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📄 des.c

📁 linux下使用socket传输文件的源码
💻 C
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/*
 *  FIPS-46-3 compliant 3DES implementation
 *
 *  Copyright (C) 2001-2003  Christophe Devine
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "des.h"

/* the eight DES S-boxes */

uint32 SB1[64] =
{
    0x01010400, 0x00000000, 0x00010000, 0x01010404,
    0x01010004, 0x00010404, 0x00000004, 0x00010000,
    0x00000400, 0x01010400, 0x01010404, 0x00000400,
    0x01000404, 0x01010004, 0x01000000, 0x00000004,
    0x00000404, 0x01000400, 0x01000400, 0x00010400,
    0x00010400, 0x01010000, 0x01010000, 0x01000404,
    0x00010004, 0x01000004, 0x01000004, 0x00010004,
    0x00000000, 0x00000404, 0x00010404, 0x01000000,
    0x00010000, 0x01010404, 0x00000004, 0x01010000,
    0x01010400, 0x01000000, 0x01000000, 0x00000400,
    0x01010004, 0x00010000, 0x00010400, 0x01000004,
    0x00000400, 0x00000004, 0x01000404, 0x00010404,
    0x01010404, 0x00010004, 0x01010000, 0x01000404,
    0x01000004, 0x00000404, 0x00010404, 0x01010400,
    0x00000404, 0x01000400, 0x01000400, 0x00000000,
    0x00010004, 0x00010400, 0x00000000, 0x01010004
};

static uint32 SB2[64] =
{
    0x80108020, 0x80008000, 0x00008000, 0x00108020,
    0x00100000, 0x00000020, 0x80100020, 0x80008020,
    0x80000020, 0x80108020, 0x80108000, 0x80000000,
    0x80008000, 0x00100000, 0x00000020, 0x80100020,
    0x00108000, 0x00100020, 0x80008020, 0x00000000,
    0x80000000, 0x00008000, 0x00108020, 0x80100000,
    0x00100020, 0x80000020, 0x00000000, 0x00108000,
    0x00008020, 0x80108000, 0x80100000, 0x00008020,
    0x00000000, 0x00108020, 0x80100020, 0x00100000,
    0x80008020, 0x80100000, 0x80108000, 0x00008000,
    0x80100000, 0x80008000, 0x00000020, 0x80108020,
    0x00108020, 0x00000020, 0x00008000, 0x80000000,
    0x00008020, 0x80108000, 0x00100000, 0x80000020,
    0x00100020, 0x80008020, 0x80000020, 0x00100020,
    0x00108000, 0x00000000, 0x80008000, 0x00008020,
    0x80000000, 0x80100020, 0x80108020, 0x00108000
};

static uint32 SB3[64] =
{
    0x00000208, 0x08020200, 0x00000000, 0x08020008,
    0x08000200, 0x00000000, 0x00020208, 0x08000200,
    0x00020008, 0x08000008, 0x08000008, 0x00020000,
    0x08020208, 0x00020008, 0x08020000, 0x00000208,
    0x08000000, 0x00000008, 0x08020200, 0x00000200,
    0x00020200, 0x08020000, 0x08020008, 0x00020208,
    0x08000208, 0x00020200, 0x00020000, 0x08000208,
    0x00000008, 0x08020208, 0x00000200, 0x08000000,
    0x08020200, 0x08000000, 0x00020008, 0x00000208,
    0x00020000, 0x08020200, 0x08000200, 0x00000000,
    0x00000200, 0x00020008, 0x08020208, 0x08000200,
    0x08000008, 0x00000200, 0x00000000, 0x08020008,
    0x08000208, 0x00020000, 0x08000000, 0x08020208,
    0x00000008, 0x00020208, 0x00020200, 0x08000008,
    0x08020000, 0x08000208, 0x00000208, 0x08020000,
    0x00020208, 0x00000008, 0x08020008, 0x00020200
};

static uint32 SB4[64] =
{
    0x00802001, 0x00002081, 0x00002081, 0x00000080,
    0x00802080, 0x00800081, 0x00800001, 0x00002001,
    0x00000000, 0x00802000, 0x00802000, 0x00802081,
    0x00000081, 0x00000000, 0x00800080, 0x00800001,
    0x00000001, 0x00002000, 0x00800000, 0x00802001,
    0x00000080, 0x00800000, 0x00002001, 0x00002080,
    0x00800081, 0x00000001, 0x00002080, 0x00800080,
    0x00002000, 0x00802080, 0x00802081, 0x00000081,
    0x00800080, 0x00800001, 0x00802000, 0x00802081,
    0x00000081, 0x00000000, 0x00000000, 0x00802000,
    0x00002080, 0x00800080, 0x00800081, 0x00000001,
    0x00802001, 0x00002081, 0x00002081, 0x00000080,
    0x00802081, 0x00000081, 0x00000001, 0x00002000,
    0x00800001, 0x00002001, 0x00802080, 0x00800081,
    0x00002001, 0x00002080, 0x00800000, 0x00802001,
    0x00000080, 0x00800000, 0x00002000, 0x00802080
};

static uint32 SB5[64] =
{
    0x00000100, 0x02080100, 0x02080000, 0x42000100,
    0x00080000, 0x00000100, 0x40000000, 0x02080000,
    0x40080100, 0x00080000, 0x02000100, 0x40080100,
    0x42000100, 0x42080000, 0x00080100, 0x40000000,
    0x02000000, 0x40080000, 0x40080000, 0x00000000,
    0x40000100, 0x42080100, 0x42080100, 0x02000100,
    0x42080000, 0x40000100, 0x00000000, 0x42000000,
    0x02080100, 0x02000000, 0x42000000, 0x00080100,
    0x00080000, 0x42000100, 0x00000100, 0x02000000,
    0x40000000, 0x02080000, 0x42000100, 0x40080100,
    0x02000100, 0x40000000, 0x42080000, 0x02080100,
    0x40080100, 0x00000100, 0x02000000, 0x42080000,
    0x42080100, 0x00080100, 0x42000000, 0x42080100,
    0x02080000, 0x00000000, 0x40080000, 0x42000000,
    0x00080100, 0x02000100, 0x40000100, 0x00080000,
    0x00000000, 0x40080000, 0x02080100, 0x40000100
};

static uint32 SB6[64] =
{
    0x20000010, 0x20400000, 0x00004000, 0x20404010,
    0x20400000, 0x00000010, 0x20404010, 0x00400000,
    0x20004000, 0x00404010, 0x00400000, 0x20000010,
    0x00400010, 0x20004000, 0x20000000, 0x00004010,
    0x00000000, 0x00400010, 0x20004010, 0x00004000,
    0x00404000, 0x20004010, 0x00000010, 0x20400010,
    0x20400010, 0x00000000, 0x00404010, 0x20404000,
    0x00004010, 0x00404000, 0x20404000, 0x20000000,
    0x20004000, 0x00000010, 0x20400010, 0x00404000,
    0x20404010, 0x00400000, 0x00004010, 0x20000010,
    0x00400000, 0x20004000, 0x20000000, 0x00004010,
    0x20000010, 0x20404010, 0x00404000, 0x20400000,
    0x00404010, 0x20404000, 0x00000000, 0x20400010,
    0x00000010, 0x00004000, 0x20400000, 0x00404010,
    0x00004000, 0x00400010, 0x20004010, 0x00000000,
    0x20404000, 0x20000000, 0x00400010, 0x20004010
};

static uint32 SB7[64] =
{
    0x00200000, 0x04200002, 0x04000802, 0x00000000,
    0x00000800, 0x04000802, 0x00200802, 0x04200800,
    0x04200802, 0x00200000, 0x00000000, 0x04000002,
    0x00000002, 0x04000000, 0x04200002, 0x00000802,
    0x04000800, 0x00200802, 0x00200002, 0x04000800,
    0x04000002, 0x04200000, 0x04200800, 0x00200002,
    0x04200000, 0x00000800, 0x00000802, 0x04200802,
    0x00200800, 0x00000002, 0x04000000, 0x00200800,
    0x04000000, 0x00200800, 0x00200000, 0x04000802,
    0x04000802, 0x04200002, 0x04200002, 0x00000002,
    0x00200002, 0x04000000, 0x04000800, 0x00200000,
    0x04200800, 0x00000802, 0x00200802, 0x04200800,
    0x00000802, 0x04000002, 0x04200802, 0x04200000,
    0x00200800, 0x00000000, 0x00000002, 0x04200802,
    0x00000000, 0x00200802, 0x04200000, 0x00000800,
    0x04000002, 0x04000800, 0x00000800, 0x00200002
};

static uint32 SB8[64] =
{
    0x10001040, 0x00001000, 0x00040000, 0x10041040,
    0x10000000, 0x10001040, 0x00000040, 0x10000000,
    0x00040040, 0x10040000, 0x10041040, 0x00041000,
    0x10041000, 0x00041040, 0x00001000, 0x00000040,
    0x10040000, 0x10000040, 0x10001000, 0x00001040,
    0x00041000, 0x00040040, 0x10040040, 0x10041000,
    0x00001040, 0x00000000, 0x00000000, 0x10040040,
    0x10000040, 0x10001000, 0x00041040, 0x00040000,
    0x00041040, 0x00040000, 0x10041000, 0x00001000,
    0x00000040, 0x10040040, 0x00001000, 0x00041040,
    0x10001000, 0x00000040, 0x10000040, 0x10040000,
    0x10040040, 0x10000000, 0x00040000, 0x10001040,
    0x00000000, 0x10041040, 0x00040040, 0x10000040,
    0x10040000, 0x10001000, 0x10001040, 0x00000000,
    0x10041040, 0x00041000, 0x00041000, 0x00001040,
    0x00001040, 0x00040040, 0x10000000, 0x10041000
};

/* PC1: left and right halves bit-swap */

static uint32 LHs[16] =
{
    0x00000000, 0x00000001, 0x00000100, 0x00000101,
    0x00010000, 0x00010001, 0x00010100, 0x00010101,
    0x01000000, 0x01000001, 0x01000100, 0x01000101,
    0x01010000, 0x01010001, 0x01010100, 0x01010101
};

static uint32 RHs[16] =
{
    0x00000000, 0x01000000, 0x00010000, 0x01010000,
    0x00000100, 0x01000100, 0x00010100, 0x01010100,
    0x00000001, 0x01000001, 0x00010001, 0x01010001,
    0x00000101, 0x01000101, 0x00010101, 0x01010101,
};

/* platform-independant 32-bit integer manipulation macros */

#define GET_UINT32(n,b,i)                       \
{                                               \
    (n) = ( (uint32) (b)[(i)    ] << 24 )       \
        | ( (uint32) (b)[(i) + 1] << 16 )       \
        | ( (uint32) (b)[(i) + 2] <<  8 )       \
        | ( (uint32) (b)[(i) + 3]       );      \
}

#define PUT_UINT32(n,b,i)                       \
{                                               \
    (b)[(i)    ] = (uint8) ( (n) >> 24 );       \
    (b)[(i) + 1] = (uint8) ( (n) >> 16 );       \
    (b)[(i) + 2] = (uint8) ( (n) >>  8 );       \
    (b)[(i) + 3] = (uint8) ( (n)       );       \
}

/* Initial Permutation macro */

#define DES_IP(X,Y)                                             \
{                                                               \
    T = ((X >>  4) ^ Y) & 0x0F0F0F0F; Y ^= T; X ^= (T <<  4);   \
    T = ((X >> 16) ^ Y) & 0x0000FFFF; Y ^= T; X ^= (T << 16);   \
    T = ((Y >>  2) ^ X) & 0x33333333; X ^= T; Y ^= (T <<  2);   \
    T = ((Y >>  8) ^ X) & 0x00FF00FF; X ^= T; Y ^= (T <<  8);   \
    Y = ((Y << 1) | (Y >> 31)) & 0xFFFFFFFF;                    \
    T = (X ^ Y) & 0xAAAAAAAA; Y ^= T; X ^= T;                   \
    X = ((X << 1) | (X >> 31)) & 0xFFFFFFFF;                    \
}

/* Final Permutation macro */

#define DES_FP(X,Y)                                             \
{                                                               \
    X = ((X << 31) | (X >> 1)) & 0xFFFFFFFF;                    \
    T = (X ^ Y) & 0xAAAAAAAA; X ^= T; Y ^= T;                   \
    Y = ((Y << 31) | (Y >> 1)) & 0xFFFFFFFF;                    \
    T = ((Y >>  8) ^ X) & 0x00FF00FF; X ^= T; Y ^= (T <<  8);   \
    T = ((Y >>  2) ^ X) & 0x33333333; X ^= T; Y ^= (T <<  2);   \
    T = ((X >> 16) ^ Y) & 0x0000FFFF; Y ^= T; X ^= (T << 16);   \
    T = ((X >>  4) ^ Y) & 0x0F0F0F0F; Y ^= T; X ^= (T <<  4);   \
}

/* DES round macro */

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