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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Frameset//EN""http://www.w3.org/TR/REC-html40/frameset.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc on Mon Jul 15 11:50:38 PDT 2002 --><TITLE>: Uses of Package quicktime.qd</TITLE><LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style"></HEAD><BODY BGCOLOR="white"><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_top"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3"> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT 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FRAMES</B></A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR><CENTER><H2><B>Uses of Package<br>quicktime.qd</B></H2></CENTER><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Packages that use <A HREF="../../quicktime/qd/package-summary.html">quicktime.qd</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.qd"><B>quicktime.qd</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.qd.text"><B>quicktime.qd.text</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.qd3d.camera"><B>quicktime.qd3d.camera</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.qd3d.math"><B>quicktime.qd3d.math</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.anim"><B>quicktime.std.anim</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.image"><B>quicktime.std.image</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.movies"><B>quicktime.std.movies</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.movies.media"><B>quicktime.std.movies.media</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.music"><B>quicktime.std.music</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.qtcomponents"><B>quicktime.std.qtcomponents</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.std.sg"><B>quicktime.std.sg</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.streaming"><B>quicktime.streaming</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.util"><B>quicktime.util</B></A></TD><TD> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#quicktime.vr"><B>quicktime.vr</B></A></TD><TD> </TD></TR></TABLE> <P><A NAME="quicktime.qd"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Classes in <A HREF="../../quicktime/qd/package-summary.html">quicktime.qd</A> used by <A HREF="../../quicktime/qd/package-summary.html">quicktime.qd</A><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/ColorTable.html#quicktime.qd"><B>ColorTable</B></A></B><BR> When creating a PixMap for a particular graphics device, Color QuickDraw creates a ColorTable that defines the best colors available for the pixel image on that particular graphics device.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/GDevice.html#quicktime.qd"><B>GDevice</B></A></B><BR> Refer to GDevice in QuickDraw</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/NativeGraphics.html#quicktime.qd"><B>NativeGraphics</B></A></B><BR> You use this class to obtain a QDGraphics object from a Java object known to host a native graphics context.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/NativeGraphicsException.html#quicktime.qd"><B>NativeGraphicsException</B></A></B><BR> This exception is thrown if the NativeGraphics environment is not initialized when you try to get the QDGraphics from the java.awt.Canvas</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/OpenCPicParams.html#quicktime.qd"><B>OpenCPicParams</B></A></B><BR> Provides information about a picture image relating to the source rectangle, horizontal and vertical resolution of the image.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/Pict.html#quicktime.qd"><B>Pict</B></A></B><BR> The Pict class represents sequences of drawing commands, while providing a common medium for sharing image data.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/PixMap.html#quicktime.qd"><B>PixMap</B></A></B><BR> A pixel map contains information about the dimensions and contents of a pixel image, as well as information on the image's storage format, depth, resolution and color usage.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/Polygon.html#quicktime.qd"><B>Polygon</B></A></B><BR> The Polygon represents an arbitary area or set of areas on the drawing coordinate plane.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDColor.html#quicktime.qd"><B>QDColor</B></A></B><BR> Represents color as 16bit values for each component and alpha channel.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDDimension.html#quicktime.qd"><B>QDDimension</B></A></B><BR> This class represents a width and height dimension.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDDrawer.html#quicktime.qd"><B>QDDrawer</B></A></B><BR> This interface is used in conjunction with the QDGraphics.beginDraw method to perform a collection of drawing operations in a single call.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDException.html#quicktime.qd"><B>QDException</B></A></B><BR> A General catch all class that is used to signal errors that occur from QT calls</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDGraphics.html#quicktime.qd"><B>QDGraphics</B></A></B><BR> A color graphics port defines a complete drawing environment that determines where and how color graphics operations take place.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDPoint.html#quicktime.qd"><B>QDPoint</B></A></B><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDRect.html#quicktime.qd"><B>QDRect</B></A></B><BR> This class corresponds to the Rect and FixedRect Data structures.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/Region.html#quicktime.qd"><B>Region</B></A></B><BR> The Region represents an arbitary area or set of areas on the drawing coordinate plane.</TD></TR></FONT></TD></TR></TABLE> <P><A NAME="quicktime.qd.text"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Classes in <A HREF="../../quicktime/qd/package-summary.html">quicktime.qd</A> used by <A HREF="../../quicktime/qd/text/package-summary.html">quicktime.qd.text</A><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDColor.html#quicktime.qd.text"><B>QDColor</B></A></B><BR> Represents color as 16bit values for each component and alpha channel.</TD></TR></FONT></TD></TR></TABLE> <P><A NAME="quicktime.qd3d.camera"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Classes in <A HREF="../../quicktime/qd/package-summary.html">quicktime.qd</A> used by <A HREF="../../quicktime/qd3d/camera/package-summary.html">quicktime.qd3d.camera</A><TR BGCOLOR="white" CLASS="TableRowColor"><TD><B><A HREF="../../quicktime/qd/class-use/QDPoint.html#quicktime.qd3d.camera"><B>QDPoint</B></A></B><BR> </TD></TR></FONT></TD></TR>
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