o_playmode.h

来自「ZORAN 962/966 SOURCE CODE,DVD chip」· C头文件 代码 · 共 44 行

H
44
字号
/* **************************************************************************************
*  Copyright (c) 2004 ZORAN Corporation, All Rights Reserved
*  THIS IS UNPUBLISHED PROPRIETARY SOURCE CODE OF ZORAN CORPORATION
*
*  File: $Workfile: o_playmode.h $
*
* Description:
* ============
* Project definition of the MSO_PLAYMODE
*
****************************************************************************************/
#ifndef __O_PLAYMODE_H__
#define __O_PLAYMODE_H__

#include "GUI\Menu_system\ms_object.h"
#include "GUI\Menu_system\ms_container.h"
#include "GUI\Menu_system\osd_rendering.h"

#include "Components\Playmode\o_playmode_defs.h"

extern CONST MS_DESCRIPTOR_PLAYMODE oPlaymodeDescriptor;

/***************************************************************************************
*	Function	:	OPLAYMODE_OpenAtPos
*
*	In		:	pParent		=	Pointer to the parent container.
*
*				wStartX		=	X position of the component. The default position (specified in the 
*								descriptor) is used in case this parameter is set to DEFAULT_POSITION.
*
*				wStartY		=	Y position of the component.The default position (specified in the 
*								descriptor) is used in case this parameter is set to DEFAULT_POSITION.
*
*	Out		:	None.
*
*	Return	:	Pointer to the Playmode component if opened successfully, otherwise NULL.
*
*	Desc		: 	Creates, and displays a Playmode component at a specified position.
****************************************************************************************/
extern MSO_OBJECT __NEAR* OPLAYMODE_OpenAtPos(MSO_CONTAINER __NEAR* pParent, UINT16 wStartX, UINT16 wStartY);
extern void OPLAYMODE_ClearUIProgramList(void);

#endif // __O_PLAYMODE_H__

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?