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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Frameset//EN""http://www.w3.org/TR/REC-html40/frameset.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc on Mon Jul 15 11:50:57 PDT 2002 --><TITLE>: Class SpriteMediaHandler</TITLE><LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../stylesheet.css" TITLE="Style"></HEAD><BODY BGCOLOR="white"><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_top"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3"> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/SpriteMediaHandler.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../quicktime/std/movies/media/SpriteMedia.html"><B>PREV CLASS</B></A> <A HREF="../../../../quicktime/std/movies/media/StreamDescription.html"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../index.html" TARGET="_top"><B>FRAMES</B></A> <A HREF="SpriteMediaHandler.html" TARGET="_top"><B>NO FRAMES</B></A></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: INNER | FIELD | CONSTR | <A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL: FIELD | CONSTR | <A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR><!-- ======== START OF CLASS DATA ======== --><H2><FONT SIZE="-1">quicktime.std.movies.media</FONT><BR>Class SpriteMediaHandler</H2><PRE>java.lang.Object | +--<A HREF="../../../../quicktime/QTObject.html">quicktime.QTObject</A> | +--<A HREF="../../../../quicktime/std/comp/ComponentIdentifier.html">quicktime.std.comp.ComponentIdentifier</A> | +--<A HREF="../../../../quicktime/std/comp/Component.html">quicktime.std.comp.Component</A> | +--<A HREF="../../../../quicktime/std/movies/media/MediaHandler.html">quicktime.std.movies.media.MediaHandler</A> | +--<A HREF="../../../../quicktime/std/movies/media/VisualMediaHandler.html">quicktime.std.movies.media.VisualMediaHandler</A> | +--<B>quicktime.std.movies.media.SpriteMediaHandler</B></PRE><DL><DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../quicktime/jdirect/InterfaceLib.html">InterfaceLib</A>, <A HREF="../../../../quicktime/jdirect/PrimitivesLib.html">PrimitivesLib</A>, <A HREF="../../../../quicktime/jdirect/QuickTimeLib.html">QuickTimeLib</A>, <A HREF="../../../../quicktime/jdirect/SharedLibrary.html">SharedLibrary</A>, com.apple.jdirect.SharedLibrary</DD></DL><HR><DL><DT>public final class <B>SpriteMediaHandler</B><DT>extends <A HREF="../../../../quicktime/std/movies/media/VisualMediaHandler.html">VisualMediaHandler</A><DT>implements <A HREF="../../../../quicktime/jdirect/QuickTimeLib.html">QuickTimeLib</A></DL><P><HR><P><!-- ======== INNER CLASS SUMMARY ======== --><!-- =========== FIELD SUMMARY =========== --><A NAME="fields_inherited_from_class_quicktime.jdirect.QuickTimeLib"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Fields inherited from interface quicktime.jdirect.<A HREF="../../../../quicktime/jdirect/QuickTimeLib.html">QuickTimeLib</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../../quicktime/jdirect/QuickTimeLib.html#JDirect_MacOSX">JDirect_MacOSX</A>, <A HREF="../../../../quicktime/jdirect/QuickTimeLib.html#libraryInstance">libraryInstance</A>, <A HREF="../../../../quicktime/jdirect/QuickTimeLib.html#name">name</A></CODE></TD></TR></TABLE> <!-- ======== CONSTRUCTOR SUMMARY ======== --><!-- ========== METHOD SUMMARY =========== --><A NAME="method_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Method Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#countImages()">countImages</A></B>()</CODE><BR> This method returns the number of images contained in the image pool of this media.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#countSprites()">countSprites</A></B>()</CODE><BR> This method returns the number of sprites contained in the media.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#disposeImage(int)">disposeImage</A></B>(int imageIndex)</CODE><BR> Free memory allocated for image and removes image from track.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> float</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#getActionVariable(int)">getActionVariable</A></B>(int variableID)</CODE><BR> Returns the value of the sprite track variable with specified ID.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> java.lang.String</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#getActionVariableAsString(int)">getActionVariableAsString</A></B>(int variableID)</CODE><BR> Returns the value as String of the sprite track variable with specified ID.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#getDisplayedSampleNumber()">getDisplayedSampleNumber</A></B>()</CODE><BR> This method returns the sample number displayed currently.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../quicktime/std/image/GraphicsMode.html">GraphicsMode</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#getGraphicsMode(int)">getGraphicsMode</A></B>(int spriteID)</CODE><BR> This method allows you to get the graphics mode property of a sprite.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#getImageIndex(int)">getImageIndex</A></B>(int spriteID)</CODE><BR> This method allows you to get the image index property of a sprite.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> java.lang.String</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#getImageName(int)">getImageName</A></B>(int imageIndex)</CODE><BR> Returns the name of the sprite with the specified ID.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../quicktime/std/image/ImageDescription.html">ImageDescription</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#getIndImageDescription(int)">getIndImageDescription</A></B>(int imageIndex)</CODE><BR> This method returns the image description for the image specified by the index.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#getLayer(int)">getLayer</A></B>(int spriteID)</CODE><BR> This method allows you to get the layer property of a sprite.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../quicktime/std/image/Matrix.html">Matrix</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#getMatrix(int)">getMatrix</A></B>(int spriteID)</CODE><BR> This method allows you to get the matrix property of a sprite.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#getSpriteImageGroupID(int)">getSpriteImageGroupID</A></B>(int imageIndex)</CODE><BR> Returns a propert value for the image specified by imageIndex.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../quicktime/qd/QDPoint.html">QDPoint</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#getSpriteImageRegistrationPoint(int)">getSpriteImageRegistrationPoint</A></B>(int imageIndex)</CODE><BR> Returns a propert value for the image specified by imageIndex.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> java.lang.String</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#getSpriteName(int)">getSpriteName</A></B>(int spriteID)</CODE><BR> Returns the name of the sprite with the specified ID.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> boolean</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#getVisible(int)">getVisible</A></B>(int spriteID)</CODE><BR> This method allows you to get the visibility property of a sprite.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#hitTestAllSprites(int, quicktime.qd.QDPoint)">hitTestAllSprites</A></B>(int flags, <A HREF="../../../../quicktime/qd/QDPoint.html">QDPoint</A> loc)</CODE><BR> This method allows you to receive the index of the sprite which contains a specified point.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> boolean</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#hitTestOneSprite(int, int, quicktime.qd.QDPoint)">hitTestOneSprite</A></B>(int spriteID, int flags, <A HREF="../../../../quicktime/qd/QDPoint.html">QDPoint</A> loc)</CODE><BR> Perform hit testing on the sprite specified by loc.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#newImage(quicktime.std.movies.media.DataRef, int)">newImage</A></B>(<A HREF="../../../../quicktime/std/movies/media/DataRef.html">DataRef</A> dataRef, int imageID)</CODE><BR> Creates a new Sprite image.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#setActionVariable(int, float)">setActionVariable</A></B>(int variableID, float value)</CODE><BR> Sets the value of the sprite track variable with the ID of the variable to the supplied value.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#setActionVariableToString(int, java.lang.String)">setActionVariableToString</A></B>(int variableID, java.lang.String theString)</CODE><BR> Sets the value of the sprite track variable with the ID of the variable to the supplied theString.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#setGraphicsMode(int, quicktime.std.image.GraphicsMode)">setGraphicsMode</A></B>(int spriteID, <A HREF="../../../../quicktime/std/image/GraphicsMode.html">GraphicsMode</A> gMode)</CODE><BR> This method allows you to specify the graphics mode property of a sprite.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#setImageIndex(int, int)">setImageIndex</A></B>(int spriteID, int index)</CODE><BR> This method allows you to specify the image index property of a sprite.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../quicktime/std/movies/media/SpriteMediaHandler.html#setLayer(int, int)">setLayer</A></B>(int spriteID,
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