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📄 bar.h

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#if !defined(AFX_BAR_H__3E37220D_21BE_40BC_AA86_48F5C7D21A85__INCLUDED_)
#define AFX_BAR_H__3E37220D_21BE_40BC_AA86_48F5C7D21A85__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++

// NOTE: Do not modify the contents of this file.  If this class is regenerated by
//  Microsoft Visual C++, your modifications will be overwritten.

/////////////////////////////////////////////////////////////////////////////
// CBar wrapper class

class CBar : public CWnd
{
protected:
	DECLARE_DYNCREATE(CBar)
public:
	CLSID const& GetClsid()
	{
		static CLSID const clsid
			= { 0x2e226152, 0x8740, 0x4d78, { 0xa2, 0xb0, 0x58, 0x53, 0x1f, 0x5, 0x15, 0xfe } };
		return clsid;
	}
	virtual BOOL Create(LPCTSTR lpszClassName,
		LPCTSTR lpszWindowName, DWORD dwStyle,
		const RECT& rect,
		CWnd* pParentWnd, UINT nID,
		CCreateContext* pContext = NULL)
	{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }

    BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
		const RECT& rect, CWnd* pParentWnd, UINT nID,
		CFile* pPersist = NULL, BOOL bStorage = FALSE,
		BSTR bstrLicKey = NULL)
	{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
		pPersist, bStorage, bstrLicKey); }

// Attributes
public:
	BOOL GetBPlane();
	void SetBPlane(BOOL);
	long GetNAlarmColor();
	void SetNAlarmColor(long);
	float GetNAlarmUpper();
	void SetNAlarmUpper(float);
	float GetNAlarmDown();
	void SetNAlarmDown(float);
	float GetNUpper();
	void SetNUpper(float);
	float GetNDown();
	void SetNDown(float);
	short GetNMarkNum();
	void SetNMarkNum(short);
	short GetNMarkMode();
	void SetNMarkMode(short);
	long GetNBkColor();
	void SetNBkColor(long);
	long GetNFgColor();
	void SetNFgColor(long);
	float GetNCurPos();
	void SetNCurPos(float);
	long GetNTextColor();
	void SetNTextColor(long);
	short GetNFontScale();
	void SetNFontScale(short);
	BOOL GetBHorizon();
	void SetBHorizon(BOOL);

// Operations
public:
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_BAR_H__3E37220D_21BE_40BC_AA86_48F5C7D21A85__INCLUDED_)

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