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📄 udbmffnt.c

📁 由http://cevx.com/bbs/的ahbbshenfeng提供!1.软件功能: 汉字的显示: UGL/ZINC下汉字的显示 支持16,12,24点阵汉字的显示.
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	    }	else if(pBMFFontDriver->textOrigin == UGL_FONT_TEXT_BASELINE)	    {	    point.x = x;	    point.y = y - (UGL_POS)pCacheElement->ascent;	    (*pDriver->monoBitmapBlt)(pDriver, pCacheElement->bitmapID, 				      &pCacheElement->bitmapRect, 				      UGL_DEFAULT_ID, &point);	    x += pCacheElement->width;	    }	else	    {	    status = UGL_STATUS_ERROR;	    break;	    }	}    /* Restore gc */    pGc->backgroundColor = saveColor;    pGc->changed |= UGL_GC_BACKGROUND_COLOR_CHANGED;    UGL_GC_CHANGED_SET(pGc);    UGL_GC_SET(pDriver, pGc);    return (status);    }/***************************************************************************** uglBMFTextSizeGet - Get the width and height of a text string** NOMANUAL**/UGL_LOCAL UGL_STATUS uglBMFTextSizeGet    (    UGL_FONT * pFont,     UGL_SIZE * pWidth,    UGL_SIZE * pHeight,    UGL_SIZE length,    const UGL_CHAR *text    )    {    UGL_BMF_FONT *pBMFFont = (UGL_BMF_FONT *)pFont;    int textWidth = 0;    void ** ppPageZero = pBMFFont->pageZero;    UGL_UINT8 *pGlyphData;    int i;    /* Check for null text */    if (text == UGL_NULL || text[0] == 0)        return (UGL_STATUS_ERROR);    /* Set a large text length, if -1 is specified */    if (length <= 0)        length = 0x0fff;    /* Compute the text height */    if (UGL_NULL != pHeight)	{	        if ( ( * ( text + 2 ) == '^' ) && ( ( * text ) & 0x80 ) && ( ( * ( text + 1 ) ) & 0x80 ) ){			*pHeight = 24 + 3;        			}else if ( ( * ( text + 2 ) == '~' ) && ( ( * text ) & 0x80 ) && ( ( * ( text + 1 ) ) & 0x80 ) ){			*pHeight = 12 + 2;        		        }else if ( ( ( * text ) & 0x80 ) && ( ( * ( text + 1 ) ) & 0x80 ) ) {			*pHeight = 16 + 2;		}else{			*pHeight = pBMFFont->pBMFFontDesc->maxAscent +	    		pBMFFont->pBMFFontDesc->maxDescent;		}	}    /* Compute the text width */    if (UGL_NULL != pWidth) 	{	for (i = 0; UGL_NULL != *text && i < length; i++) 	    {	        if ( ( * ( text + 2 ) == '^' ) && ( ( * text ) & 0x80 ) && ( ( * ( text + 1 ) ) & 0x80 ) ){			textWidth += 24;			text      += 3;	        }else if ( ( * ( text + 2 ) == '~' ) && ( ( * text ) & 0x80 ) && ( ( * ( text + 1 ) ) & 0x80 ) ){			textWidth += 12;			text      += 3;	        }else if ( ( ( * text ) & 0x80 ) && ( ( * ( text + 1 ) ) & 0x80 ) ) {	 				textWidth += 16;			text      += 2;              		} else {		    pGlyphData = (UGL_UINT8 *)ppPageZero[(UGL_UINT8)*(text++)];			    if (UGL_NULL != pGlyphData)			{			textWidth += pGlyphData[1];			}		}	    }	*pWidth = textWidth;	}    return (UGL_STATUS_OK);    }#ifdef INCLUDE_UGL_UNICODE/***************************************************************************** uglBMFTextDrawW - draw double-wide text** NOMANUAL**/UGL_LOCAL UGL_STATUS uglBMFTextDrawW    (    UGL_GC * pGc,     UGL_POS x,     UGL_POS y,    UGL_SIZE length,    const UGL_WCHAR * text    )    {    UGL_UGI_DRIVER * pDriver = pGc->pDriver;    UGL_BMF_FONT * pBMFFont = (UGL_BMF_FONT *)pGc->pFont;    UGL_BMF_FONT_DRIVER * pBMFFontDriver = 	(UGL_BMF_FONT_DRIVER *)pBMFFont->header.pFontDriver;    UGL_FONT_DRIVER * pFontDriver = 	(UGL_FONT_DRIVER *)pBMFFont->header.pFontDriver;    UGL_GLYPH_CACHE_ELEMENT *pCacheElement;    UGL_FONT_PAGE ** ppPageTable = pBMFFont->pageTable;    UGL_FONT_PAGE * pPageZero = ppPageTable[0];    UGL_FONT_PAGE * pPage;    void ** ppPageElement;    UGL_SIZE maxAscent = pBMFFont->pBMFFontDesc->maxAscent;    UGL_STATUS status = UGL_STATUS_OK;    UGL_COLOR saveColor;    UGL_POINT point;    int i;    /* Make sure the font and text are valid */    if (pBMFFont == UGL_NULL || text == UGL_NULL || text[0] == 0)        return (UGL_STATUS_ERROR);    /* Set a large text length, if -1 is specified */    if (length <= 0)        length = 0x0fff;    /* Draw the text background */    if (pGc->backgroundColor != UGL_COLOR_TRANSPARENT)	{	UGL_SIZE width, height;	UGL_RECT rect;	UGL_POS tmpY;	(*pFontDriver->textSizeGetW)(pGc->pFont, &width, &height, length, text);	if(pBMFFontDriver->textOrigin == UGL_FONT_TEXT_UPPER_LEFT)	    {	    rect.right = x + width - 1;	    rect.bottom = y + height - 1;	    rect.left = x;	    rect.top = y;	    }	else if(pBMFFontDriver->textOrigin == UGL_FONT_TEXT_BASELINE)	    {	    tmpY = y - maxAscent;	    rect.right = x + width - 1;	    rect.bottom = tmpY + height - 1;	    rect.left = x;	    rect.top = tmpY;	    }	else	    return(UGL_STATUS_ERROR);	saveColor = pGc->foregroundColor;	pGc->foregroundColor = UGL_COLOR_TRANSPARENT;	pGc->changed |= UGL_GC_FOREGROUND_COLOR_CHANGED;	UGL_GC_CHANGED_SET(pGc);	UGL_GC_SET(pDriver, pGc);	(*pDriver->rectangle)(pDriver, &rect);	pGc->foregroundColor = saveColor;	pGc->changed |= UGL_GC_FOREGROUND_COLOR_CHANGED;	UGL_GC_CHANGED_SET(pGc);	UGL_GC_SET(pDriver, pGc);	}    saveColor = pGc->backgroundColor;    pGc->backgroundColor = UGL_COLOR_TRANSPARENT;    pGc->changed |= UGL_GC_BACKGROUND_COLOR_CHANGED;    UGL_GC_CHANGED_SET(pGc);    UGL_GC_SET(pDriver, pGc);    /* Blit each character to the screen */    for (i = 0; UGL_NULL != *text && i < length; i++ ) 	{	pPage = ppPageTable[((UGL_UINT16)*text) >> 8];	/* Find page */	if (UGL_NULL == pPage)	    {	    ppPageElement = (void**) &(*pPageZero)[0];	    }	else	    {	    ppPageElement = (void**) &(*pPage)[*text & 0xFF];	    }	text++;	pCacheElement = (UGL_GLYPH_CACHE_ELEMENT *)*ppPageElement;	/* If encoding doesn't map to a glyph, don't do anything */	if (UGL_NULL == pCacheElement)	    {	    continue;	    }	/* Check to see if glyph is in cache or not */	if (UGL_BMF_GLYPH_IN_CACHE != pCacheElement->cacheFlag)	    {	    pCacheElement = uglBMFGlyphCacheAlloc(pFontDriver, ppPageElement);	    if (UGL_NULL == pCacheElement)		{		status = UGL_STATUS_ERROR;		break;		}	    }	/* Blit glyph to the screen */	if(pBMFFontDriver->textOrigin == UGL_FONT_TEXT_UPPER_LEFT)	    {	    point.x = x;	    point.y = y + maxAscent - (UGL_POS)pCacheElement->ascent;	    (*pDriver->monoBitmapBlt)(pDriver, pCacheElement->bitmapID, 				      &pCacheElement->bitmapRect, 				      UGL_DEFAULT_ID, &point);	    x += pCacheElement->width;	    }	else if(pBMFFontDriver->textOrigin == UGL_FONT_TEXT_BASELINE)	    {	    point.x = x;	    point.y = y - (UGL_POS)pCacheElement->ascent;	    (*pDriver->monoBitmapBlt)(pDriver, pCacheElement->bitmapID, 				      &pCacheElement->bitmapRect, 				      UGL_DEFAULT_ID, &point);	    x += pCacheElement->width;	    }	else	    {	    status = UGL_STATUS_ERROR;	    break;	    }	}    pGc->backgroundColor = saveColor;    pGc->changed |= UGL_GC_BACKGROUND_COLOR_CHANGED;    UGL_GC_CHANGED_SET(pGc);    UGL_GC_SET(pDriver, pGc);    return (status);    }/***************************************************************************** uglBMFTextSizeGetW - get the width of double-byte text** NOMANUAL**/UGL_LOCAL UGL_STATUS uglBMFTextSizeGetW    (    UGL_FONT * pFont,     UGL_SIZE * pWidth,    UGL_SIZE * pHeight,    UGL_SIZE length,    const UGL_WCHAR *text    )    {    UGL_BMF_FONT * pBMFFont = (UGL_BMF_FONT *)pFont;    UGL_FONT_PAGE **ppPageTable = pBMFFont->pageTable;    UGL_FONT_PAGE *pPageZero = ppPageTable[0];    UGL_FONT_PAGE *pPage;    UGL_UINT8 *pGlyphData;    int textWidth = 0;    int i;    /* Check for null text */    if (text == UGL_NULL || text[0] == 0)        return (UGL_STATUS_ERROR);    /* Set a large text length, if -1 is specified */    if (length <= 0)        length = 0x0fff;    /* Compute the text width */    if (UGL_NULL != pWidth) 	{	for (i = 0; UGL_NULL != *text && i < length; i++) 	    {	    pPage = ppPageTable[((UGL_UINT16)*text) >> 8];	    if (UGL_NULL == pPage)		{		pGlyphData = (UGL_UINT8 *)(*pPageZero)[0];		}	    else		{		pGlyphData = (UGL_UINT8 *)(*pPage)[*text & 0xFF];		}	    text++;	    if (UGL_NULL != pGlyphData)		{		textWidth += pGlyphData[1];		}	    }	*pWidth = textWidth;	}    /* Compute the text height */    if (UGL_NULL != pHeight) 	{	*pHeight = pBMFFont->pBMFFontDesc->maxAscent +	    pBMFFont->pBMFFontDesc->maxDescent;	}    return (UGL_STATUS_OK);    }#endif /* INCLUDE_UGL_UNICODE *//********************************************************************************* uglBMFGlyphCacheAlloc** NOMANUAL**/UGL_LOCAL UGL_GLYPH_CACHE_ELEMENT * uglBMFGlyphCacheAlloc    (    UGL_FONT_DRIVER * pFontDriver,    void ** ppPageElement    )    {    UGL_BMF_FONT_DRIVER *pBMFFontDriver = (UGL_BMF_FONT_DRIVER *)pFontDriver;    UGL_UGI_DRIVER * pDriver = pFontDriver->pDriver;    UGL_GLYPH_CACHE_ELEMENT * pCacheElement;    UGL_MDIB mDib;    UGL_MEM_POOL_ID glyphCachePoolId = pBMFFontDriver->glyphCachePoolId;    UGL_UINT8 *pGlyphData = (UGL_UINT8 *)*ppPageElement;    if (pBMFFontDriver->glyphCacheSize >= 0 && 	pBMFFontDriver->numCachedGlyphs >= pBMFFontDriver->glyphCacheSize)	{	uglBMFGlyphCacheFree(pFontDriver, 			     pBMFFontDriver->pLastCacheElement->ppPageElement);	}    /* Allocate new element */    pCacheElement = 	(UGL_GLYPH_CACHE_ELEMENT *)uglMemCalloc(glyphCachePoolId, 1,						sizeof(UGL_GLYPH_CACHE_ELEMENT));    if(pCacheElement == UGL_NULL)	{	int i = 0;	/* Make sure there is enough room in cache for new element */	while(pCacheElement == UGL_NULL) 	    {	    uglBMFGlyphCacheFree(pFontDriver, 				 pBMFFontDriver->pLastCacheElement->ppPageElement);	    pCacheElement = 		(UGL_GLYPH_CACHE_ELEMENT *)uglMemCalloc(glyphCachePoolId, 1,							sizeof(UGL_GLYPH_CACHE_ELEMENT));	    /* something to prevent endless loops */	    if(pCacheElement == UGL_NULL && i++ > 1000)		return(UGL_NULL);	    }	}    pCacheElement->pGlyphData = pGlyphData;    pCacheElement->ppPageElement = ppPageElement;    pCacheElement->width = pGlyphData[1];    pCacheElement->height = pGlyphData[2];    pCacheElement->ascent = pGlyphData[3];    pCacheElement->bitmapRect.left = 0;    pCacheElement->bitmapRect.top = 0;    pCacheElement->bitmapRect.right = pCacheElement->width - 1;    pCacheElement->bitmapRect.bottom = pCacheElement->height - 1;    mDib.width = (UGL_SIZE)pCacheElement->width;    mDib.height = (UGL_SIZE)pCacheElement->height;    mDib.stride = (UGL_SIZE)pCacheElement->width;    mDib.pImage = &pGlyphData[4];    pCacheElement->bitmapID = (*pDriver->monoBitmapCreate) (pDriver, 							   &mDib, 							   UGL_DIB_INIT_DATA, 							   0, 							   glyphCachePoolId);    if (pCacheElement->bitmapID == UGL_NULL) 	{	/* Make sure enough room in cache for the bitmap */	while(pCacheElement->bitmapID == UGL_NULL)	    {	    int i = 0;	    uglBMFGlyphCacheFree(pFontDriver, 				 pBMFFontDriver->pLastCacheElement->ppPageElement);	    pCacheElement->bitmapID = (*pDriver->monoBitmapCreate) (pDriver, 								   &mDib, 								   UGL_DIB_INIT_DATA, 								   0, 								   glyphCachePoolId);	    /* something to prevent endless loops */	    if(pCacheElement->bitmapID == UGL_NULL && i++ > 100)		{		uglMemFree(pCacheElement);		return(UGL_NULL);		}	    }	}    /* Add element to the list */    pCacheElement->pNext = pBMFFontDriver->pFirstCacheElement;    /* If a first element exists, link it to the new first element before       replacing the first element with the new cache element. */    if (UGL_NULL != pBMFFontDriver->pFirstCacheElement)	{	pBMFFontDriver->pFirstCacheElement->pPrev = pCacheElement;	}    pBMFFontDriver->pFirstCacheElement = pCacheElement;    /* update last cache element */    if (UGL_NULL == pBMFFontDriver->pLastCacheElement)	{	pBMFFontDriver->pLastCacheElement = pCacheElement;	}    /* Point the entry in the page to the cacheElement */    *ppPageElement = pCacheElement;    pBMFFontDriver->numCachedGlyphs++;    return (pCacheElement);    }/********************************************************************************* uglBMFGlyphCacheFree** NOMANUAL**/UGL_LOCAL void uglBMFGlyphCacheFree    (    UGL_FONT_DRIVER * pFontDriver,     void ** ppPageElement    )    {    UGL_BMF_FONT_DRIVER * pBMFFontDriver = (UGL_BMF_FONT_DRIVER *)pFontDriver;    UGL_GLYPH_CACHE_ELEMENT *pCacheElement = 	(UGL_GLYPH_CACHE_ELEMENT *)*ppPageElement;    UGL_UGI_DRIVER * pDriver = pFontDriver->pDriver;    /* remove link to predecessor */    if (UGL_NULL != pCacheElement->pPrev)	{	pCacheElement->pPrev->pNext = pCacheElement->pNext;	}    /* no prev indicates element is head of list, make next element head */    else	{	pBMFFontDriver->pFirstCacheElement = pCacheElement->pNext;	}    /* remove link to sucessor */    if (UGL_NULL != pCacheElement->pNext)	{	pCacheElement->pNext->pPrev = pCacheElement->pPrev;	}    /* no next indicates element is tail of list, make prev new tail */    else	{	pBMFFontDriver->pLastCacheElement = pCacheElement->pPrev;	}    if (UGL_NULL != pCacheElement->bitmapID) 	{	(*pDriver->monoBitmapDestroy)(pDriver, pCacheElement->bitmapID);	}    if (UGL_NULL != pCacheElement) 	{	*ppPageElement = pCacheElement->pGlyphData;	pBMFFontDriver->numCachedGlyphs--;	uglMemFree(pCacheElement);	}    }

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