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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Frameset//EN""http://www.w3.org/TR/REC-html40/frameset.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc on Mon Jul 15 11:50:44 PDT 2002 --><TITLE>: Package quicktime.std.image</TITLE><LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style"></HEAD><BODY BGCOLOR="white"><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_top"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3"> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Package</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Class</FONT> 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BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../index.html" TARGET="_top"><B>FRAMES</B></A> <A HREF="package-summary.html" TARGET="_top"><B>NO FRAMES</B></A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR><H2>Package quicktime.std.image</H2><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Class Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="CDSequence.html">CDSequence</A></B></TD><TD>This class defines methods which are used during compression and decompression of image sequences.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="CodecComponent.html">CodecComponent</A></B></TD><TD>Corresponds to the Codec Component type.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="CodecInfo.html">CodecInfo</A></B></TD><TD>Corresponds to the Compressor Information Structure which describes the capabilities of compressors.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="CodecName.html">CodecName</A></B></TD><TD>CodecName class corresponds to the CodecNameSpec structure.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="CodecNameList.html">CodecNameList</A></B></TD><TD>CodecNameList corresponds to CodecNameSpecListPtr data structure which contains a list of compressor name structures.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="CompressedFrameInfo.html">CompressedFrameInfo</A></B></TD><TD>Contains information returned by the CSequence.compressFrame() method.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="Compressor.html">Compressor</A></B></TD><TD>Corresponds to the compressor component type refer to CompressorComponent in QuickTime <BR></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="CSequence.html">CSequence</A></B></TD><TD>This class is used for compressing a sequence of images.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="Curve.html">Curve</A></B></TD><TD>This class represents the QuickTime vectors.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="CurvePath.html">CurvePath</A></B></TD><TD>You use the CurvePath to specify a single contour composed of straight lines and curves.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="DataRateParams.html">DataRateParams</A></B></TD><TD>The Image Compression Manager provides this object to allow your application to communicate information to compressors that can constrain compressed data to a specific data rate.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="Decompressor.html">Decompressor</A></B></TD><TD>Corresponds to the Decompressor component type Refer to DecompressorComponent in QuickTime <BR></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="DSequence.html">DSequence</A></B></TD><TD>This class is used for decompressing a sequence of images.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="GECompressorInfo.html">GECompressorInfo</A></B></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="GraphicsExporter.html">GraphicsExporter</A></B></TD><TD>Graphics exporter components provide a standard interface for exporting graphics to image files in a variety of formats.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="GraphicsImporter.html">GraphicsImporter</A></B></TD><TD>Assists in managing still images.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="GraphicsImporterInfo.html">GraphicsImporterInfo</A></B></TD><TD>The GraphicsImporterInfo class contains information about the reference information of a media sample.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="GraphicsMode.html">GraphicsMode</A></B></TD><TD>The GraphicsMode class implements details that describe transfer operations and transperancy operations.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="GXPath.html">GXPath</A></B></TD><TD>You use the GXPath to specify a single contour composed of straight lines and curves.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="GXPaths.html">GXPaths</A></B></TD><TD>The GXPaths class allows you to group multiple path contours together.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="ICMFrameTime.html">ICMFrameTime</A></B></TD><TD>No QT documentation available for the ICMTimeFrameRecord struct <br><br><b>QuickTime:ICMTimeFrameRecord</b><br></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="ICMPixelFormatInfo.html">ICMPixelFormatInfo</A></B></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="ImageDescription.html">ImageDescription</A></B></TD><TD>This class corresponds to the image description handle.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="ImageSequenceDataSource.html">ImageSequenceDataSource</A></B></TD><TD>QuickTime 2.1 introduced support for an arbitrary number of sources of data for an image sequence.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="Matrix.html">Matrix</A></B></TD><TD>A Matrix defines how to map points from one coordinate space into another coordinate space.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="NearestPointInfo.html">NearestPointInfo</A></B></TD><TD>This class contains information about the index and distance values of a specified point contained in a GXPaths collection of GXPath collection of points.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="PathPointInfo.html">PathPointInfo</A></B></TD><TD>This class contains information about a Point that is in GXPath collection and whether the requested point is on or off the path.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="QTImage.html">QTImage</A></B></TD><TD>The QTImage class provides static methods and constants for compressing and decompressing QuickTime images.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="VectorStream.html">VectorStream</A></B></TD><TD>This class represents a vector data stream for QuickTime Vector component.</TD></TR></TABLE> <P><HR><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_bottom"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" 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