📄 atltheme.h
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{
if(m_nIsBufferedPaintSupported == -1)
{
CStaticDataInitCriticalSectionLock lock;
if(FAILED(lock.Lock()))
{
ATLTRACE2(atlTraceUI, 0, _T("ERROR : Unable to lock critical section in CBufferedPaintBase::IsBufferedPaintSupported.\n"));
ATLASSERT(FALSE);
return false;
}
if(m_nIsBufferedPaintSupported == -1)
m_nIsBufferedPaintSupported = RunTimeHelper::IsVista() ? 1 : 0;
lock.Unlock();
}
ATLASSERT(m_nIsBufferedPaintSupported != -1);
return (m_nIsBufferedPaintSupported == 1);
}
};
__declspec(selectany) int CBufferedPaintBase::m_nIsBufferedPaintSupported = -1;
///////////////////////////////////////////////////////////////////////////////
// CBufferedPaint - support for buffered paint functions
class CBufferedPaint
{
public:
HPAINTBUFFER m_hPaintBuffer;
CBufferedPaint() : m_hPaintBuffer(NULL)
{ }
~CBufferedPaint()
{
ATLVERIFY(SUCCEEDED(End()));
}
bool IsNull() const
{
return (m_hPaintBuffer == NULL);
}
HPAINTBUFFER Begin(HDC hdcTarget, const RECT* prcTarget, BP_BUFFERFORMAT dwFormat, BP_PAINTPARAMS* pPaintParams, HDC* phdcPaint)
{
ATLASSERT(m_hPaintBuffer == NULL);
m_hPaintBuffer = ::BeginBufferedPaint(hdcTarget, prcTarget, dwFormat, pPaintParams, phdcPaint);
return m_hPaintBuffer;
}
HRESULT End(BOOL bUpdate = TRUE)
{
HRESULT hRet = S_FALSE;
if(m_hPaintBuffer != NULL)
{
hRet = ::EndBufferedPaint(m_hPaintBuffer, bUpdate);
m_hPaintBuffer = NULL;
}
return hRet;
}
HRESULT GetTargetRect(LPRECT pRect) const
{
ATLASSERT(m_hPaintBuffer != NULL);
return ::GetBufferedPaintTargetRect(m_hPaintBuffer, pRect);
}
HDC GetTargetDC() const
{
ATLASSERT(m_hPaintBuffer != NULL);
return ::GetBufferedPaintTargetDC(m_hPaintBuffer);
}
HDC GetPaintDC() const
{
ATLASSERT(m_hPaintBuffer != NULL);
return ::GetBufferedPaintDC(m_hPaintBuffer);
}
HRESULT GetBits(RGBQUAD** ppbBuffer, int* pcxRow) const
{
ATLASSERT(m_hPaintBuffer != NULL);
return ::GetBufferedPaintBits(m_hPaintBuffer, ppbBuffer, pcxRow);
}
HRESULT Clear(const RECT* pRect = NULL)
{
ATLASSERT(m_hPaintBuffer != NULL);
return ::BufferedPaintClear(m_hPaintBuffer, pRect);
}
HRESULT SetAlpha(BYTE alpha, const RECT* pRect = NULL)
{
ATLASSERT(m_hPaintBuffer != NULL);
return ::BufferedPaintSetAlpha(m_hPaintBuffer, pRect, alpha);
}
HRESULT MakeOpaque(const RECT* pRect = NULL)
{
ATLASSERT(m_hPaintBuffer != NULL);
return ::BufferedPaintSetAlpha(m_hPaintBuffer, pRect, 255);
}
};
///////////////////////////////////////////////////////////////////////////////
// CBufferedPaintImpl - provides buffered paint for any window
template <class T>
class ATL_NO_VTABLE CBufferedPaintImpl : public CBufferedPaintBase
{
public:
CBufferedPaint m_BufferedPaint;
BP_BUFFERFORMAT m_dwFormat;
BP_PAINTPARAMS m_PaintParams;
CBufferedPaintImpl() : m_dwFormat(BPBF_TOPDOWNDIB)
{
memset(&m_PaintParams, 0, sizeof(BP_PAINTPARAMS));
m_PaintParams.cbSize = sizeof(BP_PAINTPARAMS);
}
// Message map and handlers
BEGIN_MSG_MAP(CBufferedPaintImpl)
MESSAGE_HANDLER(WM_ERASEBKGND, OnEraseBackground)
MESSAGE_HANDLER(WM_PAINT, OnPaint)
MESSAGE_HANDLER(WM_PRINTCLIENT, OnPaint)
END_MSG_MAP()
LRESULT OnEraseBackground(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
{
return 1; // no background needed
}
LRESULT OnPaint(UINT /*uMsg*/, WPARAM wParam, LPARAM /*lParam*/, BOOL& /*bHandled*/)
{
T* pT = static_cast<T*>(this);
if(wParam != NULL)
{
RECT rect = { 0 };
pT->GetClientRect(&rect);
pT->DoPaint((HDC)wParam, rect);
}
else
{
CPaintDC dc(pT->m_hWnd);
pT->DoBufferedPaint(dc.m_hDC, dc.m_ps.rcPaint);
}
return 0;
}
// Overrideables
void DoBufferedPaint(CDCHandle dc, RECT& rect)
{
HDC hDCPaint = NULL;
if(IsBufferedPaintSupported())
m_BufferedPaint.Begin(dc, &rect, m_dwFormat, &m_PaintParams, &hDCPaint);
T* pT = static_cast<T*>(this);
if(hDCPaint != NULL)
pT->DoPaint(hDCPaint, rect);
else
pT->DoPaint(dc.m_hDC, rect);
if(IsBufferedPaintSupported())
m_BufferedPaint.End();
}
void DoPaint(CDCHandle /*dc*/, RECT& /*rect*/)
{
// must be implemented in a derived class
ATLASSERT(FALSE);
}
};
///////////////////////////////////////////////////////////////////////////////
// CBufferedPaintWindowImpl - implements a window that uses buffered paint
template <class T, class TBase = ATL::CWindow, class TWinTraits = ATL::CControlWinTraits>
class ATL_NO_VTABLE CBufferedPaintWindowImpl :
public ATL::CWindowImpl<T, TBase, TWinTraits>,
public CBufferedPaintImpl< T >
{
public:
BEGIN_MSG_MAP(CBufferedPaintWindowImpl)
CHAIN_MSG_MAP(CBufferedPaintImpl< T >)
END_MSG_MAP()
};
///////////////////////////////////////////////////////////////////////////////
// CBufferedAnimation - support for buffered animation
class CBufferedAnimation
{
public:
HANIMATIONBUFFER m_hAnimationBuffer;
CBufferedAnimation() : m_hAnimationBuffer(NULL)
{ }
~CBufferedAnimation()
{
ATLVERIFY(SUCCEEDED(End()));
}
bool IsNull() const
{
return (m_hAnimationBuffer == NULL);
}
HANIMATIONBUFFER Begin(HWND hWnd, HDC hDCTarget, const RECT* pRectTarget, BP_BUFFERFORMAT dwFormat, BP_PAINTPARAMS* pPaintParams, BP_ANIMATIONPARAMS* pAnimationParams, HDC* phdcFrom, HDC* phdcTo)
{
ATLASSERT(m_hAnimationBuffer == NULL);
m_hAnimationBuffer = ::BeginBufferedAnimation(hWnd, hDCTarget, pRectTarget, dwFormat, pPaintParams, pAnimationParams, phdcFrom, phdcTo);
return m_hAnimationBuffer;
}
HRESULT End(BOOL bUpdate = TRUE)
{
HRESULT hRet = S_FALSE;
if(m_hAnimationBuffer != NULL)
{
hRet = ::EndBufferedAnimation(m_hAnimationBuffer, bUpdate);
m_hAnimationBuffer = NULL;
}
return hRet;
}
static bool IsRendering(HWND hWnd, HDC hDC)
{
return (::BufferedPaintRenderAnimation(hWnd, hDC) != FALSE);
}
};
///////////////////////////////////////////////////////////////////////////////
// CBufferedAnimationImpl - provides buffered animation support for any window
// Note: You can either use m_State and m_NewState to store the state information
// for the animation change, or map your state to those data members. DoPaint()
// should only rely on the state information that is passed to it.
template <class T, class TState = DWORD_PTR>
class ATL_NO_VTABLE CBufferedAnimationImpl : public CBufferedPaintBase
{
public:
BP_BUFFERFORMAT m_dwFormat;
BP_PAINTPARAMS m_PaintParams;
BP_ANIMATIONPARAMS m_AnimationParams;
TState m_State;
TState m_NewState;
CBufferedAnimationImpl(TState InitialState) : m_dwFormat(BPBF_TOPDOWNDIB)
{
memset(&m_PaintParams, 0, sizeof(BP_PAINTPARAMS));
m_PaintParams.cbSize = sizeof(BP_PAINTPARAMS);
memset(&m_AnimationParams, 0, sizeof(BP_ANIMATIONPARAMS));
m_AnimationParams.cbSize = sizeof(BP_ANIMATIONPARAMS);
m_AnimationParams.style = BPAS_LINEAR;
m_AnimationParams.dwDuration = 500;
T* pT = static_cast<T*>(this);
pT->SetState(InitialState);
pT->SetNewState(InitialState);
}
DWORD GetDuration() const
{
return m_AnimationParams.dwDuration;
}
void SetDuration(DWORD dwDuration)
{
m_AnimationParams.dwDuration = dwDuration;
}
void DoAnimation(TState NewState, const RECT* pRect = NULL)
{
T* pT = static_cast<T*>(this);
pT->SetNewState(NewState);
pT->InvalidateRect(pRect, FALSE);
pT->UpdateWindow();
pT->SetState(NewState);
}
// Message map and handlers
BEGIN_MSG_MAP(CBufferedAnimationImpl)
MESSAGE_HANDLER(WM_ERASEBKGND, OnEraseBackground)
MESSAGE_HANDLER(WM_PAINT, OnPaint)
MESSAGE_HANDLER(WM_PRINTCLIENT, OnPaint)
END_MSG_MAP()
LRESULT OnEraseBackground(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
{
return 1; // no background needed
}
LRESULT OnPaint(UINT /*uMsg*/, WPARAM wParam, LPARAM /*lParam*/, BOOL& /*bHandled*/)
{
T* pT = static_cast<T*>(this);
if(wParam != NULL)
{
RECT rect = { 0 };
pT->GetClientRect(&rect);
pT->DoPaint((HDC)wParam, rect, m_NewState);
}
else
{
CPaintDC dc(pT->m_hWnd);
pT->DoAnimationPaint(dc.m_hDC, dc.m_ps.rcPaint);
}
return 0;
}
// Overrideables
void SetState(TState State)
{
m_State = State;
}
void SetNewState(TState State)
{
m_NewState = State;
}
bool AreStatesEqual() const
{
return (m_State == m_NewState);
}
void DoAnimationPaint(CDCHandle dc, RECT& rect)
{
T* pT = static_cast<T*>(this);
if(IsBufferedPaintSupported() && CBufferedAnimation::IsRendering(pT->m_hWnd, dc))
return;
DWORD dwDurationSave = m_AnimationParams.dwDuration;
if(pT->AreStatesEqual())
m_AnimationParams.dwDuration = 0;
HDC hdcFrom = NULL, hdcTo = NULL;
CBufferedAnimation ba;
if(IsBufferedPaintSupported())
ba.Begin(pT->m_hWnd, dc, &rect, m_dwFormat, &m_PaintParams, &m_AnimationParams, &hdcFrom, &hdcTo);
if(!ba.IsNull())
{
if(hdcFrom != NULL)
pT->DoPaint(hdcFrom, rect, m_State);
if (hdcTo != NULL)
pT->DoPaint(hdcTo, rect, m_NewState);
}
else
{
pT->DoPaint(dc.m_hDC, rect, m_NewState);
}
m_AnimationParams.dwDuration = dwDurationSave;
}
void DoPaint(CDCHandle /*dc*/, RECT& /*rect*/, TState /*State*/)
{
// must be implemented in a derived class
ATLASSERT(FALSE);
}
};
///////////////////////////////////////////////////////////////////////////////
// CBufferedAnimationWindowImpl - implements a window that uses buffered animation
template <class T, class TState = DWORD_PTR, class TBase = ATL::CWindow, class TWinTraits = ATL::CControlWinTraits>
class ATL_NO_VTABLE CBufferedAnimationWindowImpl :
public ATL::CWindowImpl<T, TBase, TWinTraits>,
public CBufferedAnimationImpl< T, TState >
{
public:
CBufferedAnimationWindowImpl(TState InitialState) : CBufferedAnimationImpl< T, TState >(InitialState)
{ }
typedef CBufferedAnimationImpl< T, TState > _baseBufferedAnimation;
BEGIN_MSG_MAP(CBufferedAnimationWindowImpl)
CHAIN_MSG_MAP(_baseBufferedAnimation)
END_MSG_MAP()
};
#endif // _WTL_NEW_UXTHEME
}; // namespace WTL
#endif // __ATLTHEME_H__
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