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<TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>Matrix.</B><B><A HREF="../../../quicktime/std/image/Matrix.html#map(quicktime.qd.QDRect, quicktime.qd.QDRect)">map</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;fromRect,    <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;toRect)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;alters an existing matrix so that it defines a transformation from one rectangle to another.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../quicktime/std/image/ImageDescription.html">ImageDescription</A></CODE></FONT></TD><TD><CODE><B>QTImage.</B><B><A HREF="../../../quicktime/std/image/QTImage.html#compress(quicktime.qd.QDGraphics, quicktime.qd.QDRect, int, int, quicktime.util.EncodedImage)">compress</A></B>(<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;src,         <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect,         int&nbsp;quality,         int&nbsp;cType,         <A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Compresses a single frame image that is currently stored as a pixel map.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../quicktime/std/image/ImageDescription.html">ImageDescription</A></CODE></FONT></TD><TD><CODE><B>QTImage.</B><B><A HREF="../../../quicktime/std/image/QTImage.html#fCompress(quicktime.qd.QDGraphics, quicktime.qd.QDRect, int, int, int, quicktime.std.image.CodecComponent, quicktime.qd.ColorTable, int, quicktime.util.EncodedImage)">fCompress</A></B>(<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;src,          <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect,          int&nbsp;colorDepth,          int&nbsp;quality,          int&nbsp;cType,          <A HREF="../../../quicktime/std/image/CodecComponent.html">CodecComponent</A>&nbsp;c,          <A HREF="../../../quicktime/qd/ColorTable.html">ColorTable</A>&nbsp;clut,          int&nbsp;flags,          <A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Compresses a single frame image that is currently stored as a pixel map.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;void</CODE></FONT></TD><TD><CODE><B>QTImage.</B><B><A HREF="../../../quicktime/std/image/QTImage.html#trim(quicktime.std.image.ImageDescription, quicktime.util.EncodedImage, quicktime.util.EncodedImage, quicktime.qd.QDRect)">trim</A></B>(<A HREF="../../../quicktime/std/image/ImageDescription.html">ImageDescription</A>&nbsp;desc,     <A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;inData,     <A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;outData,     <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;trimRect)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Ajusts a compressed image to the boundaries defined by a QDRect specified by your application.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;void</CODE></FONT></TD><TD><CODE><B>QTImage.</B><B><A HREF="../../../quicktime/std/image/QTImage.html#decompress(quicktime.util.EncodedImage, quicktime.std.image.ImageDescription, quicktime.qd.QDGraphics, quicktime.qd.QDRect, int)">decompress</A></B>(<A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data,           <A HREF="../../../quicktime/std/image/ImageDescription.html">ImageDescription</A>&nbsp;desc,           <A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;dst,           <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;dstRect,           int&nbsp;mode)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Decompresses a single frame image into a pixel map structure.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;void</CODE></FONT></TD><TD><CODE><B>QTImage.</B><B><A HREF="../../../quicktime/std/image/QTImage.html#decompress(quicktime.util.EncodedImage, quicktime.std.image.ImageDescription, quicktime.qd.QDGraphics, quicktime.qd.QDRect, quicktime.qd.QDRect, int, quicktime.qd.Region)">decompress</A></B>(<A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data,           <A HREF="../../../quicktime/std/image/ImageDescription.html">ImageDescription</A>&nbsp;desc,           <A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;dst,           <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect,           <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;dstRect,           int&nbsp;mode,           <A HREF="../../../quicktime/qd/Region.html">Region</A>&nbsp;mask)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Decompresses a single frame image into a pixel map structure.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;void</CODE></FONT></TD><TD><CODE><B>QTImage.</B><B><A HREF="../../../quicktime/std/image/QTImage.html#fDecompress(quicktime.util.EncodedImage, quicktime.std.image.ImageDescription, quicktime.qd.QDGraphics, quicktime.qd.QDRect, quicktime.std.image.Matrix, int, quicktime.qd.Region, quicktime.qd.PixMap, quicktime.qd.QDRect, int, quicktime.std.image.CodecComponent)">fDecompress</A></B>(<A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data,            <A HREF="../../../quicktime/std/image/ImageDescription.html">ImageDescription</A>&nbsp;desc,            <A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;dst,            <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect,            <A HREF="../../../quicktime/std/image/Matrix.html">Matrix</A>&nbsp;matrix,            int&nbsp;mode,            <A HREF="../../../quicktime/qd/Region.html">Region</A>&nbsp;mask,            <A HREF="../../../quicktime/qd/PixMap.html">PixMap</A>&nbsp;matte,            <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;matteRect,            int&nbsp;accuracy,            <A HREF="../../../quicktime/std/image/CodecComponent.html">CodecComponent</A>&nbsp;codec)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Decompresses a single frame image into a pixel map structure.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;int</CODE></FONT></TD><TD><CODE><B>QTImage.</B><B><A HREF="../../../quicktime/std/image/QTImage.html#getMaxCompressionSize(quicktime.qd.QDGraphics, quicktime.qd.QDRect, int, int, int, quicktime.std.image.CodecComponent)">getMaxCompressionSize</A></B>(<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;src,                      <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect,                      int&nbsp;colorDepth,                      int&nbsp;quality,                      int&nbsp;cType,                      <A HREF="../../../quicktime/std/image/CodecComponent.html">CodecComponent</A>&nbsp;c)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Determines the maximum size an image will be after compression.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;int</CODE></FONT></TD><TD><CODE><B>QTImage.</B><B><A HREF="../../../quicktime/std/image/QTImage.html#getCompressionTime(quicktime.qd.QDGraphics, quicktime.qd.QDRect, int, int, quicktime.std.image.CodecComponent, int, int)">getCompressionTime</A></B>(<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;src,                   <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect,                   int&nbsp;colorDepth,                   int&nbsp;cType,                   <A HREF="../../../quicktime/std/image/CodecComponent.html">CodecComponent</A>&nbsp;c,                   int&nbsp;spatialQuality,                   int&nbsp;temporalQuality)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Determines the estimated amount of time required to compress a given image.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;float</CODE></FONT></TD><TD><CODE><B>QTImage.</B><B><A HREF="../../../quicktime/std/image/QTImage.html#getSimilarity(quicktime.qd.QDGraphics, quicktime.qd.QDRect, quicktime.std.image.ImageDescription, quicktime.util.EncodedImage)">getSimilarity</A></B>(<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;src,              <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect,              <A HREF="../../../quicktime/std/image/ImageDescription.html">ImageDescription</A>&nbsp;desc,              <A HREF="../../../quicktime/util/EncodedImage.html">EncodedImage</A>&nbsp;data)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Compares a compressed image to a picture stored in a pixel map and returns a value indicating the relative similarity of the two images.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>GraphicsImporter.</B><B><A HREF="../../../quicktime/std/image/GraphicsImporter.html#setSourceRect(quicktime.qd.QDRect)">setSourceRect</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the source rectangle to use for an image.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>GraphicsImporter.</B><B><A HREF="../../../quicktime/std/image/GraphicsImporter.html#setBoundsRect(quicktime.qd.QDRect)">setBoundsRect</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;bounds)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Defines the rectangle in which to draw an image.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>GraphicsImporter.</B><B><A HREF="../../../quicktime/std/image/GraphicsImporter.html#setDestRect(quicktime.qd.QDRect)">setDestRect</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;destRect)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the destination rectangle.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>DSequence.</B><B><A HREF="../../../quicktime/std/image/DSequence.html#setSrcRect(quicktime.qd.QDRect)">setSrcRect</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method defines the portion of the image to decompress.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>DSequence.</B><B><A HREF="../../../quicktime/std/image/DSequence.html#setMatte(quicktime.qd.PixMap, quicktime.qd.QDRect)">setMatte</A></B>(<A HREF="../../../quicktime/qd/PixMap.html">PixMap</A>&nbsp;matte,         <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;matteRect)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method assigns a blend matte to the sequence.</TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Constructors in <A HREF="../../../quicktime/std/image/package-summary.html">quicktime.std.image</A> with parameters of type <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../quicktime/std/image/CSequence.html#CSequence(quicktime.qd.QDGraphics, quicktime.qd.QDRect, int, quicktime.std.image.CodecComponent, int, int, int, int)">CSequence</A></B>(<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;src,          <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect,          int&nbsp;cType,          <A HREF="../../../quicktime/std/image/CodecComponent.html">CodecComponent</A>&nbsp;codec,          int&nbsp;spatialQuality,          int&nbsp;temporalQuality,          int&nbsp;keyFrameRate,          int&nbsp;flags)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creating an instance of this class signals the beginning of the process of compressing a sequence of frames.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../quicktime/std/image/CSequence.html#CSequence(quicktime.qd.QDGraphics, quicktime.qd.QDRect, int, int, quicktime.std.image.CodecComponent, int, int, int, quicktime.qd.ColorTable, int)">CSequence</A></B>(<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;src,          <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect,          int&nbsp;colorDepth,          int&nbsp;cType,          <A HREF="../../../quicktime/std/image/CodecComponent.html">CodecComponent</A>&nbsp;codec,          int&nbsp;spatialQuality,          int&nbsp;temporalQuality,          int&nbsp;keyFrameRate,          <A HREF="../../../quicktime/qd/ColorTable.html">ColorTable</A>&nbsp;clut,          int&nbsp;flags)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creating an instance of this class signals the beginning of the process of compressing a sequence of frames.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../quicktime/std/image/DSequence.html#DSequence(quicktime.std.image.ImageDescription, quicktime.qd.QDGraphics, quicktime.qd.QDRect, quicktime.std.image.Matrix, quicktime.qd.Region, int, int, quicktime.std.image.CodecComponent)">DSequence</A></B>(<A HREF="../../../quicktime/std/image/ImageDescription.html">ImageDescription</A>&nbsp;desc,          <A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;port,          <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;srcRect,    

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