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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Update the custom color table for an image.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../quicktime/std/image/ImageDescription.html">ImageDescription</A></CODE></FONT></TD><TD><CODE><B>QTImage.</B><B><A HREF="../../../quicktime/std/image/QTImage.html#fCompress(quicktime.qd.QDGraphics, quicktime.qd.QDRect, int, int, int, quicktime.std.image.CodecComponent, quicktime.qd.ColorTable, int, quicktime.util.EncodedImage)">fCompress</A></B>(<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;src,          <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect,          int&nbsp;colorDepth,          int&nbsp;quality,          int&nbsp;cType,          <A HREF="../../../quicktime/std/image/CodecComponent.html">CodecComponent</A>&nbsp;c,          <A HREF="../../../quicktime/qd/ColorTable.html">ColorTable</A>&nbsp;clut,          int&nbsp;flags,          <A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Compresses a single frame image that is currently stored as a pixel map.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../quicktime/std/image/ImageDescription.html">ImageDescription</A></CODE></FONT></TD><TD><CODE><B>QTImage.</B><B><A HREF="../../../quicktime/std/image/QTImage.html#convert(quicktime.std.image.ImageDescription, quicktime.util.EncodedImage, int, quicktime.qd.ColorTable, int, int, int, quicktime.std.image.CodecComponent, quicktime.util.EncodedImage)">convert</A></B>(<A HREF="../../../quicktime/std/image/ImageDescription.html">ImageDescription</A>&nbsp;srcDD,        <A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;srcData,        int&nbsp;colorDepth,        <A HREF="../../../quicktime/qd/ColorTable.html">ColorTable</A>&nbsp;clut,        int&nbsp;accuracy,        int&nbsp;quality,        int&nbsp;cType,        <A HREF="../../../quicktime/std/image/CodecComponent.html">CodecComponent</A>&nbsp;codec,        <A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;dstData)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Converts the format of a compressed image.</TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Constructors in <A HREF="../../../quicktime/std/image/package-summary.html">quicktime.std.image</A> with parameters of type <A HREF="../../../quicktime/qd/ColorTable.html">ColorTable</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../quicktime/std/image/CSequence.html#CSequence(quicktime.qd.QDGraphics, quicktime.qd.QDRect, int, int, quicktime.std.image.CodecComponent, int, int, int, quicktime.qd.ColorTable, int)">CSequence</A></B>(<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;src,          <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect,          int&nbsp;colorDepth,          int&nbsp;cType,          <A HREF="../../../quicktime/std/image/CodecComponent.html">CodecComponent</A>&nbsp;codec,          int&nbsp;spatialQuality,          int&nbsp;temporalQuality,          int&nbsp;keyFrameRate,          <A HREF="../../../quicktime/qd/ColorTable.html">ColorTable</A>&nbsp;clut,          int&nbsp;flags)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creating an instance of this class signals the beginning of the process of compressing a sequence of frames.</TD></TR></TABLE>&nbsp;<P><A NAME="quicktime.std.movies"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Uses of <A HREF="../../../quicktime/qd/ColorTable.html">ColorTable</A> in <A HREF="../../../quicktime/std/movies/package-summary.html">quicktime.std.movies</A></FONT></TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../quicktime/std/movies/package-summary.html">quicktime.std.movies</A> that return <A HREF="../../../quicktime/qd/ColorTable.html">ColorTable</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../quicktime/qd/ColorTable.html">ColorTable</A></CODE></FONT></TD><TD><CODE><B>Movie.</B><B><A HREF="../../../quicktime/std/movies/Movie.html#getColorTable()">getColorTable</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method allows your application to get the color table of the movie.</TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../quicktime/std/movies/package-summary.html">quicktime.std.movies</A> with parameters of type <A HREF="../../../quicktime/qd/ColorTable.html">ColorTable</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>MovieController.</B><B><A HREF="../../../quicktime/std/movies/MovieController.html#setColorTable(quicktime.qd.ColorTable)">setColorTable</A></B>(<A HREF="../../../quicktime/qd/ColorTable.html">ColorTable</A>&nbsp;newCTable)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Your application can use this method to assign a new color table to the controller	 <BR><BR><b> <a href="http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/QTC/imMovieContComp.e.htm#imMovi97">QuickTime::MCDoAction()</a> </b><BR><BR></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>Movie.</B><B><A HREF="../../../quicktime/std/movies/Movie.html#setColorTable(quicktime.qd.ColorTable)">setColorTable</A></B>(<A HREF="../../../quicktime/qd/ColorTable.html">ColorTable</A>&nbsp;ctab)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method allows your application to assign a color table to the movie.</TD></TR></TABLE>&nbsp;<P><A NAME="quicktime.std.qtcomponents"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Uses of <A HREF="../../../quicktime/qd/ColorTable.html">ColorTable</A> in <A HREF="../../../quicktime/std/qtcomponents/package-summary.html">quicktime.std.qtcomponents</A></FONT></TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../quicktime/std/qtcomponents/package-summary.html">quicktime.std.qtcomponents</A> that return <A HREF="../../../quicktime/qd/ColorTable.html">ColorTable</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../quicktime/qd/ColorTable.html">ColorTable</A></CODE></FONT></TD><TD><CODE><B>ImageCompressionDialog.</B><B><A HREF="../../../quicktime/std/qtcomponents/ImageCompressionDialog.html#getInfoColorTable()">getInfoColorTable</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the current color table or null to clear the current color table for a dialog.</TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../quicktime/std/qtcomponents/package-summary.html">quicktime.std.qtcomponents</A> with parameters of type <A HREF="../../../quicktime/qd/ColorTable.html">ColorTable</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>ImageCompressionDialog.</B><B><A HREF="../../../quicktime/std/qtcomponents/ImageCompressionDialog.html#setInfoColorTable(quicktime.qd.ColorTable)">setInfoColorTable</A></B>(<A HREF="../../../quicktime/qd/ColorTable.html">ColorTable</A>&nbsp;ctab)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the current color table or null to clear the current color table for a dialog.</TD></TR></TABLE>&nbsp;<P><HR><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_bottom"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../quicktime/qd/ColorTable.html"><FONT 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