📄 multimoviecontroller.html
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int someFlags)
throws <A HREF="../../../quicktime/QTException.html">QTException</A></PRE>
<DL>
<DD>This constructor locates a movie controller component for you and assigns a movie to
that controller. This constructor always creates a controller that is attached to
a movie.
<BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QTC/imMovieContComp.c.htm#imMovi37">QuickTime::NewMovieController()</a> </b><BR><BR>
<DT><B>Parameters:</B><DD><CODE>itsMovie</CODE> - Identifies the movie to be associated with the movie controller.<DD><CODE>someFlags</CODE> - Contains flags that control the operation.</DL>
</DD>
</DL>
<HR>
<A NAME="MultiMovieController(int, quicktime.std.movies.Movie, quicktime.qd.QDGraphics, quicktime.qd.QDPoint)"><!-- --></A><H3>
MultiMovieController</H3>
<PRE>
public <B>MultiMovieController</B>(int subType,
<A HREF="../../../quicktime/std/movies/Movie.html">Movie</A> theMovie,
<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A> window,
<A HREF="../../../quicktime/qd/QDPoint.html">QDPoint</A> location)
throws <A HREF="../../../quicktime/QTException.html">QTException</A></PRE>
<DL>
<DD>This constructor creates a MovieController object for a given subType. It attaches the
controller to the specifed movie in the specifed window.
<BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QTC/imMovieContComp.c.htm#imMovi39">QuickTime::MCNewAttachedController()</a> </b><BR><BR>
<DT><B>Parameters:</B><DD><CODE>subType</CODE> - Specifies the controller component sub type.<DD><CODE>theMovie</CODE> - Specifies the movie to be associated with the movie controller.<DD><CODE>window</CODE> - Identifies the window in which the movie is to be displayed. This may NOT be null.<DD><CODE>location</CODE> - Specifies the upper-left corner of the movie within the window
specified by the w parameter.</DL>
</DD>
</DL>
<!-- ============ METHOD DETAIL ========== -->
<A NAME="method_detail"><!-- --></A>
<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Method Detail</B></FONT></TD>
</TR>
</TABLE>
<A NAME="movieChanged(quicktime.std.movies.Movie)"><!-- --></A><H3>
movieChanged</H3>
<PRE>
public final void <B>movieChanged</B>(<A HREF="../../../quicktime/std/movies/Movie.html">Movie</A> changedMovie)
throws <A HREF="../../../quicktime/std/StdQTException.html">StdQTException</A></PRE>
<DL>
<DD>This method lets you inform a movie controller component that your application
has used the Movie Toolbox to change the characteristics of its associated movie.
<BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QTC/imMovieContComp.e.htm#imMovi103">QuickTime::MCMovieChanged()</a> </b><BR><BR>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>changedMovie</CODE> - Specifies the changed movie.</DL>
</DD>
</DL>
<HR>
<A NAME="setMovie(quicktime.std.movies.Movie, quicktime.qd.QDGraphics, quicktime.qd.QDPoint)"><!-- --></A><H3>
setMovie</H3>
<PRE>
public final void <B>setMovie</B>(<A HREF="../../../quicktime/std/movies/Movie.html">Movie</A> aMovie,
<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A> movieWindow,
<A HREF="../../../quicktime/qd/QDPoint.html">QDPoint</A> location)
throws <A HREF="../../../quicktime/std/StdQTException.html">StdQTException</A></PRE>
<DL>
<DD>This method adds a movie to the movie controller. This method is the same
as the addMovie method. But we need to keep setMovie because it is inherited
from MovieController.
<BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QTC/imMovieContComp.c.htm#imMovi41">QuickTime::MCSetMovie()</a> </b><BR><BR>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../quicktime/std/movies/MovieController.html#setMovie(quicktime.std.movies.Movie, quicktime.qd.QDGraphics, quicktime.qd.QDPoint)">setMovie</A></CODE> in class <CODE><A HREF="../../../quicktime/std/movies/MovieController.html">MovieController</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>aMovie</CODE> - Identifies the movie to be associated with the movie controller.<DD><CODE>movieWindow</CODE> - Identifies the window in which the movie is to be displayed. This may NOT be null unless the movie is also null.<DD><CODE>location</CODE> - Specifies the upper-left corner of the movie within the window
specified by the movieWindow parameter.</DL>
</DD>
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