📄 vcolor.h
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//===============================================================// vcolor.h: vColor class header for drawing - X11R5//// Copyright (C) 1995,1996 Bruce E. Wampler//// This file is part of the V C++ GUI Framework, and is covered// under the terms of the GNU Library General Public License,// Version 2. This library has NO WARRANTY. See the source file// vapp.cxx for more complete information about license terms.//===============================================================#ifndef VCOLOR_H#define VCOLOR_H#include <v/v_defs.h>extern "C" // wrap in "C"{#include <X11/Intrinsic.h>#include <X11/StringDefs.h>}// For use in Color buttonsconst int M_Black = 32200;const int M_Red = 32201;const int M_DimRed = 32202;const int M_Green = 32203;const int M_DimGreen = 32204;const int M_Blue = 32205;const int M_DimBlue = 32206;const int M_Yellow = 32207;const int M_DimYellow = 32208;const int M_Magenta = 32209;const int M_DimMagenta = 32210;const int M_Cyan = 32211;const int M_DimCyan = 32212;const int M_DarkGray = 32213;const int M_MedGray = 32214;const int M_White = 32215;const int M_ColorFrame = 32216;// Index into arrayconst int vC_Black = 0;const int vC_Red = 1;const int vC_DimRed = 2;const int vC_Green = 3;const int vC_DimGreen = 4;const int vC_Blue = 5;const int vC_DimBlue = 6;const int vC_Yellow = 7;const int vC_DimYellow = 8;const int vC_Magenta = 9;const int vC_DimMagenta = 10;const int vC_Cyan = 11;const int vC_DimCyan = 12;const int vC_DarkGray = 13;const int vC_MedGray = 14;const int vC_White = 15; class vPen; class vBrush; class vColor { friend class vPen; friend class vBrush; public: //---------------------------------------- public vColor(unsigned int rd = 0, unsigned int gr = 0, unsigned int bl = 0); ~vColor(); vColor(const vColor& color); // copy constructor vColor& operator =(const vColor& color); // = operator#ifdef DONT_INLINE_COLOR_OPS int operator ==(const vColor& c2) {return (_r == c2._r && _g == c2._g && _b == c2._b);} int operator !=(const vColor& c2) {return (_r != c2._r || _g != c2._g || _b != c2._b);}#endif int BitsOfColor() VCONST; void ResetColor(unsigned int rd= 0, unsigned int gr = 0, unsigned int bl = 0); void ResetColor(VCONST vColor& c); void Set(unsigned int rd = 0, unsigned int gr = 0, unsigned int bl = 0); void Set(VCONST vColor& c); void SetR(unsigned int rd = 0); void SetG(unsigned int gr = 0); void SetB(unsigned int bl = 0); unsigned int r() const { return (unsigned int) _r;} unsigned int g() const { return (unsigned int) _g;} unsigned int b() const { return (unsigned int) _b;} int IsMapped() VCONST { return _mapped != 0; } void MapColor() VCONST;; Pixel pixel() VCONST { if (!_mapped) MapColor(); return _pixel; } protected: //--------------------------------------- protected unsigned char _r; unsigned char _g; unsigned char _b; private: //--------------------------------------- private VMUTABLE unsigned char _mapped; VMUTABLE Pixel _pixel; };#ifndef hpux inline int operator==(const vColor &x, const vColor &y) {return (x.r() == y.r() && x.g() == y.g() && x.b() == y.b());} inline int operator != (const vColor& x, const vColor& y) {return !(x == y);}#endif extern Pixel vXAllocColor(unsigned int r, unsigned int g, unsigned int b); extern vColor vStdColors[16]; extern char* vColorNames[16];#endif
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