📄 vdialog.h
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//===============================================================// vdialog.h - general purpose dialog class - Windows//// Copyright (C) 1995,1996 Bruce E. Wampler//// This file is part of the V C++ GUI Framework, and is covered// under the terms of the GNU Library General Public License,// Version 2. This library has NO WARRANTY. See the source file// vapp.cxx for more complete information about license terms.//===============================================================#ifndef VDIALOG_H#define VDIALOG_H#include <v/vbasewin.h> // We inherit form vBaseWindow#include <v/vcmdprnt.h> // We also inherit from vCmdParent class V_EXPORT vCmd; // Dialogs have Cmds class V_EXPORT vApp; class V_EXPORT vDialog : public vBaseWindow, public vCmdParent { friend int vChkWinDlgMsgs(MSG *msg); public: //---------------------------------------- public // One constructor for windows, one for the app vDialog(VCONST vBaseWindow* creator, int modal = 0, VCONST char* title = ""); vDialog(VCONST vApp* creator, int modal = 0, VCONST char* title = ""); vDialog(const vDialog&); // Copy constructor ~vDialog(); virtual void AddDialogCmds(CommandObject* cList); // Add a list of Cmds virtual void AddDialogCmdObj(CommandObject* Cmd, vCmd* CmdInstance); virtual void CancelDialog(void); // Cancel selected virtual void CloseDialog(void); // Close dialog virtual void SetDialogTitle(VCONST char * title); void GetDialogPosition(int& left, int& top, int& width, int& height) VCONST; void SetDialogPosition(int left, int top); // Dialog action selected virtual void DialogCommand(ItemVal id, ItemVal retval, CmdType ctype); virtual void DialogDisplayed(); int IsDisplayed(void) VCONST { return _IsDisplayed; } // If displayed or not virtual void ShowDialog(VCONST char* msg); // called to invoke dialog // Windows utility int DynamicDlgProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam); // functions from vCmdParent to override virtual void ProcessCmd(ItemVal id, ItemVal rv, CmdType ct); protected: //--------------------------------------- protected void init(int modal, VCONST char* title); int _IsDisplayed; // if popped up or not virtual void showBaseWindow(void) { }; // no-op for dialog HWND winHwnd() VCONST { return _parentHWND; } HWND myHwnd() VCONST { return _myHWND; } // V:1.13 // V:1.13 vDialog* _oldModal; // pointer of previous Modal this static vDialog* _curModal; // this of current modal private: //--------------------------------------- private HWND _parentHWND; HWND _myHWND; // V:1.13 HWND hwndToolTip; // handle to my tip hwnd int _modal; // if modal or modeless vCmd* _DefaultButton; // for easy Warp to default button vCmd* _FirstTextIn; // for SetKeyBoardFocus };#endif
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