📄 groundingctl.cpp
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// GroundingCtl.cpp : Implementation of the CGroundingCtrl ActiveX Control class.
#include "stdafx.h"
#include "grounding.h"
#include "GroundingCtl.h"
#include "GroundingPpg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
IMPLEMENT_DYNCREATE(CGroundingCtrl, COleControl)
/////////////////////////////////////////////////////////////////////////////
// Message map
BEGIN_MESSAGE_MAP(CGroundingCtrl, COleControl)
//{{AFX_MSG_MAP(CGroundingCtrl)
// NOTE - ClassWizard will add and remove message map entries
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG_MAP
ON_OLEVERB(AFX_IDS_VERB_PROPERTIES, OnProperties)
ON_MESSAGE(WM_MY_MESSAGE101, OnMyMessage101)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// Dispatch map
BEGIN_DISPATCH_MAP(CGroundingCtrl, COleControl)
//{{AFX_DISPATCH_MAP(CGroundingCtrl)
DISP_PROPERTY_EX(CGroundingCtrl, "BackColor", GetBackColor, SetBackColor, VT_COLOR)
DISP_PROPERTY_EX(CGroundingCtrl, "ForeColor", GetForeColor, SetForeColor, VT_COLOR)
DISP_PROPERTY_EX(CGroundingCtrl, "ImageHollow", GetImageHollow, SetImageHollow, VT_BOOL)
DISP_PROPERTY_EX(CGroundingCtrl, "LineSize", GetLineSize, SetLineSize, VT_I2)
DISP_STOCKPROP_TEXT()
//}}AFX_DISPATCH_MAP
END_DISPATCH_MAP()
/////////////////////////////////////////////////////////////////////////////
// Event map
BEGIN_EVENT_MAP(CGroundingCtrl, COleControl)
//{{AFX_EVENT_MAP(CGroundingCtrl)
// NOTE - ClassWizard will add and remove event map entries
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_EVENT_MAP
END_EVENT_MAP()
/////////////////////////////////////////////////////////////////////////////
// Property pages
// TODO: Add more property pages as needed. Remember to increase the count!
BEGIN_PROPPAGEIDS(CGroundingCtrl, 1)
PROPPAGEID(CGroundingPropPage::guid)
END_PROPPAGEIDS(CGroundingCtrl)
/////////////////////////////////////////////////////////////////////////////
// Initialize class factory and guid
IMPLEMENT_OLECREATE_EX(CGroundingCtrl, "GROUNDING.GroundingCtrl.1",
0x81b02568, 0xd002, 0x4f27, 0x83, 0x7d, 0x41, 0xb7, 0xc2, 0x1, 0x6a, 0x2b)
/////////////////////////////////////////////////////////////////////////////
// Type library ID and version
IMPLEMENT_OLETYPELIB(CGroundingCtrl, _tlid, _wVerMajor, _wVerMinor)
/////////////////////////////////////////////////////////////////////////////
// Interface IDs
const IID BASED_CODE IID_DGrounding =
{ 0x49ef4d76, 0x2acb, 0x4ebc, { 0x83, 0x20, 0xdb, 0xa4, 0x1e, 0xf4, 0xa2, 0x34 } };
const IID BASED_CODE IID_DGroundingEvents =
{ 0x806515c2, 0x29c3, 0x4753, { 0x82, 0x3c, 0xb4, 0xb5, 0xb5, 0xed, 0xb9, 0x91 } };
/////////////////////////////////////////////////////////////////////////////
// Control type information
static const DWORD BASED_CODE _dwGroundingOleMisc =
OLEMISC_ACTIVATEWHENVISIBLE |
OLEMISC_SETCLIENTSITEFIRST |
OLEMISC_INSIDEOUT |
OLEMISC_CANTLINKINSIDE |
OLEMISC_RECOMPOSEONRESIZE;
IMPLEMENT_OLECTLTYPE(CGroundingCtrl, IDS_GROUNDING, _dwGroundingOleMisc)
/////////////////////////////////////////////////////////////////////////////
// CGroundingCtrl::CGroundingCtrlFactory::UpdateRegistry -
// Adds or removes system registry entries for CGroundingCtrl
BOOL CGroundingCtrl::CGroundingCtrlFactory::UpdateRegistry(BOOL bRegister)
{
// TODO: Verify that your control follows apartment-model threading rules.
// Refer to MFC TechNote 64 for more information.
// If your control does not conform to the apartment-model rules, then
// you must modify the code below, changing the 6th parameter from
// afxRegApartmentThreading to 0.
if (bRegister)
return AfxOleRegisterControlClass(
AfxGetInstanceHandle(),
m_clsid,
m_lpszProgID,
IDS_GROUNDING,
IDB_GROUNDING,
afxRegApartmentThreading,
_dwGroundingOleMisc,
_tlid,
_wVerMajor,
_wVerMinor);
else
return AfxOleUnregisterClass(m_clsid, m_lpszProgID);
}
/////////////////////////////////////////////////////////////////////////////
// CGroundingCtrl::CGroundingCtrl - Constructor
CGroundingCtrl::CGroundingCtrl()
{
InitializeIIDs(&IID_DGrounding, &IID_DGroundingEvents);
// TODO: Initialize your control's instance data here.
m_foreColor = RGB(0,0,0);
m_backColor = RGB(255,255,255);
m_bImageHollow =TRUE;
m_lineSize =2;
}
/////////////////////////////////////////////////////////////////////////////
// CGroundingCtrl::~CGroundingCtrl - Destructor
CGroundingCtrl::~CGroundingCtrl()
{
// TODO: Cleanup your control's instance data here.
}
/////////////////////////////////////////////////////////////////////////////
// CGroundingCtrl::OnDraw - Drawing function
void CGroundingCtrl::OnDraw(
CDC* pdc, const CRect& rcBounds, const CRect& rcInvalid)
{
// TODO: Replace the following code with your own drawing code.
CRect rc;
rc = rcBounds;
CBrush bkBrush,*oldBrush;
COLORREF colBack,colFore;
OleTranslateColor(m_backColor, NULL, &colBack);
bkBrush.CreateSolidBrush(colBack);
oldBrush=pdc->SelectObject(&bkBrush);
pdc->FillRect(&rc,&bkBrush);
pdc->SelectObject(&oldBrush);
bkBrush.DeleteObject();
OleTranslateColor(m_foreColor, NULL, &colFore);
CBrush bkBrush2,*oldBrush2;
if(m_bImageHollow)
{
bkBrush2.CreateStockObject(NULL_BRUSH);
}
else
{
bkBrush2.CreateSolidBrush(colFore);
}
oldBrush2=pdc->SelectObject(&bkBrush2);
CPen forePen,*oldPen=NULL;
forePen.CreatePen(PS_SOLID,m_lineSize,colFore);
oldPen=pdc->SelectObject(&forePen);
POINT pt;
double dVal,dVal2;
short iWidth;
short iHeight;
dVal2=0.4;
iHeight=(int)(rc.Height() * dVal2);
pt.x = rc.left + rc.Width()/2;
pt.y = rc.top + iHeight;
pdc->MoveTo(pt);
pt.x = rc.left + rc.Width()/2;
pt.y = rc.top;
pdc->LineTo(pt);
dVal=1.0;
dVal2=0.4;
iWidth=(rc.Width() - (int)(rc.Width() * dVal))/2;
iHeight=(int)(rc.Height() * dVal2);
pt.x = rc.left + iWidth;
pt.y = rc.top + iHeight;
pdc->MoveTo(pt);
pt.x = rc.right - iWidth;
pt.y = rc.top + iHeight;
pdc->LineTo(pt);
dVal=0.7;
dVal2=0.6;
iWidth=(rc.Width() - (int)(rc.Width() * dVal))/2;
iHeight=(int)(rc.Height() * dVal2);
pt.x = rc.left + iWidth;
pt.y = rc.top + iHeight;
pdc->MoveTo(pt);
pt.x = rc.right - iWidth;
pt.y = rc.top + iHeight;
pdc->LineTo(pt);
dVal=0.3;
dVal2=0.8;
iWidth=(rc.Width() - (int)(rc.Width() * dVal))/2;
iHeight=(int)(rc.Height() * dVal2);
pt.x = rc.left + iWidth;
pt.y = rc.top + iHeight;
pdc->MoveTo(pt);
pt.x = rc.right - iWidth;
pt.y = rc.top + iHeight;
pdc->LineTo(pt);
pdc->SelectObject(oldBrush2);
bkBrush2.DeleteObject();
pdc->SelectObject(oldPen);
forePen.DeleteObject();
}
LRESULT CGroundingCtrl::OnMyMessage101(WPARAM wParam, LPARAM lParam)
{
// TODO: 处理用户自定义消息
COLORREF colCustom;
colCustom=(COLORREF)lParam;
SetForeColor(colCustom);
return 0;
}
/////////////////////////////////////////////////////////////////////////////
// CGroundingCtrl::DoPropExchange - Persistence support
void CGroundingCtrl::DoPropExchange(CPropExchange* pPX)
{
ExchangeVersion(pPX, MAKELONG(_wVerMinor, _wVerMajor));
COleControl::DoPropExchange(pPX);
// TODO: Call PX_ functions for each persistent custom property.
PX_Color(pPX,"BackColor",m_backColor);
PX_Color(pPX,"ForeColor",m_foreColor);
PX_Bool(pPX,"ImageHollow",m_bImageHollow);
PX_Short(pPX,"LineSize",m_lineSize);
}
/////////////////////////////////////////////////////////////////////////////
// CGroundingCtrl::OnResetState - Reset control to default state
void CGroundingCtrl::OnResetState()
{
COleControl::OnResetState(); // Resets defaults found in DoPropExchange
// TODO: Reset any other control state here.
}
/////////////////////////////////////////////////////////////////////////////
// CGroundingCtrl message handlers
OLE_COLOR CGroundingCtrl::GetBackColor()
{
// TODO: Add your property handler here
return m_backColor;
}
void CGroundingCtrl::SetBackColor(OLE_COLOR nNewValue)
{
// TODO: Add your property handler here
m_backColor=nNewValue;
SetModifiedFlag();
InvalidateControl();
}
OLE_COLOR CGroundingCtrl::GetForeColor()
{
// TODO: Add your property handler here
return m_foreColor;
}
void CGroundingCtrl::SetForeColor(OLE_COLOR nNewValue)
{
// TODO: Add your property handler here
m_foreColor=nNewValue;
SetModifiedFlag();
InvalidateControl();
}
BOOL CGroundingCtrl::GetImageHollow()
{
// TODO: Add your property handler here
return m_bImageHollow;
}
void CGroundingCtrl::SetImageHollow(BOOL bNewValue)
{
// TODO: Add your property handler here
m_bImageHollow=bNewValue;
SetModifiedFlag();
InvalidateControl();
}
short CGroundingCtrl::GetLineSize()
{
// TODO: Add your property handler here
return m_lineSize;
}
void CGroundingCtrl::SetLineSize(short nNewValue)
{
// TODO: Add your property handler here
m_lineSize=nNewValue;
SetModifiedFlag();
InvalidateControl();
}
BOOL CGroundingCtrl::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Add your specialized code here and/or call the base class
return COleControl::PreCreateWindow(cs);
}
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