📄 qtvrinstance.html
字号:
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#getInteractionNudgeMode()">getInteractionNudgeMode</A></B>()</CODE><BR> Gets the nudge mode interaction property</TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#getInteractionPanTiltSpeed()">getInteractionPanTiltSpeed</A></B>()</CODE><BR> Gets the panning and tilting speed interaction property</TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> boolean</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#getInteractionTranslateOnMouseDown()">getInteractionTranslateOnMouseDown</A></B>()</CODE><BR> Sets the translation interaction property</TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#getInteractionZoomSpeed()">getInteractionZoomSpeed</A></B>()</CODE><BR> Gets the zoom speed interaction property</TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> boolean</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#getMouseDownTracking()">getMouseDownTracking</A></B>()</CODE><BR> Returns, as its function result, a Boolean value that indicates whether QuickTime蔞R is currently handling mouse-down tracking for the QuickTime蔞R movie specified by the parameter ( true ) or not ( false ).</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> boolean</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#getMouseOverTracking()">getMouseOverTracking</A></B>()</CODE><BR> Returns a Boolean value that indicates whether QuickTime蔞R is currently handling mouse-over tracking for the QuickTime蔞R movie specified by the QTVRInstance ( true ) or not ( false ).</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../quicktime/std/movies/AtomContainer.html">AtomContainer</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#getNodeInfo(int)">getNodeInfo</A></B>(int nodeID)</CODE><BR> You can use the QTVRGetNodeInfo function to get the node information atom container that describes a node and all the hot spots in the node.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#getNodeType(int)">getNodeType</A></B>(int nodeID)</CODE><BR> You can use the QTVRGetNodeType function to get the OSType of a movie node.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> float</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#getPanAngle()">getPanAngle</A></B>()</CODE><BR> You can use the QTVRGetPanAngle function to get the pan angle of a QuickTime VR movie.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> float</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#getTiltAngle()">getTiltAngle</A></B>()</CODE><BR> You can use the QTVRGetTiltAngle function to get the tilt angle of a QuickTime VR movie.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> float</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#getViewAngle(int)">getViewAngle</A></B>(int viewParameter)</CODE><BR> kQTVRPanAngle, kQTVRTiltAngle, kQTVRFieldOfViewAngle Only the above parameters can be passed into this call.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../quicktime/qd/QDPoint.html">QDPoint</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#getViewCenter()">getViewCenter</A></B>()</CODE><BR> The getViewCenter method returns, in the QDPoint class, the x and y coordinates of the current view center of the QuickTime蔞R movie specified by the QTVRInstance you call this on.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../quicktime/qd/QDPoint.html">QDPoint</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#getViewCentre()">getViewCentre</A></B>()</CODE><BR> kQTVRViewCenter Requires QT 5.0.1 and above</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int[]</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#getVisibleHotSpots()">getVisibleHotSpots</A></B>()</CODE><BR> Returns a list of IDs of all the hot spots in the QuickTime蔞R instance that are currently visible.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../quicktime/std/movies/AtomContainer.html">AtomContainer</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#getVRWorld()">getVRWorld</A></B>()</CODE><BR> The QTVRGetVRWorld function returns an atom container that contains general scene information about the QuickTime VR movie specified, as well as a list of all the nodes in that movie.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#goToNodeID(int)">goToNodeID</A></B>(int nodeID)</CODE><BR> You can use the QTVRGoToNodeID function to set the current node of a movie.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#installInterceptProc(int, quicktime.vr.QTVRInterceptor, int)">installInterceptProc</A></B>(int selector, <A HREF="../../quicktime/vr/QTVRInterceptor.html">QTVRInterceptor</A> interceptProc, int flags)</CODE><BR> You can use the QTVRInstallInterceptProc function to install or remove an intercept procedure for a QuickTime VR Manager function <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/VR/tp_qt3ref_vrmanagr.3a.htm#pgfId=84033">QuickTime::QTVRInstallInterceptProc</a> </b><BR><BR></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#nudge(int)">nudge</A></B>(int direction)</CODE><BR> You can use the QTVRNudge function to turn one step in a particular direction and display the new view.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#panToColumn(float)">panToColumn</A></B>(float panAngle)</CODE><BR> You can use QTVRPanToColumn to get the column number in the object image array that corresponds to a pan angle.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#ptToHotSpotID(quicktime.qd.QDPoint)">ptToHotSpotID</A></B>(<A HREF="../../quicktime/qd/QDPoint.html">QDPoint</A> pt)</CODE><BR> Returns the ID of the hot spot in the QuickTime蔞R instance that lies directly under the point specified by the pt parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> float</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#ptToPanAngle(quicktime.qd.QDPoint)">ptToPanAngle</A></B>(<A HREF="../../quicktime/qd/QDPoint.html">QDPoint</A> pt)</CODE><BR> You can use QTVRPtToAngles to get the pan angle of a point.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> float</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#ptToTiltAngle(quicktime.qd.QDPoint)">ptToTiltAngle</A></B>(<A HREF="../../quicktime/qd/QDPoint.html">QDPoint</A> pt)</CODE><BR> You can use QTVRPtToAngles to get the tilt angle of a point.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#removeEnteringNodeProc()">removeEnteringNodeProc</A></B>()</CODE><BR> You can use the QTVRSetEnteringNodeProc function to remove a node-entering procedure.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#removeInterceptProc(int)">removeInterceptProc</A></B>(int selector)</CODE><BR> You can use the QTVRInstallInterceptProc function to install or remove an intercept procedure for a QuickTime VR Manager function <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/VR/tp_qt3ref_vrmanagr.3a.htm#pgfId=84033">QuickTime::QTVRInstallInterceptProc</a> </b><BR><BR></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#removeLeavingNodeProc()">removeLeavingNodeProc</A></B>()</CODE><BR> You can use the QTVRSetLeavingNodeProc function to remove a node-leaving procedure.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#removeMouseOverHotSpotProc()">removeMouseOverHotSpotProc</A></B>()</CODE><BR> You can use the QTVRSetMouseOverHotSpotProc function to remove a mouse over hot spot procedure.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#removePrescreenImagingCompleteProc()">removePrescreenImagingCompleteProc</A></B>()</CODE><BR> You can use the QTVRSetPrescreenImagingCompleteProc function to remove a prescreen imaging complete proc.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> float</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#rowToTilt(int)">rowToTilt</A></B>(int row)</CODE><BR> You can use QTVRRowToTilt to get the tilt angle that corresponds to a row number in the object image array.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#setAngularUnits(int)">setAngularUnits</A></B>(int units)</CODE><BR> You can use QTVRSetAngularUnits to set the type of unit used when specifying angles.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#setConstraints(int, float, float)">setConstraints</A></B>(int kind, float minValue, float maxValue)</CODE><BR> You can use the QTVRSetConstraints function to set the constraints of a movie.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../quicktime/vr/QTVRInstance.html#setEnteringNodeProc(quicktime.vr.QTVREnteringNode, int)">setEnteringNodeProc</A></B>(<A HREF="../../quicktime/vr/QTVREnteringNode.html">QTVREnteringNode</A> enteringNodeProc, int flags)</CODE>
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -