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<TD><CODE>clone, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD></TR></TABLE>&nbsp;<P><!-- ============ FIELD DETAIL =========== --><!-- ========= CONSTRUCTOR DETAIL ======== --><A NAME="constructor_detail"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=1><FONT SIZE="+2"><B>Constructor Detail</B></FONT></TD></TR></TABLE><A NAME="TranslateMatrix()"><!-- --></A><H3>TranslateMatrix</H3><PRE>public <B>TranslateMatrix</B>()</PRE><DL><DD>Create a TranslateMatrix object. This constructor is used when  this class is used to translate the matrix of the target in reponse to specific positioning relative to some origin. Typically used in a Drag operation.</DL><HR><A NAME="TranslateMatrix(float, float)"><!-- --></A><H3>TranslateMatrix</H3><PRE>public <B>TranslateMatrix</B>(float&nbsp;deltaX,                       float&nbsp;deltaY)</PRE><DL><DD>Create a TranslateMatrix object. This constructor is used when  this class is used to translate the matrix of the target by some specified delta each time the transformMatrix method is called.  Typically used with the MatrixAction class.<DD><DL><DT><B>Parameters:</B><DD><CODE>deltaX</CODE> - the amount of pixels on the x axis the target will be translated.<DD><CODE>deltaY</CODE> - the amount of pixels on the y axis the target will be translated.</DL></DD></DL><!-- ============ METHOD DETAIL ========== --><A NAME="method_detail"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=1><FONT SIZE="+2"><B>Method Detail</B></FONT></TD></TR></TABLE><A NAME="getDeltaX()"><!-- --></A><H3>getDeltaX</H3><PRE>public float <B>getDeltaX</B>()</PRE><DL><DD><DL><DT><B>Returns:</B><DD>the current deltaX value</DL></DD></DL><HR><A NAME="setDeltaX(float)"><!-- --></A><H3>setDeltaX</H3><PRE>public void <B>setDeltaX</B>(float&nbsp;x)</PRE><DL><DD><DL><DT><B>Parameters:</B><DD><CODE>x</CODE> - the new delta x to apply when the doTransformation(Matrix) method is called.</DL></DD></DL><HR><A NAME="getDeltaY()"><!-- --></A><H3>getDeltaY</H3><PRE>public float <B>getDeltaY</B>()</PRE><DL><DD><DL><DT><B>Returns:</B><DD>the current deltaY value</DL></DD></DL><HR><A NAME="setDeltaY(float)"><!-- --></A><H3>setDeltaY</H3><PRE>public void <B>setDeltaY</B>(float&nbsp;y)</PRE><DL><DD><DL><DT><B>Parameters:</B><DD><CODE>y</CODE> - the new delta y to apply when the doTransformation(Matrix) method is called.</DL></DD></DL><HR><A NAME="doTransformation(quicktime.std.image.Matrix, int, int)"><!-- --></A><H3>doTransformation</H3><PRE>protected void <B>doTransformation</B>(<A HREF="../../../quicktime/std/image/Matrix.html">Matrix</A>&nbsp;theMatrix,                                int&nbsp;deltaX,                                int&nbsp;deltaY)                         throws <A HREF="../../../quicktime/QTException.html">QTException</A></PRE><DL><DD>Applies the specified delta values to the incoming matrix.<DD><DL><DT><B>Overrides:</B><DD><CODE><A HREF="../../../quicktime/app/actions/TransformMatrix.html#doTransformation(quicktime.std.image.Matrix, int, int)">doTransformation</A></CODE> in class <CODE><A HREF="../../../quicktime/app/actions/TransformMatrix.html">TransformMatrix</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>theMatrix</CODE> - The incoming matrix is the original matrix of the target when the TransformMatrix was last initialized.<DD><CODE>deltaX</CODE> - the delta on the x-axis from the x value when the TransformMatrix was last initialized.<DD><CODE>deltaY</CODE> - the delta on the y-axis from the x value when the TransformMatrix was last initialized.</DL></DD></DL><HR><A NAME="doTransformation(quicktime.std.image.Matrix)"><!-- --></A><H3>doTransformation</H3><PRE>protected void <B>doTransformation</B>(<A HREF="../../../quicktime/std/image/Matrix.html">Matrix</A>&nbsp;theMatrix)                         throws <A HREF="../../../quicktime/QTException.html">QTException</A></PRE><DL><DD>Applies the preset delta values to the incoming matrix.<DD><DL><DT><B>Overrides:</B><DD><CODE><A HREF="../../../quicktime/app/actions/TransformMatrix.html#doTransformation(quicktime.std.image.Matrix)">doTransformation</A></CODE> in class <CODE><A HREF="../../../quicktime/app/actions/TransformMatrix.html">TransformMatrix</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>theMatrix</CODE> - The incoming matrix is the current matrix of the target.</DL></DD></DL><HR><A NAME="boundsReached(int)"><!-- --></A><H3>boundsReached</H3><PRE>protected void <B>boundsReached</B>(int&nbsp;whichSide)</PRE><DL><DD>Flips the delta values to achieve a "Bounce" type action when a constraining condition is reached.<DD><DL><DT><B>Overrides:</B><DD><CODE><A HREF="../../../quicktime/app/actions/TransformMatrix.html#boundsReached(int)">boundsReached</A></CODE> in class <CODE><A HREF="../../../quicktime/app/actions/TransformMatrix.html">TransformMatrix</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>whichSide</CODE> - specifies which side of the enclosing bounds the target hit.</DL></DD></DL><HR><A NAME="flipTransformationSettings()"><!-- --></A><H3>flipTransformationSettings</H3><PRE>public void <B>flipTransformationSettings</B>()</PRE><DL><DD>Flips the delta values to ensure that a MatrixAction usage of this class will translate correctly when the rate at which the matrix action is invoked changes  direction.<DD><DL><DT><B>Overrides:</B><DD><CODE><A HREF="../../../quicktime/app/actions/TransformMatrix.html#flipTransformationSettings()">flipTransformationSettings</A></CODE> in class <CODE><A HREF="../../../quicktime/app/actions/TransformMatrix.html">TransformMatrix</A></CODE></DL></DD></DL><!-- ========= END OF CLASS DATA ========= --><HR><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_bottom"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="class-use/TranslateMatrix.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;<A HREF="../../../quicktime/app/actions/TransformMatrix.html"><B>PREV CLASS</B></A>&nbsp;&nbsp;NEXT CLASS</FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../../../index.html" TARGET="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="TranslateMatrix.html" TARGET="_top"><B>NO FRAMES</B></A></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">  SUMMARY: &nbsp;INNER&nbsp;|&nbsp;<A HREF="#fields_inherited_from_class_quicktime.app.actions.TransformMatrix">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL: &nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR></BODY></HTML>

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