📄 imagespec.html
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/app/image/ImageSequencer.html">ImageSequencer</A></B></CODE><BR> This class handles the obtaining of a specific frame of data and its accompanying description from an ImageDataSequence object</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/app/image/QTEffectPresenter.html">QTEffectPresenter</A></B></CODE><BR> The QTEffectPresenter is used to present typically a QTFilter or QTTransition as a member of a SWCompositor.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/app/image/QTImageDrawer.html">QTImageDrawer</A></B></CODE><BR> Enables standard java drawing commands and graphics objects to have their content rendered by QuickTime within a QuickTime graphics space.</TD></TR></TABLE> <P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../../quicktime/app/image/package-summary.html">quicktime.app.image</A> that return <A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A></CODE></FONT></TD><TD><CODE><B>QTFilter.</B><B><A HREF="../../../../quicktime/app/image/QTFilter.html#getSourceImage()">getSourceImage</A></B>()</CODE><BR> Returns the currently set source image of the QTFilter</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A></CODE></FONT></TD><TD><CODE><B>QTTransition.</B><B><A HREF="../../../../quicktime/app/image/QTTransition.html#getDestinationImage()">getDestinationImage</A></B>()</CODE><BR> Returns the current destination image</TD></TR></TABLE> <P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../../quicktime/app/image/package-summary.html">quicktime.app.image</A> with parameters of type <A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../../quicktime/app/image/ImageDataSequence.html">ImageDataSequence</A></CODE></FONT></TD><TD><CODE><B>ImageUtil.</B><B><A HREF="../../../../quicktime/app/image/ImageUtil.html#makeTransparent(quicktime.app.image.ImageSpec, quicktime.qd.QDColor)">makeTransparent</A></B>(<A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A> image, <A HREF="../../../../quicktime/qd/QDColor.html">QDColor</A> keyColor)</CODE><BR> Takes an ImageSpec object and recompresses the images so that the images have the keyColor set as a transparent colour that will not draw.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../../quicktime/app/image/ImageDataSequence.html">ImageDataSequence</A></CODE></FONT></TD><TD><CODE><B>ImageUtil.</B><B><A HREF="../../../../quicktime/app/image/ImageUtil.html#makeTransparent(quicktime.app.image.ImageSpec, quicktime.qd.QDColor, quicktime.qd.QDGraphics)">makeTransparent</A></B>(<A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A> image, <A HREF="../../../../quicktime/qd/QDColor.html">QDColor</A> keyColor, <A HREF="../../../../quicktime/qd/QDGraphics.html">QDGraphics</A> gw)</CODE><BR> Takes an ImageSpec object and recompresses the images so that the images have the keyColor set as a transparent colour that will not draw.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../../quicktime/app/image/ImageDataSequence.html">ImageDataSequence</A></CODE></FONT></TD><TD><CODE><B>ImageUtil.</B><B><A HREF="../../../../quicktime/app/image/ImageUtil.html#makeTransparent(quicktime.app.image.ImageSpec, quicktime.qd.QDColor, quicktime.qd.QDGraphics, quicktime.qd.Region)">makeTransparent</A></B>(<A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A> image, <A HREF="../../../../quicktime/qd/QDColor.html">QDColor</A> keyColor, <A HREF="../../../../quicktime/qd/QDGraphics.html">QDGraphics</A> gw, <A HREF="../../../../quicktime/qd/Region.html">Region</A> r)</CODE><BR> Takes an ImageSpec object and recompresses the images so that the images have the keyColor set as a transparent colour that will not draw.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../../quicktime/app/image/ImagePresenter.html">ImagePresenter</A></CODE></FONT></TD><TD><CODE><B>ImagePresenter.</B><B><A HREF="../../../../quicktime/app/image/ImagePresenter.html#fromImageSpec(quicktime.app.image.ImageSpec)">fromImageSpec</A></B>(<A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A> image)</CODE><BR> This creates an ImagePresenter object from an ImageSpec object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B>QTFilter.</B><B><A HREF="../../../../quicktime/app/image/QTFilter.html#setSourceImage(quicktime.app.image.ImageSpec)">setSourceImage</A></B>(<A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A> image)</CODE><BR> This sets the QT source of the QTFilter, which is the image that the current filter will be applied to when doEffect is called.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B>QTTransition.</B><B><A HREF="../../../../quicktime/app/image/QTTransition.html#setDestinationImage(quicktime.app.image.ImageSpec)">setDestinationImage</A></B>(<A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A> image)</CODE><BR> Sets the destination image of the Transition - the image that the transition will transition to.</TD></TR></TABLE> <P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Constructors in <A HREF="../../../../quicktime/app/image/package-summary.html">quicktime.app.image</A> with parameters of type <A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../quicktime/app/image/DSequenceFromMemory.html#DSequenceFromMemory(quicktime.app.image.ImageSpec)">DSequenceFromMemory</A></B>(<A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A> spec)</CODE><BR> This will create an DSequence object from any object that implements the ImageSpec interface.</TD></TR></TABLE> <P><A NAME="quicktime.app.players"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Uses of <A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A> in <A HREF="../../../../quicktime/app/players/package-summary.html">quicktime.app.players</A></FONT></TD></TR></TABLE> <P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Classes in <A HREF="../../../../quicktime/app/players/package-summary.html">quicktime.app.players</A> that implement <A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/app/players/MoviePresenter.html">MoviePresenter</A></B></CODE><BR> The MoviePresenter is used to present typically a movie as a member of a SWCompositor.</TD></TR></TABLE> <P><A NAME="quicktime.app.ui"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Uses of <A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A> in <A HREF="../../../../quicktime/app/ui/package-summary.html">quicktime.app.ui</A></FONT></TD></TR></TABLE> <P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Classes in <A HREF="../../../../quicktime/app/ui/package-summary.html">quicktime.app.ui</A> that implement <A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/app/ui/PressActionButton.html">PressActionButton</A></B></CODE><BR> This class represents a normal button which fires the action event when the button is pressed.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/app/ui/PressReleaseButton.html">PressReleaseButton</A></B></CODE><BR> This class represents a button which fires the action event when the button is pressed and when it is released.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/app/ui/QTButton.html">QTButton</A></B></CODE><BR> This abstarct class provides the basic functionality for a QTButton which takes care of the event handling of the button.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/app/ui/ReleaseButton.html">ReleaseButton</A></B></CODE><BR> This class represents a normal button which fires the action event when the button is released.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/app/ui/UIElement.html">UIElement</A></B></CODE><BR> This class handles all the tasks of updating and redrawing the TwoDSprite.</TD></TR></TABLE> <P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Fields in <A HREF="../../../../quicktime/app/ui/package-summary.html">quicktime.app.ui</A> declared as <A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected <A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A></CODE></FONT></TD><TD><CODE><B>UIElement.</B><B><A HREF="../../../../quicktime/app/ui/UIElement.html#deactiveImage">deactiveImage</A></B></CODE><BR> The image used when the UIElement is deactive</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected <A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A></CODE></FONT></TD><TD><CODE><B>UIElement.</B><B><A HREF="../../../../quicktime/app/ui/UIElement.html#currentImage">currentImage</A></B></CODE><BR> The image used when the UIElement is active</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected <A HREF="../../../../quicktime/app/image/ImageSpec.html">ImageSpec</A></CODE></FONT></TD>
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