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A Container class for a collection of objects that have a single image description and a sequence of picture data.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/ImageDrawer.html#quicktime.app.image"><B>ImageDrawer</B></A></B><BR> This class will present a normal java.awt.Image object as a client of the QTCanvas.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/ImagePresenter.html#quicktime.app.image"><B>ImagePresenter</B></A></B><BR> This class represents an image that is loaded into memory.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/ImageSequencer.html#quicktime.app.image"><B>ImageSequencer</B></A></B><BR> This class handles the obtaining of a specific frame of data and its accompanying description from an ImageDataSequence object</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/ImageSettable.html#quicktime.app.image"><B>ImageSettable</B></A></B><BR> This interface is used so that objects can have their images set to the specified image in the setImageData call by other objects that provide image data or services to iterate over a collection of images.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/ImageSpec.html#quicktime.app.image"><B>ImageSpec</B></A></B><BR> This interface is designed to work with quicktime.app.image classes.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/Paintable.html#quicktime.app.image"><B>Paintable</B></A></B><BR> The Paintable interface allows for implementors of this interface to paint in the QTCanvas (via the QTImageDrawer).</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/QTEffect.html#quicktime.app.image"><B>QTEffect</B></A></B><BR> QTEffect forms the base class for visual effects that can be applied to images.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/QTFilter.html#quicktime.app.image"><B>QTFilter</B></A></B><BR> QTFilters are visual effects that are applied to a single source image.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/QTImageDrawer.html#quicktime.app.image"><B>QTImageDrawer</B></A></B><BR> Enables standard java drawing commands and graphics objects to have their content rendered by QuickTime within a QuickTime graphics space.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/Redrawable.html#quicktime.app.image"><B>Redrawable</B></A></B><BR> This interface is used to describe objects that have image data that should be redrawn when a redraw call is issued.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/Transformable.html#quicktime.app.image"><B>Transformable</B></A></B><BR> This interface is used so that objects that can have their visual appearance transformed through matrix manipulation can return their current matrix and set a new transformed matrix.</TD></TR></FONT></TD></TR></TABLE> <P><A NAME="quicktime.app.players"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Classes in <A HREF="../../../quicktime/app/image/package-summary.html">quicktime.app.image</A> used by <A HREF="../../../quicktime/app/players/package-summary.html">quicktime.app.players</A><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/Compositable.html#quicktime.app.players"><B>Compositable</B></A></B><BR> A Compositable object is an object that is able to apply graphics mode operations to the Image data that it is presenting.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/DynamicImage.html#quicktime.app.players"><B>DynamicImage</B></A></B><BR> This class enables members of SWCompositors that present an image which changes to explicitly invalidate the TwoDSprite that is their presenter in the SWCompositor.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/ImagePresenter.html#quicktime.app.players"><B>ImagePresenter</B></A></B><BR> This class represents an image that is loaded into memory.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/ImageSettable.html#quicktime.app.players"><B>ImageSettable</B></A></B><BR> This interface is used so that objects can have their images set to the specified image in the setImageData call by other objects that provide image data or services to iterate over a collection of images.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/ImageSpec.html#quicktime.app.players"><B>ImageSpec</B></A></B><BR> This interface is designed to work with quicktime.app.image classes.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/Transformable.html#quicktime.app.players"><B>Transformable</B></A></B><BR> This interface is used so that objects that can have their visual appearance transformed through matrix manipulation can return their current matrix and set a new transformed matrix.</TD></TR></FONT></TD></TR></TABLE> <P><A NAME="quicktime.app.sg"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Classes in <A HREF="../../../quicktime/app/image/package-summary.html">quicktime.app.image</A> used by <A HREF="../../../quicktime/app/sg/package-summary.html">quicktime.app.sg</A><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/Transformable.html#quicktime.app.sg"><B>Transformable</B></A></B><BR> This interface is used so that objects that can have their visual appearance transformed through matrix manipulation can return their current matrix and set a new transformed matrix.</TD></TR></FONT></TD></TR></TABLE> <P><A NAME="quicktime.app.ui"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Classes in <A HREF="../../../quicktime/app/image/package-summary.html">quicktime.app.image</A> used by <A HREF="../../../quicktime/app/ui/package-summary.html">quicktime.app.ui</A><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/Compositable.html#quicktime.app.ui"><B>Compositable</B></A></B><BR> A Compositable object is an object that is able to apply graphics mode operations to the Image data that it is presenting.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/DynamicImage.html#quicktime.app.ui"><B>DynamicImage</B></A></B><BR> This class enables members of SWCompositors that present an image which changes to explicitly invalidate the TwoDSprite that is their presenter in the SWCompositor.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/ImageSettable.html#quicktime.app.ui"><B>ImageSettable</B></A></B><BR> This interface is used so that objects can have their images set to the specified image in the setImageData call by other objects that provide image data or services to iterate over a collection of images.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/ImageSpec.html#quicktime.app.ui"><B>ImageSpec</B></A></B><BR> This interface is designed to work with quicktime.app.image classes.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../../quicktime/app/image/class-use/Transformable.html#quicktime.app.ui"><B>Transformable</B></A></B><BR> This interface is used so that objects that can have their visual appearance transformed through matrix manipulation can return their current matrix and set a new transformed matrix.</TD></TR></FONT></TD></TR></TABLE> <P><HR><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_bottom"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3"> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Class</FONT> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" 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