📄 region.html
字号:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Frameset//EN""http://www.w3.org/TR/REC-html40/frameset.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc on Mon Jul 15 11:50:28 PDT 2002 --><TITLE>: Uses of Class quicktime.qd.Region</TITLE><LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style"></HEAD><BODY BGCOLOR="white"><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_top"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3"> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../quicktime/qd/Region.html"><FONT CLASS="NavBarFont1"><B>Class</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> PREV NEXT</FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../index.html" TARGET="_top"><B>FRAMES</B></A> <A HREF="Region.html" TARGET="_top"><B>NO FRAMES</B></A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR><CENTER><H2><B>Uses of Class<br>quicktime.qd.Region</B></H2></CENTER><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Packages that use <A HREF="../../../quicktime/qd/Region.html">Region</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.qd"><B>quicktime.qd</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.anim"><B>quicktime.std.anim</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.image"><B>quicktime.std.image</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.movies"><B>quicktime.std.movies</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.sg"><B>quicktime.std.sg</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.streaming"><B>quicktime.streaming</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.vr"><B>quicktime.vr</B></A></TD><TD> </TD></TR></TABLE> <P><A NAME="quicktime.qd"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Uses of <A HREF="../../../quicktime/qd/Region.html">Region</A> in <A HREF="../../../quicktime/qd/package-summary.html">quicktime.qd</A></FONT></TD></TR></TABLE> <P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../quicktime/qd/package-summary.html">quicktime.qd</A> that return <A HREF="../../../quicktime/qd/Region.html">Region</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>QDGraphics.</B><B><A HREF="../../../quicktime/qd/QDGraphics.html#getVisClipRgn()">getVisClipRgn</A></B>()</CODE><BR> This method returns intersection of visRgn and clipRgn of the port.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>QDGraphics.</B><B><A HREF="../../../quicktime/qd/QDGraphics.html#getClip()">getClip</A></B>()</CODE><BR> This method returns the clip Region of the port.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>Region.</B><B><A HREF="../../../quicktime/qd/Region.html#fromGraphicsImporter(quicktime.std.image.GraphicsImporter)">fromGraphicsImporter</A></B>(<A HREF="../../../quicktime/std/image/GraphicsImporter.html">GraphicsImporter</A> gi)</CODE><BR> Determines the current clipping region.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>Region.</B><B><A HREF="../../../quicktime/qd/Region.html#fromGraphicsImporterDefault(quicktime.std.image.GraphicsImporter)">fromGraphicsImporterDefault</A></B>(<A HREF="../../../quicktime/std/image/GraphicsImporter.html">GraphicsImporter</A> gi)</CODE><BR> Determines the default clipping region.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>Region.</B><B><A HREF="../../../quicktime/qd/Region.html#fromMovieDisplayClip(quicktime.std.movies.Movie)">fromMovieDisplayClip</A></B>(<A HREF="../../../quicktime/std/movies/Movie.html">Movie</A> m)</CODE><BR> This method allows your application to determine a movie's current display clipping region.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>Region.</B><B><A HREF="../../../quicktime/qd/Region.html#fromMovieDisplayBounds(quicktime.std.movies.Movie)">fromMovieDisplayBounds</A></B>(<A HREF="../../../quicktime/std/movies/Movie.html">Movie</A> m)</CODE><BR> This method allows your application to determine a movie's display boundary region.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>Region.</B><B><A HREF="../../../quicktime/qd/Region.html#fromMovieClip(quicktime.std.movies.Movie)">fromMovieClip</A></B>(<A HREF="../../../quicktime/std/movies/Movie.html">Movie</A> m)</CODE><BR> This method allows your application to determine a movie's clipping region.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>Region.</B><B><A HREF="../../../quicktime/qd/Region.html#fromPresentationClip(quicktime.streaming.Presentation, quicktime.streaming.Stream)">fromPresentationClip</A></B>(<A HREF="../../../quicktime/streaming/Presentation.html">Presentation</A> p, <A HREF="../../../quicktime/streaming/Stream.html">Stream</A> s)</CODE><BR> This method allows your application to determine a Presentation's clipping region.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>Region.</B><B><A HREF="../../../quicktime/qd/Region.html#fromMovieBounds(quicktime.std.movies.Movie)">fromMovieBounds</A></B>(<A HREF="../../../quicktime/std/movies/Movie.html">Movie</A> m)</CODE><BR> This method allows your application to determine a movie's boundary region.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>Region.</B><B><A HREF="../../../quicktime/qd/Region.html#fromMovieSegment(quicktime.std.movies.Movie, int, int)">fromMovieSegment</A></B>(<A HREF="../../../quicktime/std/movies/Movie.html">Movie</A> m, int time, int duration)</CODE><BR> This method allows your application to determine a movie's display boundary region during a specified segment.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>Region.</B><B><A HREF="../../../quicktime/qd/Region.html#fromMovieControllerBounds(quicktime.std.movies.MovieController)">fromMovieControllerBounds</A></B>(<A HREF="../../../quicktime/std/movies/MovieController.html">MovieController</A> mc)</CODE><BR> This method returns the actual region occupied by the controller and its movie, if the movie is attached to the controller.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>Region.</B><B><A HREF="../../../quicktime/qd/Region.html#fromMovieControllerWindow(quicktime.std.movies.MovieController, quicktime.qd.QDGraphics)">fromMovieControllerWindow</A></B>(<A HREF="../../../quicktime/std/movies/MovieController.html">MovieController</A> mc, <A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A> window)</CODE><BR> This method allows your application to determine the window region that is actually in use by a controller and its movie.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>Region.</B><B><A HREF="../../../quicktime/qd/Region.html#fromMovieControllerClip(quicktime.std.movies.MovieController)">fromMovieControllerClip</A></B>(<A HREF="../../../quicktime/std/movies/MovieController.html">MovieController</A> mc)</CODE><BR> This method allows you to obtain information describing a movie controller's clipping regions.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>Region.</B><B><A HREF="../../../quicktime/qd/Region.html#fromMovieControllerBadge(quicktime.std.movies.MovieController, quicktime.qd.Region, boolean)">fromMovieControllerBadge</A></B>(<A HREF="../../../quicktime/std/movies/MovieController.html">MovieController</A> mc, <A HREF="../../../quicktime/qd/Region.html">Region</A> movieRgn, boolean returnBadgeRgn)</CODE><BR> This method allows you to display a controller's badge.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>Region.</B><B><A HREF="../../../quicktime/qd/Region.html#fromTrackClip(quicktime.std.movies.Track)">fromTrackClip</A></B>(<A HREF="../../../quicktime/std/movies/Track.html">Track</A> t)</CODE><BR> This method allows your application to determine the clipping region of a track.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>Region.</B><B><A HREF="../../../quicktime/qd/Region.html#fromTrackDisplay(quicktime.std.movies.Track)">fromTrackDisplay</A></B>(<A HREF="../../../quicktime/std/movies/Track.html">Track</A> t)</CODE><BR> This method allows your application to determine the region a track occupies in a movie's graphics world.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>Region.</B><B><A HREF="../../../quicktime/qd/Region.html#fromTrackMovieBounds(quicktime.std.movies.Track)">fromTrackMovieBounds</A></B>(<A HREF="../../../quicktime/std/movies/Track.html">Track</A> t)</CODE><BR> This method allows your application to determine the region the track occupies in a movie's boundary region.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static <A HREF="../../../quicktime/qd/Region.html">Region</A></CODE></FONT></TD><TD><CODE><B>Region.</B><B><A HREF="../../../quicktime/qd/Region.html#fromTrackBounds(quicktime.std.movies.Track)">fromTrackBounds</A></B>(<A HREF="../../../quicktime/std/movies/Track.html">Track</A> t)</CODE><BR> This method allows the media to limit the size of the track boundary rectangle.</TD>
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -