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📄 shortcontrollerctl.cpp

📁 VC写的用于电力监控系统中的一个ActiveX控件
💻 CPP
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// ShortControllerCtl.cpp : Implementation of the CShortControllerCtrl ActiveX Control class.

#include "stdafx.h"
#include "ShortController.h"
#include "ShortControllerCtl.h"
#include "ShortControllerPpg.h"


#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif


IMPLEMENT_DYNCREATE(CShortControllerCtrl, COleControl)


/////////////////////////////////////////////////////////////////////////////
// Message map

BEGIN_MESSAGE_MAP(CShortControllerCtrl, COleControl)
	//{{AFX_MSG_MAP(CShortControllerCtrl)
	// NOTE - ClassWizard will add and remove message map entries
	//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG_MAP
	ON_OLEVERB(AFX_IDS_VERB_PROPERTIES, OnProperties)
	ON_MESSAGE(WM_MY_MESSAGE101, OnMyMessage101)
END_MESSAGE_MAP()


/////////////////////////////////////////////////////////////////////////////
// Dispatch map

BEGIN_DISPATCH_MAP(CShortControllerCtrl, COleControl)
	//{{AFX_DISPATCH_MAP(CShortControllerCtrl)
	DISP_PROPERTY_EX(CShortControllerCtrl, "BackColor", GetBackColor, SetBackColor, VT_COLOR)
	DISP_PROPERTY_EX(CShortControllerCtrl, "ForeColor", GetForeColor, SetForeColor, VT_COLOR)
	DISP_PROPERTY_EX(CShortControllerCtrl, "FillColor", GetFillColor, SetFillColor, VT_COLOR)
	DISP_PROPERTY_EX(CShortControllerCtrl, "ImageHollow", GetImageHollow, SetImageHollow, VT_BOOL)
	DISP_PROPERTY_EX(CShortControllerCtrl, "LineSize", GetLineSize, SetLineSize, VT_I2)
	DISP_PROPERTY_EX(CShortControllerCtrl, "OnOff", GetOnOff, SetOnOff, VT_BOOL)
	DISP_PROPERTY_EX(CShortControllerCtrl, "TopColor", GetTopColor, SetTopColor, VT_COLOR)
	DISP_PROPERTY_EX(CShortControllerCtrl, "BottomColor", GetBottomColor, SetBottomColor, VT_COLOR)
	DISP_PROPERTY_EX(CShortControllerCtrl, "RightColor", GetRightColor, SetRightColor, VT_COLOR)
	DISP_STOCKPROP_TEXT()
	//}}AFX_DISPATCH_MAP
END_DISPATCH_MAP()


/////////////////////////////////////////////////////////////////////////////
// Event map

BEGIN_EVENT_MAP(CShortControllerCtrl, COleControl)
	//{{AFX_EVENT_MAP(CShortControllerCtrl)
	EVENT_STOCK_CLICK()
	//}}AFX_EVENT_MAP
END_EVENT_MAP()


/////////////////////////////////////////////////////////////////////////////
// Property pages

// TODO: Add more property pages as needed.  Remember to increase the count!
BEGIN_PROPPAGEIDS(CShortControllerCtrl, 1)
	PROPPAGEID(CShortControllerPropPage::guid)
END_PROPPAGEIDS(CShortControllerCtrl)


/////////////////////////////////////////////////////////////////////////////
// Initialize class factory and guid

IMPLEMENT_OLECREATE_EX(CShortControllerCtrl, "SHORTCONTROLLER.ShortControllerCtrl.1",
	0x66747e7f, 0x669b, 0x4971, 0x8c, 0x4f, 0x90, 0x2d, 0x55, 0x9c, 0xdc, 0x4d)


/////////////////////////////////////////////////////////////////////////////
// Type library ID and version

IMPLEMENT_OLETYPELIB(CShortControllerCtrl, _tlid, _wVerMajor, _wVerMinor)


/////////////////////////////////////////////////////////////////////////////
// Interface IDs

const IID BASED_CODE IID_DShortController =
		{ 0xf2fdd385, 0x7fac, 0x49a4, { 0xaa, 0x63, 0xd0, 0x85, 0xdb, 0xcf, 0x11, 0xce } };
const IID BASED_CODE IID_DShortControllerEvents =
		{ 0x99b4d19e, 0x7ca0, 0x4f3e, { 0xba, 0x7d, 0xc0, 0xbf, 0x38, 0x9d, 0xdc, 0x6 } };


/////////////////////////////////////////////////////////////////////////////
// Control type information

static const DWORD BASED_CODE _dwShortControllerOleMisc =
	OLEMISC_ACTIVATEWHENVISIBLE |
	OLEMISC_SETCLIENTSITEFIRST |
	OLEMISC_INSIDEOUT |
	OLEMISC_CANTLINKINSIDE |
	OLEMISC_RECOMPOSEONRESIZE;

IMPLEMENT_OLECTLTYPE(CShortControllerCtrl, IDS_SHORTCONTROLLER, _dwShortControllerOleMisc)


/////////////////////////////////////////////////////////////////////////////
// CShortControllerCtrl::CShortControllerCtrlFactory::UpdateRegistry -
// Adds or removes system registry entries for CShortControllerCtrl

BOOL CShortControllerCtrl::CShortControllerCtrlFactory::UpdateRegistry(BOOL bRegister)
{
	// TODO: Verify that your control follows apartment-model threading rules.
	// Refer to MFC TechNote 64 for more information.
	// If your control does not conform to the apartment-model rules, then
	// you must modify the code below, changing the 6th parameter from
	// afxRegApartmentThreading to 0.

	if (bRegister)
		return AfxOleRegisterControlClass(
			AfxGetInstanceHandle(),
			m_clsid,
			m_lpszProgID,
			IDS_SHORTCONTROLLER,
			IDB_SHORTCONTROLLER,
			afxRegApartmentThreading,
			_dwShortControllerOleMisc,
			_tlid,
			_wVerMajor,
			_wVerMinor);
	else
		return AfxOleUnregisterClass(m_clsid, m_lpszProgID);
}


/////////////////////////////////////////////////////////////////////////////
// CShortControllerCtrl::CShortControllerCtrl - Constructor

CShortControllerCtrl::CShortControllerCtrl()
{
	InitializeIIDs(&IID_DShortController, &IID_DShortControllerEvents);

	// TODO: Initialize your control's instance data here.
	m_foreColor = RGB(255,0,0);
	m_backColor = RGB(127,127,127);
	m_fillColor = RGB(255,255,255);
	m_bImageHollow =FALSE;
	m_lineSize =1;
	m_bOnOff=TRUE;
	m_topColor = RGB(255,0,0);
	m_bottomColor = RGB(255,0,0);
	m_rightColor = RGB(255,0,0);
}


/////////////////////////////////////////////////////////////////////////////
// CShortControllerCtrl::~CShortControllerCtrl - Destructor

CShortControllerCtrl::~CShortControllerCtrl()
{
	// TODO: Cleanup your control's instance data here.
}


/////////////////////////////////////////////////////////////////////////////
// CShortControllerCtrl::OnDraw - Drawing function

void CShortControllerCtrl::OnDraw(
			CDC* pdc, const CRect& rcBounds, const CRect& rcInvalid)
{
	// TODO: Replace the following code with your own drawing code.
	CRect rc;
	rc = rcBounds;
	CBrush bkBrush,*oldBrush;
	COLORREF colBack,colFore,colFill;

	OleTranslateColor(m_backColor, NULL, &colBack);
	bkBrush.CreateSolidBrush(colBack);
	oldBrush=pdc->SelectObject(&bkBrush);
	pdc->FillRect(&rc,&bkBrush);
	pdc->SelectObject(&oldBrush);
	bkBrush.DeleteObject();

	OleTranslateColor(m_foreColor, NULL, &colFore);
	OleTranslateColor(m_fillColor, NULL, &colFill);
	CBrush bkBrush2,*oldBrush2;
	if(m_bImageHollow)
	{
		bkBrush2.CreateStockObject(NULL_BRUSH);
	}
	else
	{
		bkBrush2.CreateSolidBrush(colFill);
	}
	oldBrush2=pdc->SelectObject(&bkBrush2);

	CPen forePen,*oldPen=NULL;
	forePen.CreatePen(PS_SOLID,m_lineSize,colFore);
	oldPen=pdc->SelectObject(&forePen);
	
	pdc->Rectangle(rc.left,rc.top,rc.right,rc.bottom); 
	
	pdc->SelectObject(oldBrush2);
	bkBrush2.DeleteObject();
	pdc->SelectObject(oldPen); 
	forePen.DeleteObject();
}

LRESULT CShortControllerCtrl::OnMyMessage101(WPARAM wParam, LPARAM lParam)
{
	// TODO: 处理用户自定义消息
	COLORREF colCustom;
	colCustom=(COLORREF)lParam;
	SetForeColor(colCustom);
	SetFillColor(colCustom);

	return 0;
}

/////////////////////////////////////////////////////////////////////////////
// CShortControllerCtrl::DoPropExchange - Persistence support

void CShortControllerCtrl::DoPropExchange(CPropExchange* pPX)
{
	ExchangeVersion(pPX, MAKELONG(_wVerMinor, _wVerMajor));
	COleControl::DoPropExchange(pPX);

	// TODO: Call PX_ functions for each persistent custom property.

	PX_Color(pPX,"BackColor",m_backColor);
	PX_Color(pPX,"ForeColor",m_foreColor);
	PX_Bool(pPX,"ImageHollow",m_bImageHollow);
	PX_Short(pPX,"LineSize",m_lineSize);
	PX_Color(pPX,"FillColor",m_fillColor);
	PX_Bool(pPX,"OnOff",m_bOnOff);
	PX_Color(pPX,"TopColor",m_topColor);
	PX_Color(pPX,"BottomColor",m_bottomColor);
	PX_Color(pPX,"RightColor",m_rightColor);
}


/////////////////////////////////////////////////////////////////////////////
// CShortControllerCtrl::OnResetState - Reset control to default state

void CShortControllerCtrl::OnResetState()
{
	COleControl::OnResetState();  // Resets defaults found in DoPropExchange

	// TODO: Reset any other control state here.
}


/////////////////////////////////////////////////////////////////////////////
// CShortControllerCtrl message handlers

OLE_COLOR CShortControllerCtrl::GetBackColor() 
{
	// TODO: Add your property handler here

	return m_backColor;
}

void CShortControllerCtrl::SetBackColor(OLE_COLOR nNewValue) 
{
	// TODO: Add your property handler here

	m_backColor=nNewValue;
	SetModifiedFlag();
	InvalidateControl();
}

OLE_COLOR CShortControllerCtrl::GetForeColor() 
{
	// TODO: Add your property handler here

	return m_foreColor;
}

void CShortControllerCtrl::SetForeColor(OLE_COLOR nNewValue) 
{
	// TODO: Add your property handler here

	m_foreColor=nNewValue;
	SetModifiedFlag();
	InvalidateControl();
}

OLE_COLOR CShortControllerCtrl::GetFillColor() 
{
	// TODO: Add your property handler here

	return m_fillColor;
}

void CShortControllerCtrl::SetFillColor(OLE_COLOR nNewValue) 
{
	// TODO: Add your property handler here

	m_fillColor=nNewValue;
	SetModifiedFlag();
	InvalidateControl();
}

BOOL CShortControllerCtrl::GetImageHollow() 
{
	// TODO: Add your property handler here

	return m_bImageHollow;
}

void CShortControllerCtrl::SetImageHollow(BOOL bNewValue) 
{
	// TODO: Add your property handler here

	m_bImageHollow=bNewValue;
	SetModifiedFlag();
	InvalidateControl();
}

short CShortControllerCtrl::GetLineSize() 
{
	// TODO: Add your property handler here

	return m_lineSize;
}

void CShortControllerCtrl::SetLineSize(short nNewValue) 
{
	// TODO: Add your property handler here

	m_lineSize=nNewValue;
	SetModifiedFlag();
	InvalidateControl();
}

BOOL CShortControllerCtrl::GetOnOff() 
{
	// TODO: Add your property handler here

	return m_bOnOff;
}

void CShortControllerCtrl::SetOnOff(BOOL bNewValue) 
{
	// TODO: Add your property handler here

	m_bOnOff=bNewValue;
	SetModifiedFlag();
	InvalidateControl();
}

OLE_COLOR CShortControllerCtrl::GetTopColor() 
{
	// TODO: Add your property handler here

	return m_topColor;
}

void CShortControllerCtrl::SetTopColor(OLE_COLOR nNewValue) 
{
	// TODO: Add your property handler here

	m_topColor=nNewValue;
	SetModifiedFlag();
	InvalidateControl();
}

OLE_COLOR CShortControllerCtrl::GetBottomColor() 
{
	// TODO: Add your property handler here

	return m_bottomColor;
}

void CShortControllerCtrl::SetBottomColor(OLE_COLOR nNewValue) 
{
	// TODO: Add your property handler here

	m_bottomColor=nNewValue;
	SetModifiedFlag();
	InvalidateControl();
}

OLE_COLOR CShortControllerCtrl::GetRightColor() 
{
	// TODO: Add your property handler here

	return m_rightColor;
}

void CShortControllerCtrl::SetRightColor(OLE_COLOR nNewValue) 
{
	// TODO: Add your property handler here

	m_rightColor=nNewValue;
	SetModifiedFlag();
	InvalidateControl();
}

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