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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Frameset//EN""http://www.w3.org/TR/REC-html40/frameset.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc on Mon Jul 15 11:50:31 PDT 2002 --><TITLE>: Uses of Class quicktime.std.image.CodecComponent</TITLE><LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../stylesheet.css" TITLE="Style"></HEAD><BODY BGCOLOR="white"><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_top"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../quicktime/std/image/CodecComponent.html"><FONT CLASS="NavBarFont1"><B>Class</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;PREV&nbsp;&nbsp;NEXT</FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../../../../index.html" TARGET="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="CodecComponent.html" TARGET="_top"><B>NO FRAMES</B></A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR><CENTER><H2><B>Uses of Class<br>quicktime.std.image.CodecComponent</B></H2></CENTER><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Packages that use <A HREF="../../../../quicktime/std/image/CodecComponent.html">CodecComponent</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.image"><B>quicktime.std.image</B></A></TD><TD>&nbsp;&nbsp;</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.qtcomponents"><B>quicktime.std.qtcomponents</B></A></TD><TD>&nbsp;&nbsp;</TD></TR></TABLE>&nbsp;<P><A NAME="quicktime.std.image"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Uses of <A HREF="../../../../quicktime/std/image/CodecComponent.html">CodecComponent</A> in <A HREF="../../../../quicktime/std/image/package-summary.html">quicktime.std.image</A></FONT></TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Subclasses of <A HREF="../../../../quicktime/std/image/CodecComponent.html">CodecComponent</A> in <A HREF="../../../../quicktime/std/image/package-summary.html">quicktime.std.image</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/image/Compressor.html">Compressor</A></B></CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Corresponds to the compressor component type refer to CompressorComponent in QuickTime <BR></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;class</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/image/Decompressor.html">Decompressor</A></B></CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Corresponds to the Decompressor component type Refer to DecompressorComponent in QuickTime <BR></TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Fields in <A HREF="../../../../quicktime/std/image/package-summary.html">quicktime.std.image</A> declared as <A HREF="../../../../quicktime/std/image/CodecComponent.html">CodecComponent</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../../quicktime/std/image/CodecComponent.html">CodecComponent</A></CODE></FONT></TD><TD><CODE><B>CodecComponent.</B><B><A HREF="../../../../quicktime/std/image/CodecComponent.html#anyCodec">anyCodec</A></B></CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;choose the first compressor or decompressor of the specified type.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../../quicktime/std/image/CodecComponent.html">CodecComponent</A></CODE></FONT></TD><TD><CODE><B>CodecComponent.</B><B><A HREF="../../../../quicktime/std/image/CodecComponent.html#bestSpeedCodec">bestSpeedCodec</A></B></CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;choose the fastest compressor or decompressor of the specified type.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../../quicktime/std/image/CodecComponent.html">CodecComponent</A></CODE></FONT></TD><TD><CODE><B>CodecComponent.</B><B><A HREF="../../../../quicktime/std/image/CodecComponent.html#bestFidelityCodec">bestFidelityCodec</A></B></CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;choose the most accurate compressor or decompressor of the specified type.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../../quicktime/std/image/CodecComponent.html">CodecComponent</A></CODE></FONT></TD><TD><CODE><B>CodecComponent.</B><B><A HREF="../../../../quicktime/std/image/CodecComponent.html#bestCompressionCodec">bestCompressionCodec</A></B></CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;choose the compressor that produces the smallest resulting data.</TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../../quicktime/std/image/package-summary.html">quicktime.std.image</A> that return <A HREF="../../../../quicktime/std/image/CodecComponent.html">CodecComponent</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../../quicktime/std/image/CodecComponent.html">CodecComponent</A></CODE></FONT></TD><TD><CODE><B>CodecComponent.</B><B><A HREF="../../../../quicktime/std/image/CodecComponent.html#fromSpatialSettings(quicktime.std.qtcomponents.SpatialSettings)">fromSpatialSettings</A></B>(<A HREF="../../../../quicktime/std/qtcomponents/SpatialSettings.html">SpatialSettings</A>&nbsp;ss)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get the default Codec in the dialog box.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../quicktime/std/image/CodecComponent.html">CodecComponent</A></CODE></FONT></TD><TD><CODE><B>CodecName.</B><B><A HREF="../../../../quicktime/std/image/CodecName.html#getCodecComponent()">getCodecComponent</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get the CodecComponent.</TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../../quicktime/std/image/package-summary.html">quicktime.std.image</A> with parameters of type <A HREF="../../../../quicktime/std/image/CodecComponent.html">CodecComponent</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../../quicktime/std/image/Compressor.html">Compressor</A></CODE></FONT></TD><TD><CODE><B>Compressor.</B><B><A HREF="../../../../quicktime/std/image/Compressor.html#findCodec(int, quicktime.std.image.CodecComponent)">findCodec</A></B>(int&nbsp;cType,          <A HREF="../../../../quicktime/std/image/CodecComponent.html">CodecComponent</A>&nbsp;specCodec)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;determines which of the installed compressors has been chosen to field requests made using one of the special compressor identifiers.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../../quicktime/std/image/Decompressor.html">Decompressor</A></CODE></FONT></TD><TD><CODE><B>Decompressor.</B><B><A HREF="../../../../quicktime/std/image/Decompressor.html#findCodec(int, quicktime.std.image.CodecComponent)">findCodec</A></B>(int&nbsp;cType,          <A HREF="../../../../quicktime/std/image/CodecComponent.html">CodecComponent</A>&nbsp;specCodec)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;determines which of the installed decompressors has been chosen to field requests made using one of the special compressor identifiers.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../../quicktime/std/image/ImageDescription.html">ImageDescription</A></CODE></FONT></TD><TD><CODE><B>QTImage.</B><B><A HREF="../../../../quicktime/std/image/QTImage.html#fCompress(quicktime.qd.QDGraphics, quicktime.qd.QDRect, int, int, int, quicktime.std.image.CodecComponent, quicktime.qd.ColorTable, int, quicktime.util.EncodedImage)">fCompress</A></B>(<A HREF="../../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;src,          <A HREF="../../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect,          int&nbsp;colorDepth,          int&nbsp;quality,          int&nbsp;cType,          <A HREF="../../../../quicktime/std/image/CodecComponent.html">CodecComponent</A>&nbsp;c,          <A HREF="../../../../quicktime/qd/ColorTable.html">ColorTable</A>&nbsp;clut,          int&nbsp;flags,          <A HREF="../../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Compresses a single frame image that is currently stored as a pixel map.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../../quicktime/std/image/ImageDescription.html">ImageDescription</A></CODE></FONT></TD><TD><CODE><B>QTImage.</B><B><A HREF="../../../../quicktime/std/image/QTImage.html#convert(quicktime.std.image.ImageDescription, quicktime.util.EncodedImage, int, quicktime.qd.ColorTable, int, int, int, quicktime.std.image.CodecComponent, quicktime.util.EncodedImage)">convert</A></B>(<A HREF="../../../../quicktime/std/image/ImageDescription.html">ImageDescription</A>&nbsp;srcDD,        <A HREF="../../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;srcData,        int&nbsp;colorDepth,        <A HREF="../../../../quicktime/qd/ColorTable.html">ColorTable</A>&nbsp;clut,        int&nbsp;accuracy,        int&nbsp;quality,        int&nbsp;cType,        <A HREF="../../../../quicktime/std/image/CodecComponent.html">CodecComponent</A>&nbsp;codec,        <A HREF="../../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;dstData)</CODE><BR>

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