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📄 vcolor.h

📁 源码PonyProg2000-2.07a.tar.gz
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//===============================================================// vcolor.h: vColor class header for drawing - X11R5//// Copyright (C) 1995,1996  Bruce E. Wampler//// This file is part of the V C++ GUI Framework, and is covered// under the terms of the GNU Library General Public License,// Version 2. This library has NO WARRANTY. See the source file// vapp.cxx for more complete information about license terms.//===============================================================#ifndef VCOLOR_H#define VCOLOR_H#include <v/v_defs.h>extern "C"		// wrap in "C"{#include <X11/Intrinsic.h>#include <X11/StringDefs.h>}// For use in Color buttonsconst int M_Black = 32200;const int M_Red = 32201;const int M_DimRed = 32202;const int M_Green = 32203;const int M_DimGreen = 32204;const int M_Blue = 32205;const int M_DimBlue = 32206;const int M_Yellow = 32207;const int M_DimYellow = 32208;const int M_Magenta = 32209;const int M_DimMagenta = 32210;const int M_Cyan = 32211;const int M_DimCyan = 32212;const int M_DarkGray = 32213;const int M_MedGray = 32214;const int M_White = 32215;const int M_ColorFrame = 32216;// Index into arrayconst int vC_Black = 0;const int vC_Red = 1;const int vC_DimRed = 2;const int vC_Green = 3;const int vC_DimGreen = 4;const int vC_Blue = 5;const int vC_DimBlue = 6;const int vC_Yellow = 7;const int vC_DimYellow = 8;const int vC_Magenta = 9;const int vC_DimMagenta = 10;const int vC_Cyan = 11;const int vC_DimCyan = 12;const int vC_DarkGray = 13;const int vC_MedGray = 14;const int vC_White = 15;    class vPen;    class vBrush;    class vColor      {	friend class vPen;	friend class vBrush;      public:		//---------------------------------------- public	vColor(unsigned int rd = 0, unsigned int gr = 0, unsigned int bl = 0);	~vColor();	vColor(const vColor& color);		// copy constructor	vColor& operator =(const vColor& color); // = operator#ifdef DONT_INLINE_COLOR_OPS	int operator ==(const vColor& c2)	  {return (_r == c2._r && _g == c2._g && _b == c2._b);}	int operator !=(const vColor& c2)	  {return (_r != c2._r || _g != c2._g || _b != c2._b);}#endif	int BitsOfColor() VCONST;	void ResetColor(unsigned int rd= 0, unsigned int gr = 0, unsigned int bl = 0);	void ResetColor(VCONST vColor& c);	void Set(unsigned int rd = 0, unsigned int gr = 0, unsigned int bl = 0);	void Set(VCONST vColor& c);	void SetR(unsigned int rd = 0);	void SetG(unsigned int gr = 0);	void SetB(unsigned int bl = 0);	unsigned int r() const { return (unsigned int) _r;}	unsigned int g() const { return (unsigned int) _g;}	unsigned int b() const { return (unsigned int) _b;}	int IsMapped() VCONST { return _mapped != 0; }	void MapColor() VCONST;;	Pixel pixel() VCONST { if (!_mapped) MapColor(); return _pixel; }      protected:	//--------------------------------------- protected	unsigned char _r;	unsigned char _g;	unsigned char _b;      private:		//--------------------------------------- private	VMUTABLE unsigned char _mapped;	VMUTABLE Pixel _pixel;      };#ifndef hpux    inline int operator==(const vColor &x, const vColor &y)	{return (x.r() == y.r() && x.g() == y.g() && x.b() == y.b());}    inline int operator != (const vColor& x, const vColor& y)	{return !(x == y);}#endif    extern Pixel vXAllocColor(unsigned int r, unsigned int g, unsigned int b);    extern vColor vStdColors[16];    extern char* vColorNames[16];#endif

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