📄 panel3.cpp
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// Panel3.cpp : implementation file
//
#include "stdafx.h"
#include "LVCustomDraw.h"
#include "Panel3.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CPanel3 property page
IMPLEMENT_DYNCREATE(CPanel3, CPropertyPage)
CPanel3::CPanel3() : CPropertyPage(CPanel3::IDD)
{
//{{AFX_DATA_INIT(CPanel3)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
CPanel3::~CPanel3()
{
}
void CPanel3::DoDataExchange(CDataExchange* pDX)
{
CPropertyPage::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CPanel3)
DDX_Control(pDX, IDC_LIST1, m_list);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CPanel3, CPropertyPage)
//{{AFX_MSG_MAP(CPanel3)
//}}AFX_MSG_MAP
ON_NOTIFY(NM_CUSTOMDRAW, IDC_LIST1, OnCustomdrawList)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPanel3 message handlers
BOOL CPanel3::OnInitDialog()
{
CWinApp* pApp = AfxGetApp();
HICON hStan, hKyle, hCartman, hKenny;
CPropertyPage::OnInitDialog();
// Set up the image list.
m_imglist.Create ( 48, 48, ILC_COLOR16 | ILC_MASK, 4, 1 );
hStan = reinterpret_cast<HICON>(
::LoadImage ( AfxGetResourceHandle(), MAKEINTRESOURCE(IDI_STAN),
IMAGE_ICON, 48, 48, LR_DEFAULTCOLOR ));
hKyle = reinterpret_cast<HICON>(
::LoadImage ( AfxGetResourceHandle(), MAKEINTRESOURCE(IDI_KYLE),
IMAGE_ICON, 48, 48, LR_DEFAULTCOLOR ));
hCartman = reinterpret_cast<HICON>(
::LoadImage ( AfxGetResourceHandle(), MAKEINTRESOURCE(IDI_CARTMAN),
IMAGE_ICON, 48, 48, LR_DEFAULTCOLOR ));
hKenny = reinterpret_cast<HICON>(
::LoadImage ( AfxGetResourceHandle(), MAKEINTRESOURCE(IDI_KENNY),
IMAGE_ICON, 48, 48, LR_DEFAULTCOLOR ));
m_imglist.Add ( hStan );
m_imglist.Add ( hKyle );
m_imglist.Add ( hCartman );
m_imglist.Add ( hKenny );
m_list.SetImageList ( &m_imglist, LVSIL_SMALL );
m_list.InsertColumn ( 0, _T("South Park"), LVCFMT_LEFT, 0, 0 );
// And set up the list items.
m_list.InsertItem ( 0, _T("Stan Marsh"), 0 );
m_list.InsertItem ( 1, _T("Kyle Brovlofsky"), 1 );
m_list.InsertItem ( 2, _T("Eric Cartman"), 2 );
m_list.InsertItem ( 3, _T("Kenny McCormick"), 3 );
m_list.SetColumnWidth ( 0, LVSCW_AUTOSIZE );
m_list.SetExtendedStyle ( LVS_EX_FULLROWSELECT );
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
BOOL CPanel3::OnSetActive()
{
CPropertySheet* pSheet = static_cast<CPropertySheet*>( GetParent() );
pSheet->SetWizardButtons ( PSWIZB_BACK | PSWIZB_NEXT );
return CPropertyPage::OnSetActive();
}
void CPanel3::OnCustomdrawList ( NMHDR* pNMHDR, LRESULT* pResult )
{
NMLVCUSTOMDRAW* pLVCD = reinterpret_cast<NMLVCUSTOMDRAW*>( pNMHDR );
*pResult = 0;
// If this is the beginning of the control's paint cycle, request
// notifications for each item.
if ( CDDS_PREPAINT == pLVCD->nmcd.dwDrawStage )
{
*pResult = CDRF_NOTIFYITEMDRAW;
}
else if ( CDDS_ITEMPREPAINT == pLVCD->nmcd.dwDrawStage )
{
// This is the pre-paint stage for an item. We need to make another
// request to be notified during the post-paint stage.
*pResult = CDRF_NOTIFYPOSTPAINT;
}
else if ( CDDS_ITEMPOSTPAINT == pLVCD->nmcd.dwDrawStage )
{
// If this item is selected, re-draw the icon in its normal
// color (not blended with the highlight color).
LVITEM rItem;
int nItem = static_cast<int>( pLVCD->nmcd.dwItemSpec );
// Get the image index and state of this item. Note that we need to
// check the selected state manually. The docs _say_ that the
// item's state is in pLVCD->nmcd.uItemState, but during my testing
// it was always equal to 0x0201, which doesn't make sense, since
// the max CDIS_ constant in commctrl.h is 0x0100.
ZeroMemory ( &rItem, sizeof(LVITEM) );
rItem.mask = LVIF_IMAGE | LVIF_STATE;
rItem.iItem = nItem;
rItem.stateMask = LVIS_SELECTED;
m_list.GetItem ( &rItem );
// If this item is selected, redraw the icon with its normal colors.
if ( rItem.state & LVIS_SELECTED )
{
CDC* pDC = CDC::FromHandle ( pLVCD->nmcd.hdc );
CRect rcIcon;
// Get the rect that holds the item's icon.
m_list.GetItemRect ( nItem, &rcIcon, LVIR_ICON );
// Draw the icon.
m_imglist.Draw ( pDC, rItem.iImage, rcIcon.TopLeft(),
ILD_TRANSPARENT );
*pResult = CDRF_SKIPDEFAULT;
}
}
}
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