📄 sequencegrabber.html
字号:
</TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> boolean</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/sg/SequenceGrabber.html#isRecordMode()">isRecordMode</A></B>()</CODE><BR> Determines whether the particular sequence grabber is in Record mode.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../quicktime/std/sg/SGOutput.html">SGOutput</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/sg/SequenceGrabber.html#newOutput(quicktime.std.movies.media.DataRef, int)">newOutput</A></B>(<A HREF="../../../quicktime/std/movies/media/DataRef.html">DataRef</A> dataRef, int whereFlags)</CODE><BR> The SGNewOutput function creates a new sequence grabber output.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/sg/SequenceGrabber.html#pause(int)">pause</A></B>(int pause)</CODE><BR> You can suspend or restart a record or preview operation by calling the pause function.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/sg/SequenceGrabber.html#prepare(boolean, boolean)">prepare</A></B>(boolean prepareForPreview, boolean prepareForRecord)</CODE><BR> Instructs the sequence grabber to get ready to begin a preview or record operation.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/sg/SequenceGrabber.html#release()">release</A></B>()</CODE><BR> Instructs the sequence grabber to release any system resources it allocated previously.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/sg/SequenceGrabber.html#removeDataProc()">removeDataProc</A></B>()</CODE><BR> Remove the currently registered data proc.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/sg/SequenceGrabber.html#setDataOutput(quicktime.io.QTFile, int)">setDataOutput</A></B>(<A HREF="../../../quicktime/io/QTFile.html">QTFile</A> movieFile, int whereFlags)</CODE><BR> Specifies the movie file for a record operation and other options that govern the operation.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/sg/SequenceGrabber.html#setDataProc(quicktime.std.sg.SGDataProc)">setDataProc</A></B>(<A HREF="../../../quicktime/std/sg/SGDataProc.html">SGDataProc</A> proc)</CODE><BR> Specify a data function for use by the sequence grabber.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/sg/SequenceGrabber.html#setDataRef(quicktime.std.movies.media.DataRef, int)">setDataRef</A></B>(<A HREF="../../../quicktime/std/movies/media/DataRef.html">DataRef</A> dataRef, int whereFlags)</CODE><BR> Determines control information flags for the current operation.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/sg/SequenceGrabber.html#setGWorld(quicktime.qd.QDGraphics, quicktime.qd.GDevice)">setGWorld</A></B>(<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A> port, <A HREF="../../../quicktime/qd/GDevice.html">GDevice</A> gdh)</CODE><BR> Establishes the graphics port and device for a sequence grabber.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/sg/SequenceGrabber.html#setMaximumRecordTime(int)">setMaximumRecordTime</A></B>(int ticks)</CODE><BR> Allows you to set the time limit for recording.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/sg/SequenceGrabber.html#setSettings(quicktime.std.movies.media.UserData)">setSettings</A></B>(<A HREF="../../../quicktime/std/movies/media/UserData.html">UserData</A> ud)</CODE><BR> Configures a sequence grabber.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/sg/SequenceGrabber.html#startPreview()">startPreview</A></B>()</CODE><BR> Instructs the sequence grabber to begin processing data from its channels.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/sg/SequenceGrabber.html#startRecord()">startRecord</A></B>()</CODE><BR> Instructs the sequence grabber component to begin collecting data from its channels.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/sg/SequenceGrabber.html#stop()">stop</A></B>()</CODE><BR> Stops a preview or record operation.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/sg/SequenceGrabber.html#update(quicktime.qd.Region)">update</A></B>(<A HREF="../../../quicktime/qd/Region.html">Region</A> updateRgn)</CODE><BR> The SGUpdate function allows you to tell the sequence grabber that it must refresh its display.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/sg/SequenceGrabber.html#writeExtendedMovieData(quicktime.std.sg.SGChannel, int, int, long, quicktime.std.sg.SGOutput)">writeExtendedMovieData</A></B>(<A HREF="../../../quicktime/std/sg/SGChannel.html">SGChannel</A> c, int p, int len, long offset, <A HREF="../../../quicktime/std/sg/SGOutput.html">SGOutput</A> sgOut)</CODE><BR> Allows your channel component to add data to a movie.</TD></TR></TABLE> <A NAME="methods_inherited_from_class_quicktime.std.comp.Component"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Methods inherited from class quicktime.std.comp.<A HREF="../../../quicktime/std/comp/Component.html">Component</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../quicktime/std/comp/Component.html#count()">count</A></CODE></TD></TR></TABLE> <A NAME="methods_inherited_from_class_quicktime.std.comp.ComponentIdentifier"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Methods inherited from class quicktime.std.comp.<A HREF="../../../quicktime/std/comp/ComponentIdentifier.html">ComponentIdentifier</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../quicktime/std/comp/ComponentIdentifier.html#find(quicktime.std.comp.ComponentDescription)">find</A>, <A HREF="../../../quicktime/std/comp/ComponentIdentifier.html#find(quicktime.std.comp.ComponentIdentifier, quicktime.std.comp.ComponentDescription)">find</A>, <A HREF="../../../quicktime/std/comp/ComponentIdentifier.html#getInfo()">getInfo</A>, <A HREF="../../../quicktime/std/comp/ComponentIdentifier.html#toString()">toString</A></CODE></TD></TR></TABLE> <A NAME="methods_inherited_from_class_quicktime.QTObject"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Methods inherited from class quicktime.<A HREF="../../../quicktime/QTObject.html">QTObject</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../quicktime/QTObject.html#disposeQTObject()">disposeQTObject</A>, <A HREF="../../../quicktime/QTObject.html#equals(java.lang.Object)">equals</A>, <A HREF="../../../quicktime/QTObject.html#ID(quicktime.QTObject)">ID</A></CODE></TD></TR></TABLE> <A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Methods inherited from class java.lang.Object</B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE>getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD></TR></TABLE> <P><!-- ============ FIELD DETAIL =========== --><!-- ========= CONSTRUCTOR DETAIL ======== --><A NAME="constructor_detail"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=1><FONT SIZE="+2"><B>Constructor Detail</B></FONT></TD></TR></TABLE><A NAME="SequenceGrabber()"><!-- --></A><H3>SequenceGrabber</H3><PRE>public <B>SequenceGrabber</B>() throws <A HREF="../../../quicktime/QTException.html">QTException</A></PRE><DL><DD>Opens the specified movie export component,'barg', with any subType. <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/REF/refComponentMgr.8.htm#28411">QuickTime::OpenADefaultComponent</a> </b><BR><BR> <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QTC/imSeqGrabComp.b.htm#imSeqG200">QuickTime::SGInitialize</a> </b><BR><BR><HR><A NAME="SequenceGrabber(int)"><!-- --></A><H3>SequenceGrabber</H3><PRE>public <B>SequenceGrabber</B>(int subType) throws <A HREF="../../../quicktime/QTException.html">QTException</A></PRE><DL><DD>Opens the specified movie export component,'barg', with the given subType. <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/REF/refComponentMgr.8.htm#28411">QuickTime::OpenADefaultComponent</a> </b><BR><BR> <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QTC/imSeqGrabComp.b.htm#imSeqG200">QuickTime::SGInitialize</a> </b><BR><BR><DT><B>Parameters:</B><DD><CODE>subType</CODE> - The movie export component sub type</DL></DD></DL><HR><A NAME="SequenceGrabber(int, int)"><!-- --></A><H3>SequenceGrabber</H3><PRE>public <B>SequenceGrabber</B>(int type, int subType) throws <A HREF="../../../quicktime/QTException.html">QTException</A></PRE><DL><DD>Opens the specified Sequence grabber component based on the type and Subtype <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/REF/refComponentMgr.8.htm#28411">QuickTime::OpenADefaultComponent</a> </b><BR><BR> <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QTC/imSeqGrabComp.b.htm#imSeqG200">QuickTime::SGInitialize</a> </b><BR><BR><DT><B>Parameters:</B><DD><CODE>Type</CODE> - The movie export component type<DD><CODE>subType</CODE> - The movie export component sub type</DL></DD></DL><!-- ============ METHOD DETAIL ========== --><A NAME="method_detail"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=1><FONT SIZE="+2"><B>Method Detail</B></FONT></TD></TR></TABLE><A NAME="setGWorld(quicktime.qd.QDGraphics, quicktime.qd.GDevice)"><!-- --></A><H3>setGWorld</H3><PRE>public void <B>setGWorld</B>(<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A> port, <A HREF="../../../quicktime/qd/GDevice.html">GDevice</A> gdh) throws <A HREF="../../../quicktime/std/StdQTException.html">StdQTException</A></PRE><DL><DD>Establishes the graphics port and device for a sequence grabber. The sequence grabber component displays the recorded or previewed data in this graphics world. <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QTC/imSeqGrabChanComp.e.htm#imSeqG182">QuickTime::SGSetGWorld</a> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QTC/imSeqGrabComp.b.htm#imSeqG208">QuickTime::SGSetGWorld</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>port</CODE> - Specifies the destination graphics port. The specified graphics port must be a color graphics port.<DD><CODE>gdh</CODE> - Specifies the destination graphics device. Set this parameter to null to use the current device. If the gp parameter specifies a graphics world, set this parameter to null to use that graphics world's graphics device.</DL></DD></DL><HR><A NAME="getGWorld()"><!-- --></A><H3>getGWorld</H3><PRE>public <A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A> <B>getGWorld</B>() throws <A HREF="../../../quicktime/std/StdQTException.html">StdQTException</A></PRE><DL><DD>Returns the QDGraphics of the sequence grabber. <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QTC/imSeqGrabComp.b.htm#imSeqG211">QuickTime::SGGetGWorld</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Returns:</B><DD>The current graf port of the sequence grabber.</DL></DD></DL><HR><A NAME="getGWorldDevice()"><!-- --></A><H3>getGWorldDevice</H3><PRE>public <A HREF="../../../quicktime/qd/GDevice.html">GDevice</A> <B>getGWorldDevice</B>() throws <A HREF="../../../quicktime/std/StdQTException.html">StdQTException</A></PRE><DL><DD>Returns the current device of the sequence grabber. <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QTC/imSeqGrabComp.b.htm#imSeqG211">QuickTime::SGGetGWorld</a> </b><BR><BR></DL></DD><DD><DL><DT><B>Returns:</B><DD>The current device of the sequence grabber.</DL></DD></DL><HR><A NAME="disposeChannel(quicktime.std.sg.SGChannel)"><!-- --></A><H3>disposeChannel</H3><PRE>public void <B>disposeChannel</B>(<A HREF="../../../quicktime/std/sg/SGChannel.html">SGChannel</A> c) throws <A HREF="../../../quicktime/std/StdQTException.html">StdQTException</A></PRE><DL><DD>Removes a channel from a sequence grabber component. <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QTC/imSeqGrabComp.b.htm#imSeqG225">QuickTime::SGDisposeChannel</a> </b><BR><BR>
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -