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</DL><HR><A NAME="inverse(quicktime.std.image.Matrix)"><!-- --></A><H3>inverse</H3><PRE>public boolean <B>inverse</B>(<A HREF="../../../quicktime/std/image/Matrix.html">Matrix</A>&nbsp;mr)</PRE><DL><DD>creates a new matrix that is the inverse of a specified matrix.	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.51.htm#iqMovi1276">QuickTime::InverseMatrix</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>mr</CODE> - specifies the new inverse matrix.<DT><B>Returns:</B><DD>true if inverse matrix was created, else return false.</DL></DD></DL><HR><A NAME="concat(quicktime.std.image.Matrix)"><!-- --></A><H3>concat</H3><PRE>public void <B>concat</B>(<A HREF="../../../quicktime/std/image/Matrix.html">Matrix</A>&nbsp;b)</PRE><DL><DD>Concatenates two matrices, combining the transformations described by both matrices into a single matrix.	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.51.htm#iqMovi1273">QuickTime::ConcatMatrix</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>mr</CODE> - the destination matrix.</DL></DD></DL><HR><A NAME="transformDPoints(quicktime.qd.QDPoint)"><!-- --></A><H3>transformDPoints</H3><PRE>public void <B>transformDPoints</B>(<A HREF="../../../quicktime/qd/QDPoint.html">QDPoint</A>&nbsp;dpt)                      throws <A HREF="../../../quicktime/QTException.html">QTException</A></PRE><DL><DD>Transforms a set of fixed points through a specified matrix.	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.51.htm#iqMovi1282">QuickTime::TransformFixedPoints</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>dpts</CODE> - a set of float points.</DL></DD></DL><HR><A NAME="transformDPoints(quicktime.qd.QDPoint[])"><!-- --></A><H3>transformDPoints</H3><PRE>public void <B>transformDPoints</B>(<A HREF="../../../quicktime/qd/QDPoint.html">QDPoint</A>[]&nbsp;dpts)                      throws <A HREF="../../../quicktime/QTException.html">QTException</A></PRE><DL><DD>Transforms a set of fixed points through a specified matrix.	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.51.htm#iqMovi1282">QuickTime::TransformFixedPoints</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>dpts</CODE> - a set of float points.</DL></DD></DL><HR><A NAME="transformPoints(quicktime.qd.QDPoint)"><!-- --></A><H3>transformPoints</H3><PRE>public void <B>transformPoints</B>(<A HREF="../../../quicktime/qd/QDPoint.html">QDPoint</A>&nbsp;pt)                     throws <A HREF="../../../quicktime/std/StdQTException.html">StdQTException</A></PRE><DL><DD>transforms a set of QuickDraw points through a specified matrix.	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.51.htm#iqMovi1279">QuickTime::TransformPoints</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>pts</CODE> - an array of Points.</DL></DD></DL><HR><A NAME="transformPoints(quicktime.qd.QDPoint[])"><!-- --></A><H3>transformPoints</H3><PRE>public void <B>transformPoints</B>(<A HREF="../../../quicktime/qd/QDPoint.html">QDPoint</A>[]&nbsp;pts)                     throws <A HREF="../../../quicktime/std/StdQTException.html">StdQTException</A></PRE><DL><DD>transforms a set of QuickDraw points through a specified matrix.	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.51.htm#iqMovi1279">QuickTime::TransformPoints</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>pts</CODE> - an array of Points.</DL></DD></DL><HR><A NAME="transformDRect(quicktime.qd.QDRect)"><!-- --></A><H3>transformDRect</H3><PRE>public boolean <B>transformDRect</B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;r)                       throws <A HREF="../../../quicktime/QTException.html">QTException</A></PRE><DL><DD>transforms the upper left and lower right points of a rectangle through a specified matrix. 	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.51.htm#iqMovi1288">QuickTime::TransformFixedRect</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>r</CODE> - the QDRect to be transformed.<DT><B>Returns:</B><DD>false if the transformation is other than scaling and translation.</DL></DD></DL><HR><A NAME="transformDRect(quicktime.qd.QDRect, quicktime.qd.QDPoint[])"><!-- --></A><H3>transformDRect</H3><PRE>public boolean <B>transformDRect</B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;r,                              <A HREF="../../../quicktime/qd/QDPoint.html">QDPoint</A>[]&nbsp;points)                       throws <A HREF="../../../quicktime/QTException.html">QTException</A></PRE><DL><DD>transforms the upper left and lower right points of a rectangle through a specified matrix. 	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.51.htm#iqMovi1288">QuickTime::TransformFixedRect</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>r</CODE> - the QDRect to be transformed.<DD><CODE>bound</CODE> - an array of four float points.<DT><B>Returns:</B><DD>false if the transformation is other than scaling and translation.</DL></DD></DL><HR><A NAME="transformRect(quicktime.qd.QDRect)"><!-- --></A><H3>transformRect</H3><PRE>public boolean <B>transformRect</B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;r)                      throws <A HREF="../../../quicktime/QTException.html">QTException</A></PRE><DL><DD>transforms the upper left and lower right points of a rectangle through a specified matrix.	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.51.htm#iqMovi1285">QuickTime::TransformRect</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>r</CODE> - the rectangle to be transformed.<DT><B>Returns:</B><DD>false if the transformation is other than scaling and translation.</DL></DD></DL><HR><A NAME="transformRect(quicktime.qd.QDRect, quicktime.qd.QDPoint[])"><!-- --></A><H3>transformRect</H3><PRE>public boolean <B>transformRect</B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;r,                             <A HREF="../../../quicktime/qd/QDPoint.html">QDPoint</A>[]&nbsp;points)                      throws <A HREF="../../../quicktime/QTException.html">QTException</A></PRE><DL><DD>transforms the upper left and lower right points of a rectangle through a specified matrix.	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.51.htm#iqMovi1285">QuickTime::TransformRect</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>r</CODE> - the rectangle to be transformed.<DD><CODE>bounds</CODE> - an array of four float points.<DT><B>Returns:</B><DD>false if the transformation is other than scaling and translation.</DL></DD></DL><HR><A NAME="transformRgn(quicktime.qd.Region)"><!-- --></A><H3>transformRgn</H3><PRE>public void <B>transformRgn</B>(<A HREF="../../../quicktime/qd/Region.html">Region</A>&nbsp;r)                  throws <A HREF="../../../quicktime/std/StdQTException.html">StdQTException</A></PRE><DL><DD>applies a specified matrix to a region.	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.51.htm#iqMovi1292">QuickTime::TransformRgn</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>r</CODE> - the region to be transformed.</DL></DD></DL><HR><A NAME="rect(quicktime.qd.QDRect, quicktime.qd.QDRect)"><!-- --></A><H3>rect</H3><PRE>public void <B>rect</B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect,                 <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;dstRect)</PRE><DL><DD>creates a matrix that performs a translate and scale operation as described by the relationship between two rectangles.	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.51.htm#iqMovi1294">QuickTime::RectMatrix</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>srcRect</CODE> - the source rectangle.<DD><CODE>dstRect</CODE> - the destination rectangle.</DL></DD></DL><HR><A NAME="map(quicktime.qd.QDRect, quicktime.qd.QDRect)"><!-- --></A><H3>map</H3><PRE>public void <B>map</B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;fromRect,                <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;toRect)</PRE><DL><DD>alters an existing matrix so that it defines a transformation from one rectangle to another.	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.51.htm#iqMovi1297">QuickTime::MapMatrix</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>fromRect</CODE> - the source rectangle.<DD><CODE>toRect</CODE> - the destination rectangle.</DL></DD></DL><HR><A NAME="toString()"><!-- --></A><H3>toString</H3><PRE>public java.lang.String <B>toString</B>()</PRE><DL><DD>Prints the matrix.<DD><DL><DT><B>Overrides:</B><DD><CODE><A HREF="../../../quicktime/util/QTByteObject.html#toString()">toString</A></CODE> in class <CODE><A HREF="../../../quicktime/util/QTByteObject.html">QTByteObject</A></CODE></DL></DD></DL><HR><A NAME="copy()"><!-- --></A><H3>copy</H3><PRE>public <A HREF="../../../quicktime/std/image/Matrix.html">Matrix</A> <B>copy</B>()</PRE><DL><DD>copies the contents of the one matrix into another matrix.	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.51.htm#iqMovi1260">QuickTime::CopyMatrix</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Returns:</B><DD>a clone Matrix.</DL></DD></DL><HR><A NAME="clone()"><!-- --></A><H3>clone</H3><PRE>public java.lang.Object <B>clone</B>()</PRE><DL><DD>copies the contents of the one matrix into another matrix.	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.51.htm#iqMovi1260">QuickTime::CopyMatrix</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Returns:</B><DD>a clone Matrix.</DL></DD></DL><HR><A NAME="equals(quicktime.std.image.Matrix)"><!-- --></A><H3>equals</H3><PRE>public boolean <B>equals</B>(<A HREF="../../../quicktime/std/image/Matrix.html">Matrix</A>&nbsp;m)</PRE><DL><DD>Compares the contents of a matrix for Equality.	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QT/iqMovieToolbox.51.htm#iqMovi1263">QuickTime::EqualMatrix</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>m</CODE> - the Matrix you are testing for equality.<DT><B>Returns:</B><DD>a boolean of whether the matrices are equal.</DL></DD></DL><!-- ========= END OF CLASS DATA ========= --><HR><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_bottom"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="class-use/Matrix.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;<A HREF="../../../quicktime/std/image/ImageSequenceDataSource.html"><B>PREV CLASS</B></A>&nbsp;&nbsp;<A HREF="../../../quicktime/std/image/NearestPointInfo.html"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../../../index.html" TARGET="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="Matrix.html" TARGET="_top"><B>NO FRAMES</B></A></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">  SUMMARY: &nbsp;INNER&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL: &nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR></BODY></HTML>

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