⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 matrix.html

📁 这个是java的quicktime for java 的详细使用文档
💻 HTML
📖 第 1 页 / 共 3 页
字号:
<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../../quicktime/std/movies/media/package-summary.html">quicktime.std.movies.media</A> that return <A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A></CODE></FONT></TD><TD><CODE><B>SpriteMediaHandler.</B><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#getMatrix(int)">getMatrix</A></B>(int&nbsp;spriteID)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method allows you to get the matrix property of a sprite.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A></CODE></FONT></TD><TD><CODE><B>MovieMediaHandler.</B><B><A HREF="../../../../quicktime/std/movies/media/MovieMediaHandler.html#getCurrentMoviePropertyMatrix()">getCurrentMoviePropertyMatrix</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method gets the matrix of the currently instantiated embedded movie</TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../../quicktime/std/movies/media/package-summary.html">quicktime.std.movies.media</A> with parameters of type <A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>SpriteMediaHandler.</B><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#setMatrix(int, quicktime.std.image.Matrix)">setMatrix</A></B>(int&nbsp;spriteID,          <A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A>&nbsp;matrix)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method allows you to specify the Matrix property of a sprite.</TD></TR></TABLE>&nbsp;<P><A NAME="quicktime.std.sg"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Uses of <A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A> in <A HREF="../../../../quicktime/std/sg/package-summary.html">quicktime.std.sg</A></FONT></TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../../quicktime/std/sg/package-summary.html">quicktime.std.sg</A> that return <A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A></CODE></FONT></TD><TD><CODE><B>VisualChannel.</B><B><A HREF="../../../../quicktime/std/sg/VisualChannel.html#getMatrix()">getMatrix</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Allows you to get a channel's display transformation matrix.</TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../../quicktime/std/sg/package-summary.html">quicktime.std.sg</A> with parameters of type <A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>VisualChannel.</B><B><A HREF="../../../../quicktime/std/sg/VisualChannel.html#setMatrix(quicktime.std.image.Matrix)">setMatrix</A></B>(<A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A>&nbsp;m)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Allows you to set a channel's display transformation matrix.</TD></TR></TABLE>&nbsp;<P><A NAME="quicktime.streaming"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Uses of <A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A> in <A HREF="../../../../quicktime/streaming/package-summary.html">quicktime.streaming</A></FONT></TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../../quicktime/streaming/package-summary.html">quicktime.streaming</A> that return <A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A></CODE></FONT></TD><TD><CODE><B>Presentation.</B><B><A HREF="../../../../quicktime/streaming/Presentation.html#getMatrix(quicktime.streaming.Stream)">getMatrix</A></B>(<A HREF="../../../../quicktime/streaming/Stream.html">Stream</A>&nbsp;s)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method gets the matrix of the presenter</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A></CODE></FONT></TD><TD><CODE><B>MediaParams.</B><B><A HREF="../../../../quicktime/streaming/MediaParams.html#getMatrix()">getMatrix</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;gets the matrix of the video component</TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../../quicktime/streaming/package-summary.html">quicktime.streaming</A> with parameters of type <A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>Presentation.</B><B><A HREF="../../../../quicktime/streaming/Presentation.html#setMatrix(quicktime.streaming.Stream, quicktime.std.image.Matrix)">setMatrix</A></B>(<A HREF="../../../../quicktime/streaming/Stream.html">Stream</A>&nbsp;s,          <A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A>&nbsp;matrix)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method sets the matrix of the presenter</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>MediaParams.</B><B><A HREF="../../../../quicktime/streaming/MediaParams.html#setMatrix(quicktime.std.image.Matrix)">setMatrix</A></B>(<A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A>&nbsp;m)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the matrix associated with the video component</TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Constructors in <A HREF="../../../../quicktime/streaming/package-summary.html">quicktime.streaming</A> with parameters of type <A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../quicktime/streaming/MediaParams.html#MediaParams(quicktime.qd.QDDimension, quicktime.std.image.Matrix, quicktime.qd.QDGraphics, int, int, int, int)">MediaParams</A></B>(<A HREF="../../../../quicktime/qd/QDDimension.html">QDDimension</A>&nbsp;dim,            <A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A>&nbsp;matrix,            <A HREF="../../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;g,            int&nbsp;lVol,            int&nbsp;rVol,            int&nbsp;bassLvl,            int&nbsp;trebLvl)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a MediaParams object</TD></TR></TABLE>&nbsp;<P><HR><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_bottom"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../quicktime/std/image/Matrix.html"><FONT CLASS="NavBarFont1"><B>Class</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;PREV&nbsp;&nbsp;NEXT</FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../../../../index.html" TARGET="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="Matrix.html" TARGET="_top"><B>NO FRAMES</B></A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR></BODY></HTML>

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -