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<TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;void</CODE></FONT></TD><TD><CODE><B>QTImage.</B><B><A HREF="../../../quicktime/std/image/QTImage.html#fDecompress(quicktime.util.EncodedImage, quicktime.std.image.ImageDescription, quicktime.qd.QDGraphics, quicktime.qd.QDRect, quicktime.std.image.Matrix, int, quicktime.qd.Region, quicktime.qd.PixMap, quicktime.qd.QDRect, int, quicktime.std.image.CodecComponent)">fDecompress</A></B>(<A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data,            <A HREF="../../../quicktime/std/image/ImageDescription.html">ImageDescription</A>&nbsp;desc,            <A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;dst,            <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect,            <A HREF="../../../quicktime/std/image/Matrix.html">Matrix</A>&nbsp;matrix,            int&nbsp;mode,            <A HREF="../../../quicktime/qd/Region.html">Region</A>&nbsp;mask,            <A HREF="../../../quicktime/qd/PixMap.html">PixMap</A>&nbsp;matte,            <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;matteRect,            int&nbsp;accuracy,            <A HREF="../../../quicktime/std/image/CodecComponent.html">CodecComponent</A>&nbsp;codec)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Decompresses a single frame image into a pixel map structure.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;int</CODE></FONT></TD><TD><CODE><B>QTImage.</B><B><A HREF="../../../quicktime/std/image/QTImage.html#getCompressedSize(quicktime.std.image.ImageDescription, quicktime.util.EncodedImage)">getCompressedSize</A></B>(<A HREF="../../../quicktime/std/image/ImageDescription.html">ImageDescription</A>&nbsp;desc,                  <A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Determines the size in bytes of a compressed image.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;float</CODE></FONT></TD><TD><CODE><B>QTImage.</B><B><A HREF="../../../quicktime/std/image/QTImage.html#getSimilarity(quicktime.qd.QDGraphics, quicktime.qd.QDRect, quicktime.std.image.ImageDescription, quicktime.util.EncodedImage)">getSimilarity</A></B>(<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;src,              <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect,              <A HREF="../../../quicktime/std/image/ImageDescription.html">ImageDescription</A>&nbsp;desc,              <A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Compares a compressed image to a picture stored in a pixel map and returns a value indicating the relative similarity of the two images.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>GraphicsImporter.</B><B><A HREF="../../../quicktime/std/image/GraphicsImporter.html#readData(quicktime.util.EncodedImage, int, int)">readData</A></B>(<A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data,         int&nbsp;dataOffset,         int&nbsp;dataSize)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reads image data.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>ImageSequenceDataSource.</B><B><A HREF="../../../quicktime/std/image/ImageSequenceDataSource.html#setSourceData(quicktime.util.EncodedImage)">setSourceData</A></B>(<A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The CDSequenceSetSourceData function is called to set data in a new frame to a specific source.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B>DSequence.</B><B><A HREF="../../../quicktime/std/image/DSequence.html#decompressFrameS(quicktime.util.EncodedImage, int)">decompressFrameS</A></B>(<A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data,                 int&nbsp;inFlags)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Your application calls this method to decompress one of a sequence of frames.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B>DSequence.</B><B><A HREF="../../../quicktime/std/image/DSequence.html#decompressFrame(quicktime.util.EncodedImage, int)">decompressFrame</A></B>(<A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data,                int&nbsp;inFlags)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Your application calls this method to decompress one of a sequence of frames.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B>DSequence.</B><B><A HREF="../../../quicktime/std/image/DSequence.html#decompressFrameWhen(quicktime.util.EncodedImage, int, quicktime.std.image.ICMFrameTime)">decompressFrameWhen</A></B>(<A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data,                    int&nbsp;inFlags,                    <A HREF="../../../quicktime/std/image/ICMFrameTime.html">ICMFrameTime</A>&nbsp;frameTime)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Queues a frame for decompression and specifies the time at which decompression will begin.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;boolean</CODE></FONT></TD><TD><CODE><B>DSequence.</B><B><A HREF="../../../quicktime/std/image/DSequence.html#ptInData(quicktime.util.EncodedImage, quicktime.qd.QDPoint)">ptInData</A></B>(<A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data,         <A HREF="../../../quicktime/qd/QDPoint.html">QDPoint</A>&nbsp;where)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tests to see if an image contains data at a given point.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;boolean</CODE></FONT></TD><TD><CODE><B>DSequence.</B><B><A HREF="../../../quicktime/std/image/DSequence.html#hitTestData(quicktime.util.EncodedImage, quicktime.qd.QDPoint, int)">hitTestData</A></B>(<A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data,            <A HREF="../../../quicktime/qd/QDPoint.html">QDPoint</A>&nbsp;where,            int&nbsp;hitFlags)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The HitTestDSequenceData function allows the calling application to perform hit testing on compressed data.</TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Constructors in <A HREF="../../../quicktime/std/image/package-summary.html">quicktime.std.image</A> with parameters of type <A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../quicktime/std/image/QTImage.html#QTImage(quicktime.std.image.ImageDescription, quicktime.util.EncodedImage)">QTImage</A></B>(<A HREF="../../../quicktime/std/image/ImageDescription.html">ImageDescription</A>&nbsp;id,        <A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;im)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Associate an image description with the image data that is described by the description.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../quicktime/std/image/DSequence.html#DSequence(quicktime.std.image.ImageDescription, quicktime.util.EncodedImage, quicktime.qd.QDGraphics, quicktime.qd.QDRect, quicktime.std.image.Matrix, quicktime.qd.Region, int, int, quicktime.std.image.CodecComponent)">DSequence</A></B>(<A HREF="../../../quicktime/std/image/ImageDescription.html">ImageDescription</A>&nbsp;desc,          <A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data,          <A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;port,          <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect,          <A HREF="../../../quicktime/std/image/Matrix.html">Matrix</A>&nbsp;matrix,          <A HREF="../../../quicktime/qd/Region.html">Region</A>&nbsp;mask,          int&nbsp;flags,          int&nbsp;accuracy,          <A HREF="../../../quicktime/std/image/CodecComponent.html">CodecComponent</A>&nbsp;codec)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This constructor allows you to pass a compressed sample so the codec can perform preflighting before the first decompressFrame call.</TD></TR></TABLE>&nbsp;<P><A NAME="quicktime.util"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Uses of <A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A> in <A HREF="../../../quicktime/util/package-summary.html">quicktime.util</A></FONT></TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Classes in <A HREF="../../../quicktime/util/package-summary.html">quicktime.util</A> that implement <A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/util/ByteEncodedImage.html">ByteEncodedImage</A></B></CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ByteEncodedImages keep the encoded image data as an array of bytes.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/util/IntEncodedImage.html">IntEncodedImage</A></B></CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;IntEncodedImage keep the encoded image data as an array of ints.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/util/RawEncodedImage.html">RawEncodedImage</A></B></CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;RawEncodedImages keep the encoded image data as a pointer to some block of memory.</TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../quicktime/util/package-summary.html">quicktime.util</A> with parameters of type <A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../quicktime/util/QTHandle.html">QTHandle</A></CODE></FONT></TD><TD><CODE><B>QTHandle.</B><B><A HREF="../../../quicktime/util/QTHandle.html#fromEncodedImage(quicktime.util.EncodedImage)">fromEncodedImage</A></B>(<A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;image)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns EncodedImage data as a QTHandle.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../quicktime/util/QTPointer.html">QTPointer</A></CODE></FONT></TD><TD><CODE><B>QTPointer.</B><B><A HREF="../../../quicktime/util/QTPointer.html#fromEncodedImage(quicktime.util.EncodedImage)">fromEncodedImage</A></B>(<A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;image)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns EncodedImage data as a QTPointer.</TD></TR></TABLE>&nbsp;<P><HR><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_bottom"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../quicktime/util/EncodedImage.html"><FONT 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