBitmap);
}
else {
// All we need to do is replace the DC with an illegal value,
// this keeps us from accidently deleting the handles associated with
// the CDC that was passed to the constructor.
m_hDC = m_hAttribDC = NULL;
}
}
// Allow usage as a pointer
CCqMemDC* operator->() { return this; }
// Allow usage as a pointer
operator CCqMemDC*() { return this ;}
private:
CBitmap m_Bitmap; // Offscreen bitmap
CBitmap* m_pOldBitmap; // bitmap originally found in CMemDC
CDC* m_pDC; // Saves CDC passed in constructor
CRect m_Rect; // Rectangle of drawing area.
BOOL m_bMemDC; // TRUE if CDC really is a Memory DC.
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CQMEMDC_H__CA1D3541_7235_11D1_ABBA_00A0243D1382__INCLUDED_)
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