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📄 clips_menu.c

📁 ZORAN 962/966 SOURCE CODE,DVD chip
💻 C
📖 第 1 页 / 共 5 页
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	{
		ActionEngine_CurrItemSlow(FgActionEnginePtr, 0);
		bResult = 1;
	}
	return bResult;
}

/***************************************************************************************
*	Function	: 	_IncreaseRepeatChoice
*
*	In		:
*
*	Out		:
*
*	Return	:
*
*	Desc 	:	This function is to Inrease RepeatChoice and out  new valIndex.
*
****************************************************************************************/
static void _IncreaseRepeat(void)
{
	if(ActionEngine_IsRepeatOff(FgActionEnginePtr))
	{
		ActionEngine_SetRepeatSingle(FgActionEnginePtr, TRUE);
		ActionEngine_SetRepeatSingle(BgActionEnginePtr, TRUE);
	}
	else if(ActionEngine_IsRepeatSingle(FgActionEnginePtr))
	{
		ActionEngine_SetRepeatAll(FgActionEnginePtr, TRUE);
		ActionEngine_SetRepeatAll(BgActionEnginePtr, TRUE);
	}
	else
	{
		ActionEngine_SetRepeatOff(FgActionEnginePtr);
		ActionEngine_SetRepeatOff(BgActionEnginePtr);
	}
}

/***************************************************************************************
*	Function	: 	_AreWorkDirectoyDifferent
*
*	In		:
*
*	Out		:
*
*	Return	:
*
*	Desc 	:	This function is to Inrease RepeatChoice and out  new valIndex.
*
****************************************************************************************/
static BOOL _AreWorkDirectoyDifferent(PtrToActionEngineObject pActionEngine1, PtrToActionEngineObject pActionEngine2)
{
	if(!ActionEngine_IsDifferentObjectType(pActionEngine1, pActionEngine2))
	{
#ifdef D_GUI_CLIPS_PROGRAM_VIEW
		//to program list they are always in same dir
		if(ActionEngine_IsProgramListObject(pActionEngine1))
			return FALSE;
		else		
#endif //D_GUI_CLIPS_PROGRAM_VIEW
			return  (ActionEngine_GetWorkDirIndex(pActionEngine1) != ActionEngine_GetWorkDirIndex(pActionEngine2));
	}
	// The result of this function has no meaning for a program list
	//MS_BREAK_POINT();
	return 1;
}
/***************************************************************************************
*	Function	: 	_IsFileTypeFilterDifferent
*
*	In		:
*
*	Out		:
*
*	Return	:
*
*	Desc 	:	This function is to Inrease RepeatChoice and out  new valIndex.
*
****************************************************************************************/
static BOOL _IsFileTypeFilterDifferent(PtrToActionEngineObject pActionEngine1, PtrToActionEngineObject pActionEngine2)
{
	if (	(eObjectDirectoryBrowser == pActionEngine1->mObjectType)
		&& (eObjectDirectoryBrowser == pActionEngine2->mObjectType))
	{
		return (DirBrowser_GetCurrFileTypes((PtrToDirBrowser)pActionEngine1) != DirBrowser_GetCurrFileTypes((PtrToDirBrowser)pActionEngine2));
	}
	// The result of this function has no meaning for a program list
	MS_BREAK_POINT();
	return 0;
}



/***************************************************************************************
*	Function	: 	_GetCurrentPlayMode
*
*	In		: 	NULL
*
*	Out		: 	NULL
*
*	Return	:
*
*	Desc 	:
*
****************************************************************************************/
#ifdef D_GUI_CLIPS_PLAY_MODE
static UINT16 _GetCurrentPlayMode(void)
{
#ifdef D_INTRO_PLAYMODE
	if(ActionEngine_IsPlaybackIntro(FgActionEnginePtr))
		return PLAYMODE_INTRO;
	else 
#endif
        if (ActionEngine_IsPlaybackNormal(FgActionEnginePtr))
		return PLAYMODE_NORMAL;
	else if (ActionEngine_IsPlaybackRandom(FgActionEnginePtr))
		return PLAYMODE_RANDOM;
	else if (ActionEngine_IsPlaybackShuffle(FgActionEnginePtr))
		return PLAYMODE_SHUFFLE;
	else return PLAYMODE_NULL;
}
#endif //D_GUI_CLIPS_PLAY_MODE


#ifdef D_GUI_CLIPS_PLAY_MODE
#ifndef D_CUSTOM__IsAllowedIntroMode
static BOOL _IsAllowedIntroMode(void)
{
	return TRUE;
}
#endif// D_CUSTOM__IsAllowedIntroMode
#endif // D_GUI_CLIPS_PLAY_MODE

static CONST UINT8 * _GetDeviceIcon(UINT16 wDeviceId)
{
	//can't get disc device type before load
	if (DEVICE_DISC == wDeviceId)
		return BMP_DEVICE_DISC;
	
	switch (DeviceManager_GetDeviceType(wDeviceId))
	{
#ifdef SUPPORT_FLASH_CARD
	case DEVICE_TYPE_SD:
		return BMP_DEVICE_SD;
	case DEVICE_TYPE_MMC:
		return BMP_DEVICE_MMC;
	case DEVICE_TYPE_MS:
		return BMP_DEVICE_MS;
	case DEVICE_TYPE_MSPRO:
		return BMP_DEVICE_MSPRO;
	case DEVICE_TYPE_CF:
		return BMP_DEVICE_CF;
	case DEVICE_TYPE_SM:
		return BMP_DEVICE_SM;
	case DEVICE_TYPE_XD:
		return BMP_DEVICE_XD;
	case DEVICE_TYPE_USB:
		return BMP_DEVICE_USB;
#endif//SUPPORT_FLASH_CARD
	case DEVICE_TYPE_DISC:		
		return BMP_DEVICE_DISC;
	default:
		return NULL;
	}		
}

/***************************************************************************************
*	Function	: 	_SetPlayMode
*
*	In		: 	wPlayMode		=	mode set
*
*	Out		: 	NULL
*
*	Return	:
*
*	Desc 	:
*
****************************************************************************************/
#ifdef D_GUI_CLIPS_PLAY_MODE
static void _SetPlayMode(UINT16 wPlayMode)
{
	switch(wPlayMode)
	{
#ifdef D_INTRO_PLAYMODE
		case PLAYMODE_INTRO:
		{
			if(_IsAllowedIntroMode())
			{
				ActionEngine_SetPlayBackIntro(FgActionEnginePtr, TRUE);
				
				//clear other play mode
				ActionEngine_SetPlayBackRandom(FgActionEnginePtr, FALSE);
				ActionEngine_SetPlayBackShuffle(FgActionEnginePtr, FALSE);		
			}
		}
			break;
#endif			
		case PLAYMODE_NORMAL:
		{
			ActionEngine_SetPlayBackNormal(FgActionEnginePtr);
			
			//clear other play mode
			ActionEngine_SetPlayBackIntro(FgActionEnginePtr, FALSE);
			ActionEngine_SetPlayBackRandom(FgActionEnginePtr, FALSE);
			ActionEngine_SetPlayBackShuffle(FgActionEnginePtr, FALSE);		
		}
			break;
		case PLAYMODE_RANDOM:
		{
			ActionEngine_SetPlayBackRandom(FgActionEnginePtr, TRUE);
			
			//clear other play mode
			ActionEngine_SetPlayBackIntro(FgActionEnginePtr, FALSE);
			ActionEngine_SetPlayBackShuffle(FgActionEnginePtr, FALSE);		
		}
			break;
		case PLAYMODE_SHUFFLE:
		{
			ActionEngine_SetPlayBackShuffle(FgActionEnginePtr, TRUE);
			
			//clear other play mode
			ActionEngine_SetPlayBackIntro(FgActionEnginePtr, FALSE);
			ActionEngine_SetPlayBackRandom(FgActionEnginePtr, FALSE);		
		}
			break;
		default:
			break;
	}
}
#endif //D_GUI_CLIPS_PLAY_MODE
/***************************************************************************************
*	Function	:	_PlayModeChoiceAction
*
*	In		:	pthis		=	Pointer to the choice object.
*				eType	=	Getting or Setting the value
*				wValue	=	0 if value to get, or value to be set
*
*	Out 		:	None
*
*	Return	: 	None
*
*	Desc		: 	The Play mode choice action function.
****************************************************************************************/ 
#ifdef D_GUI_CLIPS_PLAY_MODE
#pragma argsused
STATIC void _PlayModeChoiceAction(MSO_OBJECT __NEAR* pThis, enMutatorType eType, UINT16 wValue)
{
	MSO_CHOICE __NEAR* pChoice = (MSO_CHOICE __NEAR*)pThis;	
	if(eMutatorGet == eType)
	{
		UINT16 wCurrentMode = _GetCurrentPlayMode();
		pChoice->moParam.mwCurrValIndex = OCHOICE_GetIndexFromValue(pThis, wCurrentMode);
	}
	else
	{ 
		_SetPlayMode(wValue);
		pChoice->moParam.mwCurrValIndex = OCHOICE_GetIndexFromValue(pThis, wValue);
	}
}
#endif//#ifdef D_GUI_CLIPS_PLAY_MODE

/****************************************************************************************************
* Function	: _IsResumePlay
*
* Input		: None
*
* Output		: None
*
* Return		: TRUE - Restart playback from the last point, FALSE - Restart playback from the beginning.
*
* Description	: Return the condition to decide whether to restart playback from the last point or from the beginning.
*	
****************************************************************************************************/
#ifndef D_CUSTOM_ClipsIsResumePlay
static BOOL _IsResumePlay(void)
{
	return TRUE;
}
#endif //D_CUSTOM_ClipsIsResumePlay

/***************************************************************************************
* 	Operation handlers
****************************************************************************************/

/***************************************************************************************
*	Function	: 	_MenuCoreActionFinishedOperation
*
*	In		: 	pThis	=	Pointer to a Clips Menu object.
*
*				lParam	=	Parameter associated with an MS_OP if any.
*
*	Out		: 	None.
*
*	Return	:	None.
*
*	Desc 	:	This function processes the MS_OP_CORE_ACTION_FINISHED operation
*				of the Clips Menu.
****************************************************************************************/
static void _MenuCoreActionFinishedOperation(MSO_OBJECT __NEAR* pThis, UINT32 lParam)
{
#ifdef JPEG_MP3_ENABLE
	MSO_CLIPS_MENU __NEAR* pClipsMenu = (MSO_CLIPS_MENU __NEAR*)pThis;
	UINT16 wActiveItemFg = ActionEngine_GetActiveItem(FgActionEnginePtr);
	UINT16 wActiveItemBg = ActionEngine_GetActiveItem(BgActionEnginePtr);
#endif // JPEG_MP3_ENABLE

#ifdef D_GUI_CLIPS_ON_SCANB_REACH_BEGINING_RESUME_NORMAL_PLAY
	if (0 == wActiveItemFg && (CoreAPI_GetScanSpeed() < 0))
	{
		_ResetSpeed();
		ActionEngine_GotoEntry(FgActionEnginePtr, 0, eActionPlay);
		MS_SendOp(MS_OP_MSG_PLAYSTATE_PLAY, 0);
		return ;
	}
	
#endif //D_GUI_CLIPS_ON_SCANB_REACH_BEGINING_RESUME_NORMAL_PLAY

	if(ActionEngine_IsRepeatSingle(FgActionEnginePtr))
		_ResetSpeed();

#ifdef JPEG_MP3_ENABLE
	if((PtrToActionEngineObject)lParam == BgActionEnginePtr)
	{
		if(TRUE == _JPEGFinished(pClipsMenu))
		{
			MSO_OBJECT __NEAR * pList = NULL;
			MSO_PAGE __NEAR* pActivePage = NULL;

			// Stop the foreground action engine and swap it with the background action engine.
			ActionEngine_Stop(FgActionEnginePtr);
			ActionEngine_Destruct(FgActionEnginePtr);
			CoreAPI_SetClipWorkingMode(CLIP_WORKING_MODE_NORMAL);

			FgActionEnginePtr 	= BgActionEnginePtr;
			FgPageIndex 		= BgPageIndex;
			BgActionEnginePtr 	= NULL;
			BgPageIndex 		= INVALID_PAGE_INDEX;
			
			_SwitchToBrowser();
			_JPEGFinished(pClipsMenu) = FALSE;
			pActivePage = _GetActivePage();
			
#ifdef D_GUI_CLIPS_PROGRAM_VIEW
			//if FG and source are different type of action engine, 
			//as to display FG list should switch source action engine to program list or dir browser which type is same as FG action engine's
			if(ActionEngine_IsDifferentObjectType(FgActionEnginePtr, _GetSrcActionEnginePtr(pActivePage)))
			{
				if(ActionEngine_IsDirBrowserObject(_GetSrcActionEnginePtr(pActivePage)))
				{
					_GetSrcActionEnginePtr(_GetActivePage()) = *_GetPtrProgramActionEnginePtr(_GetActivePage());
					MsSetProgramView(_GetActivePage());
				}
				else
				{
					_GetSrcActionEnginePtr(_GetActivePage()) = *_GetPtrBrowserActionEnginePtr(_GetActivePage());
					MsClearProgramView(_GetActivePage());
				}
				//refresh toolkit list
				MS_SendOperation(MS_FindDescendant(pActivePage, &oToolKitDescriptor),
								MS_OP_REFRESH, REFRESH_LIST_DISPLAY_FIRST_ITEM);
			}
#endif//	D_GUI_CLIPS_PROGRAM_VIEW

			// Synchronize the source action engine of the active page, refresh the browser list, and set focus to the active item.
			ActionEngine_CopyObject(_GetSrcActionEnginePtr(pActivePage), FgActionEnginePtr);

			// Refresh the list.
			// TODO: Check if active page is the Jpeg page for multipage.
			MS_SendOperation(MS_FindDescendant(pActivePage, &oBrowserVScrollListDescriptor),
								MS_OP_REFRESH, REFRESH_LIST_DISPLAY_FIRST_ITEM);
			
			ActionEngine_GotoEntry(FgActionEnginePtr, wActiveItemBg, eActionPlay);
			if(!ActionEngine_NextItem(FgActionEnginePtr))
				ActionEngine_Stop(FgActionEnginePtr);
			
			pList = MS_FindDescendant(pActivePage, &oBrowserVListDescriptor);
			if(MS_IsFocused(pList))
				MS_SET_BROWSERVLIST_FOCUS_ON_ACTIVE(pList);
		}
		else if(FALSE == ActionEngine_CoreActionFinished(BgActionEnginePtr))
		{
			// MUST destruct Bg when finished.
			// Can't resume MP3
			// Reset the MP3+JPEG simultaneous  mode.
			// MUST stop the foreground playback and restart it after clearing CoreAPI_SetClipWorkingMode(CLIP_WORKING_MODE_SIMULTANEOUS)
			//The ucode will be reloaded, JPEG can't run without MP3 on MP3+JPEG ucode
			_StopPlayback();

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