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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Frameset//EN""http://www.w3.org/TR/REC-html40/frameset.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc on Mon Jul 15 11:50:54 PDT 2002 --><TITLE>: Class MovieController</TITLE><LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style"></HEAD><BODY BGCOLOR="white"><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_top"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3"> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/MovieController.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../quicktime/std/movies/Movie.html"><B>PREV CLASS</B></A> <A HREF="../../../quicktime/std/movies/MovieEditState.html"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../index.html" TARGET="_top"><B>FRAMES</B></A> <A HREF="MovieController.html" TARGET="_top"><B>NO FRAMES</B></A></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: INNER | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR><!-- ======== START OF CLASS DATA ======== --><H2><FONT SIZE="-1">quicktime.std.movies</FONT><BR>Class MovieController</H2><PRE>java.lang.Object | +--<A HREF="../../../quicktime/QTObject.html">quicktime.QTObject</A> | +--<A HREF="../../../quicktime/std/comp/ComponentIdentifier.html">quicktime.std.comp.ComponentIdentifier</A> | +--<A HREF="../../../quicktime/std/comp/Component.html">quicktime.std.comp.Component</A> | +--<B>quicktime.std.movies.MovieController</B></PRE><DL><DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../quicktime/jdirect/InterfaceLib.html">InterfaceLib</A>, <A HREF="../../../quicktime/jdirect/PrimitivesLib.html">PrimitivesLib</A>, <A HREF="../../../quicktime/jdirect/QuickTimeLib.html">QuickTimeLib</A>, <A HREF="../../../quicktime/jdirect/SharedLibrary.html">SharedLibrary</A>, com.apple.jdirect.SharedLibrary</DD></DL><DL><DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../quicktime/std/movies/MultiMovieController.html">MultiMovieController</A></DD></DL><HR><DL><DT>public class <B>MovieController</B><DT>extends <A HREF="../../../quicktime/std/comp/Component.html">Component</A><DT>implements <A HREF="../../../quicktime/jdirect/QuickTimeLib.html">QuickTimeLib</A></DL><P>The MovieController class implements the corresponding data structure of the Movie Toolbox. MovieController allows your application to play and control movies with a standard interface. You obtain this identifier from the Component Manager's OpenComponent or OpenDefaultComponent function, or from the NewMovieController function (described on page 2-29 of Inside Macintosh: QuickTime Components). <P> If an application installs an ActionFilter callback, then it must remove this callback when it has finished with it to allow the native structures used in this callback to be properly disposed.<P><HR><P><!-- ======== INNER CLASS SUMMARY ======== --><!-- =========== FIELD SUMMARY =========== --><A NAME="fields_inherited_from_class_quicktime.jdirect.QuickTimeLib"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Fields inherited from interface quicktime.jdirect.<A HREF="../../../quicktime/jdirect/QuickTimeLib.html">QuickTimeLib</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../quicktime/jdirect/QuickTimeLib.html#JDirect_MacOSX">JDirect_MacOSX</A>, <A HREF="../../../quicktime/jdirect/QuickTimeLib.html#libraryInstance">libraryInstance</A>, <A HREF="../../../quicktime/jdirect/QuickTimeLib.html#name">name</A></CODE></TD></TR></TABLE> <!-- ======== CONSTRUCTOR SUMMARY ======== --><A NAME="constructor_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Constructor Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../quicktime/std/movies/MovieController.html#MovieController(int, quicktime.std.movies.Movie, quicktime.qd.QDGraphics, quicktime.qd.QDPoint)">MovieController</A></B>(int subType, <A HREF="../../../quicktime/std/movies/Movie.html">Movie</A> theMovie, <A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A> window, <A HREF="../../../quicktime/qd/QDPoint.html">QDPoint</A> location)</CODE><BR> This method constructs a MovieController object for a given subType.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../quicktime/std/movies/MovieController.html#MovieController(quicktime.std.movies.Movie)">MovieController</A></B>(<A HREF="../../../quicktime/std/movies/Movie.html">Movie</A> itsMovie)</CODE><BR> This method locates a movie controller component for you and assigns a movie to that controller.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../quicktime/std/movies/MovieController.html#MovieController(quicktime.std.movies.Movie, int)">MovieController</A></B>(<A HREF="../../../quicktime/std/movies/Movie.html">Movie</A> itsMovie, int someFlags)</CODE><BR> This method locates a movie controller component for you and assigns a movie to that controller.</TD></TR></TABLE> <!-- ========== METHOD SUMMARY =========== --><A NAME="method_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Method Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/movies/MovieController.html#activate()">activate</A></B>()</CODE><BR> This method activates the movie controller.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/movies/MovieController.html#activate(quicktime.qd.QDGraphics, boolean)">activate</A></B>(<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A> window, boolean activate)</CODE><BR> This method can be used in response to activate, deactivate, suspend, and resume events.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/movies/MovieController.html#badgeClick(boolean)">badgeClick</A></B>(boolean flag)</CODE><BR> Your application can use this method to switch badge clicking (false to ignore, true to process).</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/movies/MovieController.html#clear()">clear</A></B>()</CODE><BR> This method removes the current movie selection from the movie associated with a specified controller.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> boolean</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/movies/MovieController.html#click(quicktime.qd.QDPoint, int)">click</A></B>(<A HREF="../../../quicktime/qd/QDPoint.html">QDPoint</A> where, int modifiers)</CODE><BR> Your application should call the method when the user clicks in a movie controller window.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> boolean</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/movies/MovieController.html#clickAndHoldPoint(quicktime.qd.QDPoint)">clickAndHoldPoint</A></B>(<A HREF="../../../quicktime/qd/QDPoint.html">QDPoint</A> point)</CODE><BR> Your application can use this method to test if point has click and hold action.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/movies/MovieController.html#controllerSizeChanged()">controllerSizeChanged</A></B>()</CODE><BR> Your application can use this method to indicate that the controller size has changed.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../quicktime/std/movies/Movie.html">Movie</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/movies/MovieController.html#copy()">copy</A></B>()</CODE><BR> This method returns a copy of the current movie selection from the movie associated with a specified controller.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../quicktime/std/movies/Movie.html">Movie</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/movies/MovieController.html#cut()">cut</A></B>()</CODE><BR> This method returns a copy of the current movie selection from the movie associated with a specified controller and then removes the current movie selection from the source movie.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/movies/MovieController.html#deactivate()">deactivate</A></B>()</CODE><BR> This method deactivates the movie controller.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../quicktime/std/movies/MovieController.html#draw()">draw</A></B>()</CODE><BR> Your application should call the draw method in response to an update event The movie controller component updates the movie controller if the controller is in the same window with the Canvas object.</TD></TR>
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