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<DT><B>Returns:</B><DD>the clipping region</DL></DD></DL><HR><A NAME="setClip(quicktime.qd.Region)"><!-- --></A><H3>setClip</H3><PRE>public void <B>setClip</B>(<A HREF="../../../quicktime/qd/Region.html">Region</A> reg) throws <A HREF="../../../quicktime/std/StdQTException.html">StdQTException</A></PRE><DL><DD>Sets a region that will define the clipping region for the object<DD><DL><DT><B>Specified by: </B><DD><CODE><A HREF="../../../quicktime/app/display/QTDrawable.html#setClip(quicktime.qd.Region)">setClip</A></CODE> in interface <CODE><A HREF="../../../quicktime/app/display/QTDrawable.html">QTDrawable</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>reg</CODE> - the new clipping region</DL></DD></DL><HR><A NAME="getDescription()"><!-- --></A><H3>getDescription</H3><PRE>public <A HREF="../../../quicktime/std/image/ImageDescription.html">ImageDescription</A> <B>getDescription</B>() throws <A HREF="../../../quicktime/QTException.html">QTException</A></PRE><DL><DD>This method should return an ImageDescription that describes the image data that the class contains.<DD><DL><DT><B>Specified by: </B><DD><CODE><A HREF="../../../quicktime/app/image/ImageSpec.html#getDescription()">getDescription</A></CODE> in interface <CODE><A HREF="../../../quicktime/app/image/ImageSpec.html">ImageSpec</A></CODE></DL></DD><DD><DL><DT><B>Returns:</B><DD>the ImageDescription of an Image</DL></DD></DL><HR><A NAME="getImage()"><!-- --></A><H3>getImage</H3><PRE>public <A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A> <B>getImage</B>() throws <A HREF="../../../quicktime/std/StdQTException.html">StdQTException</A></PRE><DL><DD>This method returns the actual image data of the current frame or null if there is no image data to return.<DD><DL><DT><B>Specified by: </B><DD><CODE><A HREF="../../../quicktime/app/image/ImageSpec.html#getImage()">getImage</A></CODE> in interface <CODE><A HREF="../../../quicktime/app/image/ImageSpec.html">ImageSpec</A></CODE></DL></DD><DD><DL><DT><B>Returns:</B><DD>the image data</DL></DD></DL><HR><A NAME="size()"><!-- --></A><H3>size</H3><PRE>public int <B>size</B>()</PRE><DL><DD>Return the number of image data objects (frames) that the object contains.<DD><DL><DT><B>Overrides:</B><DD><CODE><A HREF="../../../quicktime/app/spaces/Sequencer.html#size()">size</A></CODE> in class <CODE><A HREF="../../../quicktime/app/spaces/Sequencer.html">Sequencer</A></CODE></DL></DD><DD><DL><DT><B>Returns:</B><DD>the number of frames if the image is the sequence of frames</DL></DD></DL><HR><A NAME="drawCurrentFrame(int)"><!-- --></A><H3>drawCurrentFrame</H3><PRE>public int <B>drawCurrentFrame</B>(int inFlags) throws <A HREF="../../../quicktime/std/StdQTException.html">StdQTException</A></PRE><DL><DD>Your application calls this method to decompress the current frame. <br> <em>Note: See the QTImage class and Inside Mac QuickTime documentation for more information on valid flag values.</em><DD><DL></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>inFlags</CODE> - flags providing further control information<DT><B>Returns:</B><DD>the outFlags value</DL></DD></DL><HR><A NAME="setGraphicsMode(quicktime.std.image.GraphicsMode)"><!-- --></A><H3>setGraphicsMode</H3><PRE>public void <B>setGraphicsMode</B>(<A HREF="../../../quicktime/std/image/GraphicsMode.html">GraphicsMode</A> mode) throws <A HREF="../../../quicktime/QTException.html">QTException</A></PRE><DL><DD>This sets the GraphicsMode for the Compositor when it draws its composited contents to its destination QDGraphics (typically the QTCanvas).<DD><DL><DT><B>Specified by: </B><DD><CODE><A HREF="../../../quicktime/app/image/Compositable.html#setGraphicsMode(quicktime.std.image.GraphicsMode)">setGraphicsMode</A></CODE> in interface <CODE><A HREF="../../../quicktime/app/image/Compositable.html">Compositable</A></CODE></DL></DD><DD>Following copied from interface: <CODE>quicktime.app.image.Compositable</CODE></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>gMode</CODE> - Specifies the graphics mode.</DL></DD></DL><HR><A NAME="getGraphicsMode()"><!-- --></A><H3>getGraphicsMode</H3><PRE>public <A HREF="../../../quicktime/std/image/GraphicsMode.html">GraphicsMode</A> <B>getGraphicsMode</B>()</PRE><DL><DD>This gets the current GraphicsMode for the compositor.<DD><DL><DT><B>Specified by: </B><DD><CODE><A HREF="../../../quicktime/app/image/Compositable.html#getGraphicsMode()">getGraphicsMode</A></CODE> in interface <CODE><A HREF="../../../quicktime/app/image/Compositable.html">Compositable</A></CODE></DL></DD><DD>Following copied from interface: <CODE>quicktime.app.image.Compositable</CODE></DD><DD><DL><DT><B>Returns:</B><DD>a Graphics mode object</DL></DD></DL><HR><A NAME="addedToCompositor(quicktime.app.anim.SWCompositor, quicktime.app.anim.TwoDSprite)"><!-- --></A><H3>addedToCompositor</H3><PRE>public <A HREF="../../../quicktime/app/actions/Invalidator.html">Invalidator</A> <B>addedToCompositor</B>(<A HREF="../../../quicktime/app/anim/SWCompositor.html">SWCompositor</A> c, <A HREF="../../../quicktime/app/anim/TwoDSprite.html">TwoDSprite</A> s)</PRE><DL><DD>Returns an object that invalidates a sprite. When a DynamicImage is a member of a SWompositor and the DynamicImage presents a changing image (for example a movie), the TwoDSprite that presents that image in the SWCompositor must be invalidated so that it will redraw the Sprites image in the next composit cycle. The Invalidator object is used to perform this function by the SWCompositor if the object itself cannot perform the invalidation. Can return null if the DynamicImage does not require the SWCompositor to invalidate it (or the object is in a state where its image won't change). <P> The Invalidators provided with objects that implement the DynamicImage interface will execute at the scale and period of the Compositor when they are created.<DD><DL><DT><B>Specified by: </B><DD><CODE><A HREF="../../../quicktime/app/image/DynamicImage.html#addedToCompositor(quicktime.app.anim.SWCompositor, quicktime.app.anim.TwoDSprite)">addedToCompositor</A></CODE> in interface <CODE><A HREF="../../../quicktime/app/image/DynamicImage.html">DynamicImage</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>c</CODE> - the Compositor in which the DynamicImage is a member<DD><CODE>s</CODE> - the TwoDSprite that is presenting the DynamicImage's image in the Compositor. This is the sprite that must be invalidated.<DT><B>Returns:</B><DD>an Invalidator or null if invalidation is not required<DT><B>See Also: </B><DD><CODE>quicktime.app.display.SWCompositor</CODE></DL></DD></DL><HR><A NAME="removedFromCompositor(quicktime.app.anim.SWCompositor)"><!-- --></A><H3>removedFromCompositor</H3><PRE>public void <B>removedFromCompositor</B>(<A HREF="../../../quicktime/app/anim/SWCompositor.html">SWCompositor</A> c)</PRE><DL><DD>When a dynamic image class is removed from a SWCompositor this method is called to allow the class to cleanup any of the invalidation processes it had established in the addedToCompositor call.<DD><DL><DT><B>Specified by: </B><DD><CODE><A HREF="../../../quicktime/app/image/DynamicImage.html#removedFromCompositor(quicktime.app.anim.SWCompositor)">removedFromCompositor</A></CODE> in interface <CODE><A HREF="../../../quicktime/app/image/DynamicImage.html">DynamicImage</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>c</CODE> - the SWCompositor it is being removed from</DL></DD></DL><HR><A NAME="getSequence()"><!-- --></A><H3>getSequence</H3><PRE>public <A HREF="../../../quicktime/std/image/DSequence.html">DSequence</A> <B>getSequence</B>()</PRE><DL><DD>Returns the CSequence object - this may return null if you haven't called created the sequence.<DD><DL></DL></DD><DD><DL><DT><B>Returns:</B><DD>the sequence</DL></DD></DL><HR><A NAME="toString()"><!-- --></A><H3>toString</H3><PRE>public java.lang.String <B>toString</B>()</PRE><DL><DD>Return a string representation of this object<DD><DL><DT><B>Overrides:</B><DD><CODE><A HREF="../../../quicktime/app/spaces/Sequencer.html#toString()">toString</A></CODE> in class <CODE><A HREF="../../../quicktime/app/spaces/Sequencer.html">Sequencer</A></CODE></DL></DD></DL><!-- ========= END OF CLASS DATA ========= --><HR><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_bottom"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3"> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/DSequenceFromMemory.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../quicktime/app/image/CSequenceToMemory.html"><B>PREV CLASS</B></A> <A HREF="../../../quicktime/app/image/FileFilter.html"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../index.html" TARGET="_top"><B>FRAMES</B></A> <A HREF="DSequenceFromMemory.html" TARGET="_top"><B>NO FRAMES</B></A></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: INNER | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR></BODY></HTML>
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