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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Frameset//EN""http://www.w3.org/TR/REC-html40/frameset.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc on Mon Jul 15 11:50:38 PDT 2002 --><TITLE>: Uses of Package quicktime.qd</TITLE><LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style"></HEAD><BODY BGCOLOR="white"><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_top"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;PREV&nbsp;&nbsp;NEXT</FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../../index.html" TARGET="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="package-use.html" TARGET="_top"><B>NO FRAMES</B></A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR><CENTER><H2><B>Uses of Package<br>quicktime.qd</B></H2></CENTER><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Packages that use <A HREF="../../quicktime/qd/package-summary.html">quicktime.qd</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.qd"><B>quicktime.qd</B></A></TD><TD>&nbsp;&nbsp;</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.qd.text"><B>quicktime.qd.text</B></A></TD><TD>&nbsp;&nbsp;</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.qd3d.camera"><B>quicktime.qd3d.camera</B></A></TD><TD>&nbsp;&nbsp;</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.qd3d.math"><B>quicktime.qd3d.math</B></A></TD><TD>&nbsp;&nbsp;</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.anim"><B>quicktime.std.anim</B></A></TD><TD>&nbsp;&nbsp;</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.image"><B>quicktime.std.image</B></A></TD><TD>&nbsp;&nbsp;</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.movies"><B>quicktime.std.movies</B></A></TD><TD>&nbsp;&nbsp;</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.movies.media"><B>quicktime.std.movies.media</B></A></TD><TD>&nbsp;&nbsp;</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.music"><B>quicktime.std.music</B></A></TD><TD>&nbsp;&nbsp;</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.qtcomponents"><B>quicktime.std.qtcomponents</B></A></TD><TD>&nbsp;&nbsp;</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.sg"><B>quicktime.std.sg</B></A></TD><TD>&nbsp;&nbsp;</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.streaming"><B>quicktime.streaming</B></A></TD><TD>&nbsp;&nbsp;</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.util"><B>quicktime.util</B></A></TD><TD>&nbsp;&nbsp;</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.vr"><B>quicktime.vr</B></A></TD><TD>&nbsp;&nbsp;</TD></TR></TABLE>&nbsp;<P><A NAME="quicktime.qd"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Classes in <A HREF="../../quicktime/qd/package-summary.html">quicktime.qd</A> used by <A HREF="../../quicktime/qd/package-summary.html">quicktime.qd</A><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/ColorTable.html#quicktime.qd"><B>ColorTable</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;When creating a PixMap for a particular graphics device, Color QuickDraw creates a ColorTable that defines the best colors available for the pixel image on that particular graphics device.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/GDevice.html#quicktime.qd"><B>GDevice</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Refer to GDevice in QuickDraw</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/NativeGraphics.html#quicktime.qd"><B>NativeGraphics</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You use this class to obtain a QDGraphics object from a Java object known to host a native graphics context.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/NativeGraphicsException.html#quicktime.qd"><B>NativeGraphicsException</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This exception is thrown if the NativeGraphics environment is not initialized when you try to get the QDGraphics from the java.awt.Canvas</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/OpenCPicParams.html#quicktime.qd"><B>OpenCPicParams</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides information about a picture image relating to the source rectangle,	horizontal and vertical resolution of the image.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/Pict.html#quicktime.qd"><B>Pict</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The Pict class represents sequences of drawing commands, while providing a common medium for sharing image data.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/PixMap.html#quicktime.qd"><B>PixMap</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A pixel map contains information about the dimensions and contents of a pixel image, as well as information on the image's storage format, depth, resolution and color usage.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/Polygon.html#quicktime.qd"><B>Polygon</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The Polygon represents an arbitary area or set of areas on the drawing coordinate plane.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDColor.html#quicktime.qd"><B>QDColor</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Represents color as 16bit values for each component and alpha channel.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDDimension.html#quicktime.qd"><B>QDDimension</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This class represents a width and height dimension.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDDrawer.html#quicktime.qd"><B>QDDrawer</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This interface is used in conjunction with the QDGraphics.beginDraw method to perform a collection of drawing operations in a single call.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDException.html#quicktime.qd"><B>QDException</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A General catch all class that is used to signal errors that occur from QT calls</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDGraphics.html#quicktime.qd"><B>QDGraphics</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A color graphics port defines a complete drawing environment that determines where and how color graphics operations take place.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDPoint.html#quicktime.qd"><B>QDPoint</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDRect.html#quicktime.qd"><B>QDRect</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This class corresponds to the Rect and FixedRect Data structures.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/Region.html#quicktime.qd"><B>Region</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The Region represents an arbitary area or set of areas on the drawing coordinate plane.</TD></TR></FONT></TD></TR></TABLE>&nbsp;<P><A NAME="quicktime.qd.text"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Classes in <A HREF="../../quicktime/qd/package-summary.html">quicktime.qd</A> used by <A HREF="../../quicktime/qd/text/package-summary.html">quicktime.qd.text</A><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDColor.html#quicktime.qd.text"><B>QDColor</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Represents color as 16bit values for each component and alpha channel.</TD></TR></FONT></TD></TR></TABLE>&nbsp;<P><A NAME="quicktime.qd3d.camera"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Classes in <A HREF="../../quicktime/qd/package-summary.html">quicktime.qd</A> used by <A HREF="../../quicktime/qd3d/camera/package-summary.html">quicktime.qd3d.camera</A><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDPoint.html#quicktime.qd3d.camera"><B>QDPoint</B></A></B><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD></TR></FONT></TD></TR>

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