📄 ui_input_pool.h
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/****************************************************************************************************
* Copyright (c) 2005 ZORAN Corporation, All Rights Reserved
* THIS IS UNPUBLISHED PROPRIETARY SOURCE CODE OF ZORAN CORPORATION
*
* File: ui_input_pool.h
*
* Description:
* =========
*
****************************************************************************************************/
#include "Config.h" // Global Configuration - do not remove!
#include "include\sysdefs.h" // Global definition - do not remove!
#ifndef _UI_INPUT_POOL_H_
#define _UI_INPUT_POOL_H_
/****************************************************************************************************
* INCLUDE FILES: Only typedef header files are allowed to be included here.
****************************************************************************************************/
// Include C Standard
// Include project specific, only type definition header files are allowed to be included
#include "UI_Manager\UI_Input\ui_input_defs.h"
/****************************************************************************************************
* DEFINITION: Public named constants
****************************************************************************************************/
/****************************************************************************************************
* DEFINITION: Public macros
****************************************************************************************************/
#define KEYPOOL_DEPTH 16
typedef struct KEY_POOL_CODE_TAG
{
UINT16 key_code;
UINT16 uicc_code;
UINT32 key_timer;
}KEY_POOL_CODE,*pKEY_POOL_CODE;
/****************************************************************************************************
* DECLARATION: Public (global) variables
****************************************************************************************************/
/****************************************************************************************************
* DECLARATION: Public functions
****************************************************************************************************/
BOOL UI_INPUT_POOL_Push(UINT16 key_code, UINT16 uicc_code);
BOOL UI_SecretOP(void);
//void KeyPool_Clean(pKEY_POOL pKeyPool, UINT8 point);
BOOL UI_GetSequenceKey(UINT16 wUicc, UINT16* pwUiop);
#endif //_UI_INPUT_POOL_H_
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