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📁 这个是java的quicktime for java 的详细使用文档
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</DD></DL><HR><A NAME="close()"><!-- --></A><H3>close</H3><PRE>public static void <B>close</B>()</PRE><DL><DD>This call will close down the QTML environment. This call should not be called from one of the quicktime.app.time.TaskThread objects as a side effect of this call is stopping all thread that belong to the TaskThread group.<DD><DL></DL></DD><DD><DL><DT><B>See Also: </B><DD><CODE>terminate</CODE></DL></DD></DL><HR><A NAME="terminate()"><!-- --></A><H3>terminate</H3><PRE>public static void <B>terminate</B>()</PRE><DL><DD>This call will close down the QTML environment, VR and QD3D. This will mean that the QTML environment will need to be reinitialised before it can be used again. This call should not be called from one of the quicktime.app.time.TaskThread objects as a side effect of this call is stopping all thread that belong to the TaskThread group. <BR><BR><b>QuickTime::TerminateQTML()</b><BR><BR><DD><DL></DL></DD></DL><HR><A NAME="terminationLock()"><!-- --></A><H3>terminationLock</H3><PRE>public static java.lang.Object <B>terminationLock</B>()</PRE><DL><DD>This returns an object that can be synchronized against for termination checking.<DD><DL></DL></DD><DD><DL><DT><B>See Also: </B><DD><CODE>isInitialised</CODE></DL></DD></DL><HR><A NAME="terminateVR()"><!-- --></A><H3>terminateVR</H3><PRE>public static void <B>terminateVR</B>()</PRE><DL><DD>This call will terminate QTVR. You cannot call QTVR API's after you make this call unless you reinitialize QTVR first. QTSession.close will terminate VR if it has been initialized.	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/VR/tp_qt3ref_vrmanagr.34.htm#pgfId=80291">QuickTime::TerminateQTVR()</a> </b><BR><BR></DL></DD></DL><HR><A NAME="terminate3D()"><!-- --></A><H3>terminate3D</H3><PRE>public static void <B>terminate3D</B>()</PRE><DL><DD>This call will terminate QuickDraw3D. You cannot call QD3D API's after you make this call unless you reinitialize QD3D first. QTSession.close will terminate 3D if it has been initialized.	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/QD3D/qd3dintroduction.19.htm#pgfId=4202">QuickTime::Q3Exit()</a> </b><BR><BR></DL></DD></DL><HR><A NAME="isQD3DAvailable()"><!-- --></A><H3>isQD3DAvailable</H3><PRE>public static boolean <B>isQD3DAvailable</B>()                               throws <A HREF="../quicktime/QTException.html">QTException</A></PRE><DL><DD>Determine whether it is safe to call a QuickDraw 3D API. <BR><BR><b>QuickTime::Gestalt(gestaltQD3D,result)</b><BR><BR><DD><DL></DL></DD></DL><HR><A NAME="isQTVRAvailable()"><!-- --></A><H3>isQTVRAvailable</H3><PRE>public static boolean <B>isQTVRAvailable</B>()                               throws <A HREF="../quicktime/QTException.html">QTException</A></PRE><DL><DD>Determine whether it is safe to call a QuickTime VR API. <BR><BR><b>QuickTime::Gestalt(gestaltQTVRMgrAttr,result)</b><BR><BR><DD><DL></DL></DD></DL><HR><A NAME="gestalt(int)"><!-- --></A><H3>gestalt</H3><PRE>public static final int <B>gestalt</B>(int&nbsp;selector)                         throws <A HREF="../quicktime/QTException.html">QTException</A></PRE><DL><DD>This call will do a gestalt check. If you are on a non-Macintosh machine this call will also initialise QTML if that has not already been done. It will return the result value if the gestalt check is successful, <BR><BR><b>QuickTime::Gestalt()</b><BR><BR><DD><DL></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>selector</CODE> - the selector code for the information you need.</DL></DD></DL><HR><A NAME="enterMovies()"><!-- --></A><H3>enterMovies</H3><PRE>public static final void <B>enterMovies</B>()                              throws <A HREF="../quicktime/QTException.html">QTException</A></PRE><DL><DD>Before you call any Movie Toolbox functions, you must initialize the toolbox 	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.24.htm#iqMovi335">QuickTime::EnterMovies()</a> </b><BR><BR></DL></DD></DL><HR><A NAME="exitMovies()"><!-- --></A><H3>exitMovies</H3><PRE>public static final void <B>exitMovies</B>()</PRE><DL><DD>QuickTime calls the ExitMovies function automatically when your application quits -  you only need to call thi function if you finish with the Movie Toolbox long  before your application is ready to quit.	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.24.htm#iqMovi340">QuickTime::ExitMovies()</a> </b><BR><BR></DL></DD></DL><HR><A NAME="getMajorVersion()"><!-- --></A><H3>getMajorVersion</H3><PRE>public static final int <B>getMajorVersion</B>()</PRE><DL><DD>This contains the version of QuickTime that is currently present<DD><DL></DL></DD></DL><HR><A NAME="getMinorVersion()"><!-- --></A><H3>getMinorVersion</H3><PRE>public static final int <B>getMinorVersion</B>()</PRE><DL><DD>This returns the sub version of QuickTime that is currently present<DD><DL></DL></DD></DL><HR><A NAME="getBugFixVersion()"><!-- --></A><H3>getBugFixVersion</H3><PRE>public static final int <B>getBugFixVersion</B>()</PRE><DL><DD>This returns the sub version of QuickTime that is currently present<DD><DL></DL></DD></DL><HR><A NAME="getDeveloperVersion()"><!-- --></A><H3>getDeveloperVersion</H3><PRE>public static final int <B>getDeveloperVersion</B>()</PRE><DL><DD>This returns the sub version of QuickTime that is currently present<DD><DL></DL></DD></DL><HR><A NAME="getQTVersion()"><!-- --></A><H3>getQTVersion</H3><PRE>public static int <B>getQTVersion</B>()</PRE><DL><DD>This returns the complete version number of QuickTime<DD><DL></DL></DD></DL><HR><A NAME="getQTMajorVersion()"><!-- --></A><H3>getQTMajorVersion</H3><PRE>public static int <B>getQTMajorVersion</B>()</PRE><DL><DD>This returns the major version of QuickTime<DD><DL></DL></DD></DL><HR><A NAME="getQTMinorVersion()"><!-- --></A><H3>getQTMinorVersion</H3><PRE>public static int <B>getQTMinorVersion</B>()</PRE><DL><DD>This returns the minor version of QuickTime<DD><DL></DL></DD></DL><HR><A NAME="addActiveCanvas(java.lang.Object)"><!-- --></A><H3>addActiveCanvas</H3><PRE>public static void <B>addActiveCanvas</B>(java.lang.Object&nbsp;c)</PRE><DL><DD>Adds a canvas to a registry of active canvases. You should not need to  call this method.<DD><DL></DL></DD></DL><HR><A NAME="removeActiveCanvas(java.lang.Object)"><!-- --></A><H3>removeActiveCanvas</H3><PRE>public static void <B>removeActiveCanvas</B>(java.lang.Object&nbsp;c)</PRE><DL><DD>Removes a canvas from a registry of active canvases. You should not need to  call this method.<DD><DL></DL></DD></DL><!-- ========= END OF CLASS DATA ========= --><HR><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_bottom"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="class-use/QTSession.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;<A HREF="../quicktime/QTObject.html"><B>PREV CLASS</B></A>&nbsp;&nbsp;<A HREF="../quicktime/WinJNIDrawingSurface.html"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../index.html" TARGET="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="QTSession.html" TARGET="_top"><B>NO FRAMES</B></A></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">  SUMMARY: &nbsp;INNER&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL: &nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR></BODY></HTML>

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