📄 setwindlg.cpp
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return TRUE; // return TRUE unless you set the focus to a control
}
void CSetWinDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CSetWinDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CSetWinDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
//void CSetWinDlg::Onchange()
//{
// TODO: Add your control notification handler code here
//}
void CSetWinDlg::OnSeting()
{
// TODO: Add your control notification handler code here
CAboutDlg *st;
st=new CAboutDlg;
st->Create(IDD_ABOUTBOX,NULL);
st->ShowWindow(SW_SHOW);
}
void CSetWinDlg::OnCancel()
{
// TODO: Add extra cleanup here
::Shell_NotifyIcon(NIM_DELETE,m_ptnid);//删除系统托盘图标
// m_menu.DestroyMenu();//销毁菜单
CDialog::OnCancel();
}
void CSetWinDlg::OnBtn3() //点击按钮后调整控件位置
{
// TODO: Add your control notification handler code here
m_Container.MoveWindow(10,140,225,120);
m_Btn1.MoveWindow(7,70,227,25);
m_Btn2.MoveWindow(7,105,227,25);
m_Btn3.MoveWindow(7,140,227,25);
m_USBKEY1.MoveWindow(60,180,80,15);
m_com1.ShowWindow(SW_HIDE);
m_com2.ShowWindow(SW_HIDE);
m_USBKEY1.ShowWindow(SW_SHOW);
com->ShowWindow(SW_HIDE);
man->ShowWindow(SW_HIDE);
usb->ShowWindow(SW_SHOW);
// Invalidate();
}
///////////点击按钮2时的界面///////////////
void CSetWinDlg::OnBtn2()
{
// TODO: Add your control notification handler code here
m_Container.MoveWindow(10,105,225,100);
m_Btn1.MoveWindow(7,70,227,25);
m_Btn2.MoveWindow(7,105,227,25);
m_Btn3.MoveWindow(7,210,227,25);
// m_USBKEY1.MoveWindow(60,180,80,15);
m_com1.ShowWindow(SW_HIDE);
m_com2.ShowWindow(SW_HIDE);
m_USBKEY1.ShowWindow(SW_HIDE);
com->ShowWindow(SW_HIDE);
man->ShowWindow(SW_HIDE);
usb->ShowWindow(SW_SHOW);
}
void CSetWinDlg::OnBtn1()
{
// TODO: Add your control notification handler code here
m_Container.MoveWindow(10,70,225,120);
m_Btn1.MoveWindow(7,70,227,25);
m_Btn2.MoveWindow(7,195,227,25);
m_Btn3.MoveWindow(7,230,227,25);
m_com1.ShowWindow(SW_SHOW);
m_com2.ShowWindow(SW_SHOW);
m_USBKEY1.ShowWindow(SW_HIDE);
com->ShowWindow(SW_SHOW);
man->ShowWindow(SW_HIDE);
usb->ShowWindow(SW_HIDE);
//Invalidate(FALSE);
UpdateData();
}
void CSetWinDlg::Oncom1()
{
// TODO: Add your control notification handler code here
com->ShowWindow(SW_SHOW);
man->ShowWindow(SW_HIDE);
usb->ShowWindow(SW_HIDE);
}
void CSetWinDlg::Oncom2()
{
// TODO: Add your control notification handler code here
// Manage *man;
com->ShowWindow(SW_HIDE);
man->ShowWindow(SW_SHOW);
usb->ShowWindow(SW_HIDE);
}
/////////////////改变背景颜色////////////////////////////////
HBRUSH CSetWinDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
// TODO: Change any attributes of the DC here
if(pWnd->GetDlgCtrlID()==IDD_Protect)//CTLCOLOR_STATIC)//||nCtlColor==CTLCOLOR_DLG)
{
pDC->SetBkColor(RGB(255,255,255));
}
// TODO: Return a different brush if the default is not desired
return hbr;
}
//////////////////反调函数,关闭启动菜单和托盘/////////////
LRESULT CSetWinDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
// TODO: Add your specialized code here and/or call the base class
switch(message)
{
case MYWM_NOTIFYICON:
//如果是用户定义的消息
if(lParam==WM_LBUTTONDBLCLK)
{
//鼠标双击时主窗口出现
AfxGetApp()->m_pMainWnd->ShowWindow(SW_SHOW);
}
else if(lParam==WM_RBUTTONDOWN) //鼠标右键单击弹出选单
{
BCMenu menu;
// CBitmap bit;
// bit.LoadBitmap(IDB_BITMAP5);
menu.LoadMenu(IDR_MENU1); //载入事先定义的选单
menu.ModifyODMenuA(NULL,IDC_Stop,IDB_BITMAP5);
BCMenu *pMenu=(BCMenu*)menu.GetSubMenu(0);//获取第一个主菜单的子菜单项
// pMenu->AppendMenuA(MF_OWNERDRAW,ID_Image,"",&bit);
CPoint pos;
GetCursorPos(&pos);
pMenu->TrackPopupMenu(TPM_LEFTALIGN|TPM_RIGHTBUTTON,pos.x,pos.y,AfxGetMainWnd());
}
break;
case WM_SYSCOMMAND:
//如果是系统消息
if(wParam==SC_CLOSE)//wParam==SC_MINIMIZE||
{
//接收到最小化消息时主窗口隐藏
AfxGetApp()->m_pMainWnd->ShowWindow(SW_HIDE);
return 0;
}
break;
}
return CDialog::WindowProc(message, wParam, lParam);
}
void CSetWinDlg::OnDestroy()
{
// TODO: Add your command handler code here
::Shell_NotifyIcon(NIM_DELETE,m_ptnid);//删除系统托盘图标
//m_menu.DestroyMenu();//销毁菜单
PostQuitMessage(0);
}
//////////////菜单//////////////////////////////////////
LRESULT CSetWinDlg::OnMenuChar(UINT nChar, UINT nFlags, CMenu* pMenu)
{
LRESULT lresult;
if(BCMenu::IsMenu(pMenu))
lresult=BCMenu::FindKeyboardShortcut(nChar, nFlags, pMenu);
else
lresult=CDialog::OnMenuChar(nChar, nFlags, pMenu);
return(lresult);
}
////////////////菜单初始化///////////////////////
void CSetWinDlg::OnInitMenuPopup(CMenu* pPopupMenu, UINT nIndex, BOOL bSysMenu)
{
CDialog::OnInitMenuPopup(pPopupMenu, nIndex, bSysMenu);
OnUpdateFlush(pPopupMenu);
if(!bSysMenu){
if(BCMenu::IsMenu(pPopupMenu)) BCMenu::UpdateMenu(pPopupMenu);
}
}
/////////////////////菜单的设置////////////////////////
void CSetWinDlg::OnMeasureItem(int nIDCtl, LPMEASUREITEMSTRUCT lpMeasureItemStruct)
{
BOOL setflag=FALSE;
if(lpMeasureItemStruct->CtlType==ODT_MENU){
if(IsMenu((HMENU)lpMeasureItemStruct->itemID)&&BCMenu::IsMenu((HMENU)lpMeasureItemStruct->itemID)){
m_menu.MeasureItem(lpMeasureItemStruct);
setflag=TRUE;
}
}
if(!setflag)CDialog::OnMeasureItem(nIDCtl, lpMeasureItemStruct);
}
void CSetWinDlg::OnUpdateEditCut(CCmdUI* pCmdUI)
{
pCmdUI->SetCheck(editcheck);
}
///////////////////////菜单//////////////////////////
void CSetWinDlg::OnUpdateFlush(CMenu *pMenu)
{
ASSERT(pMenu != NULL);
// check the enabled state of various menu items
CCmdUI state;
state.m_pMenu = pMenu;
ASSERT(state.m_pOther == NULL);
ASSERT(state.m_pParentMenu == NULL);
// determine if menu is popup in top-level menu and set m_pOther to
// it if so (m_pParentMenu == NULL indicates that it is secondary popup)
HMENU hParentMenu;
if (AfxGetThreadState()->m_hTrackingMenu == pMenu->m_hMenu)
state.m_pParentMenu = pMenu; // parent == child for tracking popup
else if ((hParentMenu = ::GetMenu(m_hWnd)) != NULL)
{
CWnd* pParent = GetTopLevelParent();
// child windows don't have menus -- need to go to the top!
if (pParent != NULL &&
(hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL)
{
int nIndexMax = ::GetMenuItemCount(hParentMenu);
for (int nIndex = 0; nIndex < nIndexMax; nIndex++)
{
if (::GetSubMenu(hParentMenu, nIndex) == pMenu->m_hMenu)
{
// when popup is found, m_pParentMenu is containing menu
state.m_pParentMenu = CMenu::FromHandle(hParentMenu);
break;
}
}
}
}
state.m_nIndexMax = pMenu->GetMenuItemCount();
for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax;
state.m_nIndex++)
{
state.m_nID = pMenu->GetMenuItemID(state.m_nIndex);
if (state.m_nID == 0)
continue; // menu separator or invalid cmd - ignore it
ASSERT(state.m_pOther == NULL);
ASSERT(state.m_pMenu != NULL);
if (state.m_nID == (UINT)-1)
{
// possibly a popup menu, route to first item of that popup
state.m_pSubMenu = pMenu->GetSubMenu(state.m_nIndex);
if (state.m_pSubMenu == NULL ||
(state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 ||
state.m_nID == (UINT)-1)
{
continue; // first item of popup can't be routed to
}
state.DoUpdate(this, FALSE); // popups are never auto disabled
}
else
{
// normal menu item
// Auto enable/disable if frame window has 'm_bAutoMenuEnable'
// set and command is _not_ a system command.
state.m_pSubMenu = NULL;
state.DoUpdate(this, state.m_nID < 0xF000);
}
// adjust for menu deletions and additions
UINT nCount = pMenu->GetMenuItemCount();
if (nCount < state.m_nIndexMax)
{
state.m_nIndex -= (state.m_nIndexMax - nCount);
while (state.m_nIndex < nCount &&
pMenu->GetMenuItemID(state.m_nIndex) == state.m_nID)
{
state.m_nIndex++;
}
}
state.m_nIndexMax = nCount;
}
}
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