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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Frameset//EN""http://www.w3.org/TR/REC-html40/frameset.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc on Mon Jul 15 11:50:38 PDT 2002 --><TITLE>: Uses of Class quicktime.vr.QTVRException</TITLE><LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style"></HEAD><BODY BGCOLOR="white"><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_top"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>  <TD 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SIZE="-2">&nbsp;PREV&nbsp;&nbsp;NEXT</FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../../../index.html" TARGET="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="QTVRException.html" TARGET="_top"><B>NO FRAMES</B></A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR><CENTER><H2><B>Uses of Class<br>quicktime.vr.QTVRException</B></H2></CENTER><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Packages that use <A HREF="../../../quicktime/vr/QTVRException.html">QTVRException</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.movies"><B>quicktime.std.movies</B></A></TD><TD>&nbsp;&nbsp;</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.vr"><B>quicktime.vr</B></A></TD><TD>&nbsp;&nbsp;</TD></TR></TABLE>&nbsp;<P><A NAME="quicktime.std.movies"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Uses of <A HREF="../../../quicktime/vr/QTVRException.html">QTVRException</A> in <A HREF="../../../quicktime/std/movies/package-summary.html">quicktime.std.movies</A></FONT></TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../quicktime/std/movies/package-summary.html">quicktime.std.movies</A> that throw <A HREF="../../../quicktime/vr/QTVRException.html">QTVRException</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../quicktime/std/movies/AtomContainer.html">AtomContainer</A></CODE></FONT></TD><TD><CODE><B>AtomContainer.</B><B><A HREF="../../../quicktime/std/movies/AtomContainer.html#fromQTVRInstanceWorld(quicktime.vr.QTVRInstance)">fromQTVRInstanceWorld</A></B>(<A HREF="../../../quicktime/vr/QTVRInstance.html">QTVRInstance</A>&nbsp;ins)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The QTVRGetVRWorld function returns an atom container that contains general scene information about the QuickTime VR movie specified, as well as a list of all the nodes in that movie.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../quicktime/std/movies/AtomContainer.html">AtomContainer</A></CODE></FONT></TD><TD><CODE><B>AtomContainer.</B><B><A HREF="../../../quicktime/std/movies/AtomContainer.html#fromQTVRInstanceNode(quicktime.vr.QTVRInstance, int)">fromQTVRInstanceNode</A></B>(<A HREF="../../../quicktime/vr/QTVRInstance.html">QTVRInstance</A>&nbsp;ins,                     int&nbsp;nodeID)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You can use the QTVRGetNodeInfo function to get the node information atom container that describes a node and all the hot spots in the node.</TD></TR></TABLE>&nbsp;<P><A NAME="quicktime.vr"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Uses of <A HREF="../../../quicktime/vr/QTVRException.html">QTVRException</A> in <A HREF="../../../quicktime/vr/package-summary.html">quicktime.vr</A></FONT></TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../quicktime/vr/package-summary.html">quicktime.vr</A> that throw <A HREF="../../../quicktime/vr/QTVRException.html">QTVRException</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;void</CODE></FONT></TD><TD><CODE><B>QTVRException.</B><B><A HREF="../../../quicktime/vr/QTVRException.html#checkError(int)">checkError</A></B>(int&nbsp;err)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method will throw an exception if the incoming err argument is  a non-zero value.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../quicktime/std/movies/AtomContainer.html">AtomContainer</A></CODE></FONT></TD><TD><CODE><B>QTVRInstance.</B><B><A HREF="../../../quicktime/vr/QTVRInstance.html#getVRWorld()">getVRWorld</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The QTVRGetVRWorld function returns an atom container that contains general scene information about the QuickTime VR movie specified, as well as a list of all the nodes in that movie.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../quicktime/std/movies/AtomContainer.html">AtomContainer</A></CODE></FONT></TD><TD><CODE><B>QTVRInstance.</B><B><A HREF="../../../quicktime/vr/QTVRInstance.html#getNodeInfo(int)">getNodeInfo</A></B>(int&nbsp;nodeID)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You can use the QTVRGetNodeInfo function to get the node information atom container that describes a node and all the hot spots in the node.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QTVRInstance.</B><B><A HREF="../../../quicktime/vr/QTVRInstance.html#triggerHotSpot(int, quicktime.std.movies.AtomContainer, quicktime.std.movies.Atom)">triggerHotSpot</A></B>(int&nbsp;hotSpotID,               <A HREF="../../../quicktime/std/movies/AtomContainer.html">AtomContainer</A>&nbsp;nodeInfo,               <A HREF="../../../quicktime/std/movies/Atom.html">Atom</A>&nbsp;selectedAtom)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You can use the QTVRTriggerHotSpot function to trigger a hot spot.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QTVRInstance.</B><B><A HREF="../../../quicktime/vr/QTVRInstance.html#enableHotSpot(int, int, boolean)">enableHotSpot</A></B>(int&nbsp;enableFlag,              int&nbsp;hotSpotValue,              boolean&nbsp;enable)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You can use the QTVREnableHotSpot function to enable or disable one or more hot spots.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QTVRInstance.</B><B><A HREF="../../../quicktime/vr/QTVRInstance.html#update(int)">update</A></B>(int&nbsp;imagingMode)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You can use the QTVRUpdate function to force an immediate update of a QuickTime VR movie image.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QTVRInstance.</B><B><A HREF="../../../quicktime/vr/QTVRInstance.html#goToNodeID(int)">goToNodeID</A></B>(int&nbsp;nodeID)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You can use the QTVRGoToNodeID function to set the current node of a movie.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QTVRInstance.</B><B><A HREF="../../../quicktime/vr/QTVRInstance.html#nudge(int)">nudge</A></B>(int&nbsp;direction)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You can use the QTVRNudge function to turn one step in a particular direction and display the new view.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QTVRInstance.</B><B><A HREF="../../../quicktime/vr/QTVRInstance.html#setPanAngle(float)">setPanAngle</A></B>(float&nbsp;panAngle)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You can use the QTVRSetPanAngle function to set the pan angle of a QuickTime VR movie.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QTVRInstance.</B><B><A HREF="../../../quicktime/vr/QTVRInstance.html#setTiltAngle(float)">setTiltAngle</A></B>(float&nbsp;tiltAngle)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You can use the QTVRSetTiltAngle function to set the tilt angle of a QuickTime VR movie.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QTVRInstance.</B><B><A HREF="../../../quicktime/vr/QTVRInstance.html#setFieldOfView(float)">setFieldOfView</A></B>(float&nbsp;fieldOfView)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You can use the QTVRSetFieldOfView function to set the vertical field of view of a QuickTime VR movie.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float</CODE></FONT></TD><TD><CODE><B>QTVRInstance.</B><B><A HREF="../../../quicktime/vr/QTVRInstance.html#getConstraints_min(int)">getConstraints_min</A></B>(int&nbsp;kind)</CODE>

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