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📄 windowlistdlg.cpp

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// WindowListDlg.cpp : implementation file
//

#include "stdafx.h"
#include "IE6mdi.h"
#include "WindowListDlg.h"

#include "ViewManager.h"
#include <stdlib.h>


#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CWindowListDlg dialog


CWindowListDlg::CWindowListDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CWindowListDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CWindowListDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
}


void CWindowListDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CWindowListDlg)
	DDX_Control(pDX, IDC_WINDOWLIST, wndList);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CWindowListDlg, CDialog)
	//{{AFX_MSG_MAP(CWindowListDlg)
	ON_BN_CLICKED(IDC_SELECT_ALL, OnSelectAll)
	ON_BN_CLICKED(IDC_INVERT_SELECT, OnInvertSel)
	ON_BN_CLICKED(IDC_CASCADE, OnCascade)
	ON_BN_CLICKED(IDC_TILE, OnTile)
	ON_BN_CLICKED(IDC_TILEVERT, OnTileVert)
	ON_BN_CLICKED(IDC_ACTIVATE, OnActivate)
	ON_BN_CLICKED(IDC_MINIMIZE, OnMini)
	ON_BN_CLICKED(IDC_RESTORE, OnResto)
	ON_BN_CLICKED(IDC_CLOSE, OnClose)
	ON_LBN_SELCHANGE(IDC_WINDOWLIST, OnSelchangeWindowlist)
	ON_LBN_DBLCLK(IDC_WINDOWLIST, OnDblclkWindowlist)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CWindowListDlg message handlers

BOOL CWindowListDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	CPtrArray		arViews;
	CStringArray	arViewTitles;

	CView * pActiveView = ((CFrameWnd *)AfxGetMainWnd())->GetActiveView();

	int t, iSel = -1;
	for (t = 0; t < theViewManager.arViewTitles.GetSize(); t++)
	{
		int idx = wndList.AddString(theViewManager.arViewTitles.GetAt(t));
		wndList.SetItemData(idx, t);
		if (pActiveView == ((CView *) (theViewManager.arViews.GetAt(t))) ) iSel = t;
	}
	wndList.SetCurSel(iSel);
	
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void CWindowListDlg::OnActivate() 
{
	int idx = wndList.GetCurSel();
	if (idx >= 0)
	{
		CDialog::OnOK();
		int item = wndList.GetItemData(idx);

		// error when no more windows and not detected:
		// item == -1
		if (item != -1) {
			CView * pView = ((CView *) theViewManager.arViews.GetAt(item));
			if ((pView != NULL)&&(pView->GetSafeHwnd() != 0))
				((CMDIFrameWnd *)AfxGetMainWnd())->MDIActivate(pView->GetParent());
		}
	}
}


int SortInt(const void *arg1, const void *arg2 )
{
	if (*((INT *)arg1)>*((INT *)arg2)) return 1;
	if (*((INT *)arg1)<*((INT *)arg2)) return -1;
	return 0;

}

void CWindowListDlg::OnResto() 
{
	int iCount = wndList.GetSelCount();
	if (iCount > 0)
	{
		INT * pi = new INT[iCount];
		ASSERT(pi);

		VERIFY(wndList.GetSelItems(iCount, pi) == iCount);

		qsort((void *) pi, (size_t) iCount, sizeof(int), SortInt);

		for (int t = 0; t < iCount; t++)
		{
			int item = wndList.GetItemData(pi[t]);
			CView * v = ((CView *) theViewManager.arViews.GetAt(item));
			if ((v != NULL)&&(v->GetSafeHwnd() != 0))
				v->GetParent()->ShowWindow(SW_RESTORE);

		}
		delete [] pi;
	}
}

void CWindowListDlg::OnMini() 
{
	int iCount = wndList.GetSelCount();
	if (iCount > 0)
	{
		INT * pi = new INT[iCount];
		ASSERT(pi);

		VERIFY(wndList.GetSelItems(iCount, pi) == iCount);

		qsort((void *) pi, (size_t) iCount, sizeof(int), SortInt);

		for (int t = 0; t < iCount; t++)
		{
			int item = wndList.GetItemData(pi[t]);
			CView * v = ((CView *) theViewManager.arViews.GetAt(item));
			if ((v != NULL)&&(v->GetSafeHwnd() != 0))
				v->GetParent()->ShowWindow(SW_MINIMIZE);

		}
		delete [] pi;
	}
}

void CWindowListDlg::OnCascade() 
{
	int iCount = wndList.GetSelCount();
	int n = wndList.GetCount(); // nb total
	if (iCount > 0)
	{
		INT * pi = new INT[iCount];
		ASSERT(pi);

		VERIFY(wndList.GetSelItems(iCount, pi) == iCount);

		qsort((void *) pi, (size_t) iCount, sizeof(int), SortInt);

		OnInvertSel();
		OnMini();

		// now, we SW_SHOWNORMAL all in the list
		for (int t = 0; t < iCount; t++)
		{
			int item = wndList.GetItemData(pi[t]);
			CView * v = ((CView *) theViewManager.arViews.GetAt(item));
			if ((v != NULL)&&(v->GetSafeHwnd() != 0))
				v->GetParent()->ShowWindow(SW_SHOWNORMAL);

		}
		// update the selection in the list
		// deselect ALL
		if (n ==1)
			wndList.SetSel(0,FALSE);
		else
			wndList.SelItemRange(FALSE,0,n-1);
		// select only the good ones !
		for(t = 0; t < iCount; t++)
			wndList.SetSel(pi[t],TRUE);
		delete [] pi;

		OnSelchangeWindowlist();
		// set the cascade mode
		AfxGetApp()->m_pMainWnd->SendMessage(WM_COMMAND,(WPARAM)ID_WINDOW_CASCADE,(LPARAM)NULL);
	}
}

void CWindowListDlg::OnTile() 
{
	// minimize everybody and tile the selected view !
	// ID_WINDOW_TILE_HORZ

	int iCount = wndList.GetSelCount();
	int n = wndList.GetCount(); // nb total
	if (iCount > 0)
	{
		INT * pi = new INT[iCount];
		ASSERT(pi);

		VERIFY(wndList.GetSelItems(iCount, pi) == iCount);

		qsort((void *) pi, (size_t) iCount, sizeof(int), SortInt);

		OnInvertSel();
		OnMini();

		// now, we SW_SHOWNORMAL all in the list
		for (int t = 0; t < iCount; t++)
		{
			int item = wndList.GetItemData(pi[t]);
			CView * v = ((CView *) theViewManager.arViews.GetAt(item));
			if ((v != NULL)&&(v->GetSafeHwnd() != 0))
				v->GetParent()->ShowWindow(SW_SHOWNORMAL);

		}
		// update the selection in the list
		// deselect ALL
		if (n ==1)
			wndList.SetSel(0,FALSE);
		else
			wndList.SelItemRange(FALSE,0,n-1);
		// select only the good ones !
		for(t = 0; t < iCount; t++)
			wndList.SetSel(pi[t],TRUE);
		delete [] pi;

		OnSelchangeWindowlist();
		AfxGetApp()->m_pMainWnd->SendMessage(WM_COMMAND,(WPARAM)ID_WINDOW_TILE_HORZ,(LPARAM)NULL);
	}

}

void CWindowListDlg::OnTileVert() 
{
	// minimize everybody and tile the selected view !
	// ID_WINDOW_TILE_HORZ

	int iCount = wndList.GetSelCount();
	int n = wndList.GetCount(); // nb total
	if (iCount > 0)
	{
		INT * pi = new INT[iCount];
		ASSERT(pi);

		VERIFY(wndList.GetSelItems(iCount, pi) == iCount);

		qsort((void *) pi, (size_t) iCount, sizeof(int), SortInt);

		OnInvertSel();
		OnMini();

		// now, we SW_SHOWNORMAL all in the list
		for (int t = 0; t < iCount; t++)
		{
			int item = wndList.GetItemData(pi[t]);
			CView * v = ((CView *) theViewManager.arViews.GetAt(item));
			if ((v != NULL)&&(v->GetSafeHwnd() != 0))
				v->GetParent()->ShowWindow(SW_SHOWNORMAL);

		}
		// update the selection in the list
		// deselect ALL
		if (n ==1)
			wndList.SetSel(0,FALSE);
		else
			wndList.SelItemRange(FALSE,0,n-1);
		// select only the good ones !
		for(t = 0; t < iCount; t++)
			wndList.SetSel(pi[t],TRUE);
		delete [] pi;
		
		OnSelchangeWindowlist();
		AfxGetApp()->m_pMainWnd->SendMessage(WM_COMMAND,(WPARAM)ID_WINDOW_TILE_VERT,(LPARAM)NULL);

	}


}


void CWindowListDlg::OnClose() 
{
	int iCount = wndList.GetSelCount();
	CView** lView; 
	lView = (CView**)malloc(iCount*sizeof(CView*));

	if (iCount > 0)
	{
		INT * pi = new INT[iCount];
		ASSERT(pi);

		VERIFY(wndList.GetSelItems(iCount, pi) == iCount);

		qsort((void *) pi, (size_t) iCount, sizeof(int), SortInt);

		for (int t = 0; t < iCount; t++)
		{
			int item = wndList.GetItemData(pi[t]);
			lView[t] = ((CView *) theViewManager.arViews.GetAt(item));
		}
		delete [] pi;
		for(t = 0; t < iCount; t++)
		{
			CView * v = lView[t];
		if ((v != NULL)&&(v->GetSafeHwnd() != 0)) // security, should not be !!!
			v->GetParent()->SendMessage(WM_CLOSE);
		}

		CView * pActiveView = ((CFrameWnd *)AfxGetMainWnd())->GetActiveView();

		wndList.ResetContent();
		int iSel = -1;
		for (t = 0; t < theViewManager.arViewTitles.GetSize(); t++)
		{
			int idx = wndList.AddString(theViewManager.arViewTitles.GetAt(t));
			wndList.SetItemData(idx, t);
			if (pActiveView == ((CView *) (theViewManager.arViews.GetAt(t))) ) iSel = t;
		}
		wndList.SetCurSel(iSel);
		OnSelchangeWindowlist();
//		CDialog::OnOK();
	}
	free(lView);
}

void CWindowListDlg::OnSelchangeWindowlist() 
{
	int iCount = wndList.GetSelCount();
	if (iCount <= 0)
	{	
		GetDlgItem(IDC_MINIMIZE)->EnableWindow(false);
		GetDlgItem(IDC_RESTORE)->EnableWindow(false);
		GetDlgItem(IDC_CLOSE)->EnableWindow(false);
		GetDlgItem(IDC_ACTIVATE)->EnableWindow(false);
		GetDlgItem(IDC_CASCADE)->EnableWindow(false);
		GetDlgItem(IDC_TILE)->EnableWindow(false);
		GetDlgItem(IDC_INVERT_SELECT)->EnableWindow(false);
		GetDlgItem(IDC_TILEVERT)->EnableWindow(false);
	}
	else
	{
		if (iCount == 1)
			GetDlgItem(IDC_ACTIVATE)->EnableWindow(true);
		else
			GetDlgItem(IDC_ACTIVATE)->EnableWindow(false);

		GetDlgItem(IDC_CASCADE)->EnableWindow(true);
		GetDlgItem(IDC_TILE)->EnableWindow(true);
		GetDlgItem(IDC_TILEVERT)->EnableWindow(true);
		GetDlgItem(IDC_CLOSE)->EnableWindow(true);
		GetDlgItem(IDC_MINIMIZE)->EnableWindow(true);
		GetDlgItem(IDC_INVERT_SELECT)->EnableWindow(true);
		GetDlgItem(IDC_RESTORE)->EnableWindow(true);
	}
}

void CWindowListDlg::OnDblclkWindowlist() 
{
	OnActivate();
}

void CWindowListDlg::OnSelectAll() 
{
	int iCount = wndList.GetCount();
	if (iCount > 0) {
		if (iCount ==1)
			wndList.SetSel(0);
		else
			wndList.SelItemRange(TRUE,0,iCount-1);

		OnSelchangeWindowlist();
	}
	else
		return;
}

//IDC_INVERT_SELECT

void CWindowListDlg::OnInvertSel () 
{
	int iCount = wndList.GetCount();
	if (iCount > 0) {
		int i;
		for (i=0;i<iCount;i++) {
			if (wndList.GetSel(i) != 0) { // selected
				wndList.SetSel(i,FALSE);
			}
			else {
				wndList.SetSel(i,TRUE);
			}
		}
		OnSelchangeWindowlist();
	}
	else
		return;
}

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