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📄 vdc.h

📁 源码PonyProg2000-2.07a.tar.gz
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//===============================================================// vdc.h: vDC class .h file - X11R5//// Copyright (C) 1995-1998  Bruce E. Wampler//// This file is part of the V C++ GUI Framework, and is covered// under the terms of the GNU Library General Public License,// Version 2. This library has NO WARRANTY. See the source file// vapp.cxx for more complete information about license terms.//===============================================================#ifndef VDC_H#define VDC_H#include <v/v_defs.h>		// Basic defs#include <v/vfont.h>		// for fonts#include <v/vpen.h>		// for our pen#include <v/vbrush.h>		// for our brush    class vIcon;    class vPrinter;    class vMemoryDC;    typedef unsigned char ChrAttr;	// An attribute for a display char    typedef unsigned char Chr;		// A character to display    typedef struct dChar		// A display Char      {	ChrAttr attr;			// The attribute of this char	Chr chr;			// the character      } dChar;const ChrAttr ChNormal = 0;const ChrAttr ChReverse = 0x01;const ChrAttr ChHighlight = 0x02;const ChrAttr ChBlackOnBG = 0x04;	// Black on background colorconst ChrAttr ChWhiteOnBG = 0x08;	// White on background colorconst ChrAttr ChDimColor = 0x80;	// dim color (half intensity)const ChrAttr ChRed = 0x40;		// various colorsconst ChrAttr ChGreen = 0x20;const ChrAttr ChBlue = 0x10;const ChrAttr ChYellow = 0x60;const ChrAttr ChMagenta = 0x50;const ChrAttr ChCyan = 0x30;const ChrAttr ChGray = 0xF0;const ChrAttr ChWhite = 0x70;    class vDC      {      public:		//---------------------------------------- public	vDC(void) { _Mult = 1; _Div = 1; _hasScale = 0;		_tx = 0; _ty = 0; _physHeight = _physWidth = 0;}	virtual ~vDC(void) {}	// Drawing	virtual void Clear(void) = 0;	virtual void ClearRect(int left, int top, int width, int height) = 0;	virtual void CopyFromMemoryDC(vMemoryDC* vmemdc, int destX, int destY,  	  int srcX = 0, int srcY = 0, int srcW = 0, int srcH = 0){}; // V:1.13#ifdef DRAWARC	virtual void DrawArc(int xx1, int yy1, int xx2, int yy2, int xxc, int yyc) = 0;#endif  	virtual void DrawAttrText(int x, int y, VCONST char* text, const ChrAttr attr) = 0;  	virtual void DrawText(int x, int y, VCONST char* text)  = 0;	virtual void DrawEllipse(int x, int y, int width, int height) = 0;	virtual void DrawIcon(int x, int y, VCONST vIcon& icon) {}  	virtual void DrawLine(int x, int y, int xend , int yend) = 0;  	virtual void DrawLines(vLine* lineList, int count) = 0;	virtual void DrawLines(vPoint* points, int n) = 0;	virtual void DrawColorPoints(int x, int y, int nPoints, vColor* pointList) {}	virtual void DrawPoint (int x, int y) = 0;	virtual void DrawPoints (vPoint* pointlist, int count) = 0;	virtual void DrawPolygon (int n, vPoint points[],		int fillStyle = vAlternate) = 0;	virtual void DrawRoundedRectangle(int x, int y,		int width, int height, int radius = 10) = 0;	virtual void DrawRectangle(int x, int y, int width, int height) = 0;	virtual void DrawRectangles(vRect* rectList, int count) = 0;	// Not all DrawingCanvases need Rubber Lines!  	virtual void DrawRubberLine(int x, int y, int xend, int yend) {}	virtual void DrawRubberEllipse(int x, int y, int width, int height) {}	virtual void DrawRubberPoint(int x, int y) {}	virtual void DrawRubberRectangle(int x, int y, int width, int height) {}		// Printer	virtual int BeginPrinting(char* filename = 0, int ask = 1, int isColor = 0) {return 0;}	virtual void EndPrinting() {}	virtual void BeginPage() {}	virtual void EndPage() {}	// Misc	virtual int GetPhysHeight() VCONST { return _physHeight; }	virtual int GetPhysWidth() VCONST { return _physWidth; }	virtual void SetBackground(VCONST vColor& color) = 0;	virtual void SetScale(int mult, int div)	 {_Mult = mult ; _Div = div ; _hasScale = (_Mult != 1 || _Div != 1); }	virtual void GetScale(int& m, int& d) VCONST { m = _Mult; d = _Div; }	void SetTranslate(int x, int y) { _tx = x; _ty = y; }	void SetTransX(int x) {_tx = x;}	void SetTransY(int y) {_ty = y;}	void GetTranslate(int& x, int& y) {x = _tx; y = _ty;}	int GetTransX() VCONST { return _tx; }	int GetTransY() VCONST { return _ty; }	virtual void SetBrush(VCONST vBrush& pen) = 0;	virtual vBrush GetBrush() VCONST { return _brush; } 	virtual void SetFont(VCONST vFont& vf) = 0;	virtual vFont GetFont() VCONST { return _font; }	virtual void SetPen(VCONST vPen& pen) = 0;	virtual vPen GetPen() VCONST { return _pen; }	virtual void SetPrinter(VCONST vPrinter& printer) {}	virtual int TextHeight(int& asc, int& des) VCONST {return 0;}	virtual int TextWidth(VCONST char* str) VCONST {return 0;}      protected:	//--------------------------------------- protected	// V	vPen _pen;			// the drawing pen	VMUTABLE vFont _font;			// the current canvas font	vBrush _brush;			// the painting brush	int _Mult;			// scaling factors	int _Div;	int _hasScale;			// if have scale	int _tx, _ty;			// coordinate translation	int _physHeight;		// maximum height of canvas	int _physWidth;			// max width of canvas	int Scale(int x) { return (_hasScale) ? ((x*_Mult)/_Div) : x; }      private:		//--------------------------------------- private      };#endif

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