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<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Uses of <A HREF="../../../../quicktime/app/anim/TwoDSprite.html">TwoDSprite</A> in <A HREF="../../../../quicktime/app/image/package-summary.html">quicktime.app.image</A></FONT></TD></TR></TABLE> <P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../../quicktime/app/image/package-summary.html">quicktime.app.image</A> with parameters of type <A HREF="../../../../quicktime/app/anim/TwoDSprite.html">TwoDSprite</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../quicktime/app/actions/Invalidator.html">Invalidator</A></CODE></FONT></TD><TD><CODE><B>QTImageDrawer.</B><B><A HREF="../../../../quicktime/app/image/QTImageDrawer.html#addedToCompositor(quicktime.app.anim.SWCompositor, quicktime.app.anim.TwoDSprite)">addedToCompositor</A></B>(<A HREF="../../../../quicktime/app/anim/SWCompositor.html">SWCompositor</A> c, <A HREF="../../../../quicktime/app/anim/TwoDSprite.html">TwoDSprite</A> s)</CODE><BR> Returns an object that invalidates a sprite.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../quicktime/app/actions/Invalidator.html">Invalidator</A></CODE></FONT></TD><TD><CODE><B>QTEffectPresenter.</B><B><A HREF="../../../../quicktime/app/image/QTEffectPresenter.html#addedToCompositor(quicktime.app.anim.SWCompositor, quicktime.app.anim.TwoDSprite)">addedToCompositor</A></B>(<A HREF="../../../../quicktime/app/anim/SWCompositor.html">SWCompositor</A> c, <A HREF="../../../../quicktime/app/anim/TwoDSprite.html">TwoDSprite</A> s)</CODE><BR> Returns an object that invalidates a sprite.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../quicktime/app/actions/Invalidator.html">Invalidator</A></CODE></FONT></TD><TD><CODE><B>CompositableEffect.</B><B><A HREF="../../../../quicktime/app/image/CompositableEffect.html#addedToCompositor(quicktime.app.anim.SWCompositor, quicktime.app.anim.TwoDSprite)">addedToCompositor</A></B>(<A HREF="../../../../quicktime/app/anim/SWCompositor.html">SWCompositor</A> c, <A HREF="../../../../quicktime/app/anim/TwoDSprite.html">TwoDSprite</A> s)</CODE><BR> Returns an object that invalidates a sprite.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../quicktime/app/actions/Invalidator.html">Invalidator</A></CODE></FONT></TD><TD><CODE><B>DSequenceFromMemory.</B><B><A HREF="../../../../quicktime/app/image/DSequenceFromMemory.html#addedToCompositor(quicktime.app.anim.SWCompositor, quicktime.app.anim.TwoDSprite)">addedToCompositor</A></B>(<A HREF="../../../../quicktime/app/anim/SWCompositor.html">SWCompositor</A> c, <A HREF="../../../../quicktime/app/anim/TwoDSprite.html">TwoDSprite</A> s)</CODE><BR> Returns an object that invalidates a sprite.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../quicktime/app/actions/Invalidator.html">Invalidator</A></CODE></FONT></TD><TD><CODE><B>DynamicImage.</B><B><A HREF="../../../../quicktime/app/image/DynamicImage.html#addedToCompositor(quicktime.app.anim.SWCompositor, quicktime.app.anim.TwoDSprite)">addedToCompositor</A></B>(<A HREF="../../../../quicktime/app/anim/SWCompositor.html">SWCompositor</A> c, <A HREF="../../../../quicktime/app/anim/TwoDSprite.html">TwoDSprite</A> s)</CODE><BR> Returns an object that invalidates a sprite.</TD></TR></TABLE> <P><A NAME="quicktime.app.players"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Uses of <A HREF="../../../../quicktime/app/anim/TwoDSprite.html">TwoDSprite</A> in <A HREF="../../../../quicktime/app/players/package-summary.html">quicktime.app.players</A></FONT></TD></TR></TABLE> <P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Fields in <A HREF="../../../../quicktime/app/players/package-summary.html">quicktime.app.players</A> declared as <A HREF="../../../../quicktime/app/anim/TwoDSprite.html">TwoDSprite</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected <A HREF="../../../../quicktime/app/anim/TwoDSprite.html">TwoDSprite</A></CODE></FONT></TD><TD><CODE><B>MoviePresenter.</B><B><A HREF="../../../../quicktime/app/players/MoviePresenter.html#spritePresenter">spritePresenter</A></B></CODE><BR> </TD></TR></TABLE> <P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../../quicktime/app/players/package-summary.html">quicktime.app.players</A> with parameters of type <A HREF="../../../../quicktime/app/anim/TwoDSprite.html">TwoDSprite</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../quicktime/app/actions/Invalidator.html">Invalidator</A></CODE></FONT></TD><TD><CODE><B>MoviePresenter.</B><B><A HREF="../../../../quicktime/app/players/MoviePresenter.html#addedToCompositor(quicktime.app.anim.SWCompositor, quicktime.app.anim.TwoDSprite)">addedToCompositor</A></B>(<A HREF="../../../../quicktime/app/anim/SWCompositor.html">SWCompositor</A> c, <A HREF="../../../../quicktime/app/anim/TwoDSprite.html">TwoDSprite</A> s)</CODE><BR> Returns an object that invalidates a sprite.</TD></TR></TABLE> <P><A NAME="quicktime.app.ui"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Uses of <A HREF="../../../../quicktime/app/anim/TwoDSprite.html">TwoDSprite</A> in <A HREF="../../../../quicktime/app/ui/package-summary.html">quicktime.app.ui</A></FONT></TD></TR></TABLE> <P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Subclasses of <A HREF="../../../../quicktime/app/anim/TwoDSprite.html">TwoDSprite</A> in <A HREF="../../../../quicktime/app/ui/package-summary.html">quicktime.app.ui</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/app/ui/PressActionButton.html">PressActionButton</A></B></CODE><BR> This class represents a normal button which fires the action event when the button is pressed.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/app/ui/PressReleaseButton.html">PressReleaseButton</A></B></CODE><BR> This class represents a button which fires the action event when the button is pressed and when it is released.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/app/ui/QTButton.html">QTButton</A></B></CODE><BR> This abstarct class provides the basic functionality for a QTButton which takes care of the event handling of the button.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/app/ui/ReleaseButton.html">ReleaseButton</A></B></CODE><BR> This class represents a normal button which fires the action event when the button is released.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/app/ui/UIElement.html">UIElement</A></B></CODE><BR> This class handles all the tasks of updating and redrawing the TwoDSprite.</TD></TR></TABLE> <P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../../quicktime/app/ui/package-summary.html">quicktime.app.ui</A> with parameters of type <A HREF="../../../../quicktime/app/anim/TwoDSprite.html">TwoDSprite</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../quicktime/app/actions/Invalidator.html">Invalidator</A></CODE></FONT></TD><TD><CODE><B>UIElement.</B><B><A HREF="../../../../quicktime/app/ui/UIElement.html#addedToCompositor(quicktime.app.anim.SWCompositor, quicktime.app.anim.TwoDSprite)">addedToCompositor</A></B>(<A HREF="../../../../quicktime/app/anim/SWCompositor.html">SWCompositor</A> c, <A HREF="../../../../quicktime/app/anim/TwoDSprite.html">TwoDSprite</A> s)</CODE><BR> </TD></TR></TABLE> <P><HR><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_bottom"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3"> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD 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