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<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns a copy of the bounding rectangle of the Region.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A></CODE></FONT></TD><TD><CODE><B>OpenCPicParams.</B><B><A HREF="../../../quicktime/qd/OpenCPicParams.html#getSrcRect()">getSrcRect</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the bounding rectangle of the picture.</TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../quicktime/qd/package-summary.html">quicktime.qd</A> with parameters of type <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../quicktime/qd/Pict.html">Pict</A></CODE></FONT></TD><TD><CODE><B>Pict.</B><B><A HREF="../../../quicktime/qd/Pict.html#thumbnailFromQDGraphics(quicktime.qd.QDGraphics, quicktime.qd.QDRect, int)">thumbnailFromQDGraphics</A></B>(<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;qd,                        <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;src,                        int&nbsp;colorDepth)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates an 80-by-80 pixel thumbnail picture from the pixmap associated with this QDGraphics.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../quicktime/qd/Pict.html">Pict</A></CODE></FONT></TD><TD><CODE><B>Pict.</B><B><A HREF="../../../quicktime/qd/Pict.html#fromSequenceGrabber(quicktime.std.sg.SequenceGrabber, quicktime.qd.QDRect, int, int)">fromSequenceGrabber</A></B>(<A HREF="../../../quicktime/std/sg/SequenceGrabber.html">SequenceGrabber</A>&nbsp;sg,                    <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;bounds,                    int&nbsp;offscreenDepth,                    int&nbsp;grabPictFlags)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides a simple interface to obtain a QuickDraw picture from a sequence grabber component.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>Pict.</B><B><A HREF="../../../quicktime/qd/Pict.html#draw(quicktime.qd.QDGraphics, quicktime.qd.QDRect)">draw</A></B>(<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;cg,     <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;frameRect)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To draw a picture on any type of output device.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>Pict.</B><B><A HREF="../../../quicktime/qd/Pict.html#drawTrimmed(quicktime.qd.QDGraphics, quicktime.qd.QDRect, quicktime.qd.Region, int)">drawTrimmed</A></B>(<A HREF="../../../quicktime/qd/QDGraphics.html">QDGraphics</A>&nbsp;cg,            <A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;frameRect,            <A HREF="../../../quicktime/qd/Region.html">Region</A>&nbsp;trimMask,            int&nbsp;doDither)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Allows the drawing of an image that is stored as a picture.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../quicktime/qd/Pict.html">Pict</A></CODE></FONT></TD><TD><CODE><B>QDGraphics.</B><B><A HREF="../../../quicktime/qd/QDGraphics.html#makeThumbnail(quicktime.qd.QDRect, int)">makeThumbnail</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;src,              int&nbsp;colorDepth)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates an 80-by-80 pixel thumbnail picture from the pixmap associated with this QDGraphics.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QDGraphics.</B><B><A HREF="../../../quicktime/qd/QDGraphics.html#clipRect(quicktime.qd.QDRect)">clipRect</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;r)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;To change the clipping region of this QDGraphics, use the ClipRect procedure.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QDGraphics.</B><B><A HREF="../../../quicktime/qd/QDGraphics.html#frameArc(quicktime.qd.QDRect, int, int)">frameArc</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;area,         int&nbsp;startAngle,         int&nbsp;arcAngle)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Using Pen size of the graphics pen for the current graphics port,  FrameArc draws an arc of the oval bounded by the rectangle that you  specify in the area parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QDGraphics.</B><B><A HREF="../../../quicktime/qd/QDGraphics.html#paintArc(quicktime.qd.QDRect, int, int)">paintArc</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;area,         int&nbsp;startAngle,         int&nbsp;arcAngle)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Using the pen mode of the current graphics port, PaintArc  draws a wedge of the oval bounded by the rectangle that you specify in the area parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QDGraphics.</B><B><A HREF="../../../quicktime/qd/QDGraphics.html#eraseArc(quicktime.qd.QDRect, int, int)">eraseArc</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;area,         int&nbsp;startAngle,         int&nbsp;arcAngle)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;EraseArc draws a wedge of the oval bounded by the rectangle that you specify in the area parameter with the  background pattern for the current graphics port.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QDGraphics.</B><B><A HREF="../../../quicktime/qd/QDGraphics.html#invertArc(quicktime.qd.QDRect, int, int)">invertArc</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;area,          int&nbsp;startAngle,          int&nbsp;arcAngle)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;InvertArc inverts the pixels enclosed by a wedge of the oval bounded by the rectangle  that you specify in the area parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QDGraphics.</B><B><A HREF="../../../quicktime/qd/QDGraphics.html#frameRoundRect(quicktime.qd.QDRect, int, int)">frameRoundRect</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;area,               int&nbsp;ovalWidth,               int&nbsp;ovalHeight)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Using the Pen size of the graphics pen for the current graphics port, FrameRoundRect  draws an outline just inside the rounded rectangle bounded by the rectangle that you specify in the area parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QDGraphics.</B><B><A HREF="../../../quicktime/qd/QDGraphics.html#paintRoundRect(quicktime.qd.QDRect, int, int)">paintRoundRect</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;area,               int&nbsp;ovalWidth,               int&nbsp;ovalHeight)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Using Pen mode of the graphics pen for the current graphics port, the PaintRoundRect procedure draws  the interior of the rounded rectangle bounded by the rectangle that you specify in the area parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QDGraphics.</B><B><A HREF="../../../quicktime/qd/QDGraphics.html#eraseRoundRect(quicktime.qd.QDRect, int, int)">eraseRoundRect</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;area,               int&nbsp;ovalWidth,               int&nbsp;ovalHeight)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;EraseRoundRect draws the interior of the rounded rectangle bounded by the rectangle that you specify in the area parameter with the background settings of the current graphics port.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QDGraphics.</B><B><A HREF="../../../quicktime/qd/QDGraphics.html#invertRoundRect(quicktime.qd.QDRect, int, int)">invertRoundRect</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;area,                int&nbsp;ovalWidth,                int&nbsp;ovalHeight)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The InvertRoundRect procedure inverts the pixels enclosed by the rounded rectangle bounded by the rectangle that you specify in the area parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QDGraphics.</B><B><A HREF="../../../quicktime/qd/QDGraphics.html#frameOval(quicktime.qd.QDRect)">frameOval</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;area)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Using the Pen mode, and size of the graphics pen for the current graphics port,  the FrameOval procedure draws an outline just inside the oval with the bounding rectangle that you  specify in the area parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QDGraphics.</B><B><A HREF="../../../quicktime/qd/QDGraphics.html#paintOval(quicktime.qd.QDRect)">paintOval</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;area)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Using the pen mode for the current graphics port, the PaintOval procedure draws the interior of an oval just inside the bounding rectangle  that you specify in the area parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QDGraphics.</B><B><A HREF="../../../quicktime/qd/QDGraphics.html#eraseOval(quicktime.qd.QDRect)">eraseOval</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;area)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Using the background pattern for the current graphics port and the patCopy pattern mode, the EraseOval procedure draws the interior of an oval just inside the bounding rectangle that  you specify in the area parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QDGraphics.</B><B><A HREF="../../../quicktime/qd/QDGraphics.html#invertOval(quicktime.qd.QDRect)">invertOval</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;area)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The InvertOval procedure inverts the pixels enclosed by an oval just inside the bounding rectangle that you specify in the area parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>QDGraphics.</B><B><A HREF="../../../quicktime/qd/QDGraphics.html#frameRect(quicktime.qd.QDRect)">frameRect</A></B>(<A HREF="../../../quicktime/qd/QDRect.html">QDRect</A>&nbsp;area)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Using the pen size of the graphics pen for the current graphics port, the FrameRect procedure draws an outline just inside the rectangle that you specify in the area parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">

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