prcrev.cpp

来自「Mobile STK for Symbian OS V0.1」· C++ 代码 · 共 103 行

CPP
103
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/***************************************************//*! \class PRCRev    \brief Perry's simple reverberator class.    This class is based on some of the famous    Stanford/CCRMA reverbs (NRev, KipRev), which    were based on the Chowning/Moorer/Schroeder    reverberators using networks of simple allpass    and comb delay filters.  This class implements    two series allpass units and two parallel comb    filters.    by Perry R. Cook and Gary P. Scavone, 1995 - 2005.*//***************************************************/#include "PRCRev.h"#if !defined(SYMBIAN)#include <math.h>#else#include "symbmath.h"#endifPRCRev :: PRCRev(StkFloat T60){  // Delay lengths for 44100 Hz sample rate.  int lengths[4]= {353, 1097, 1777, 2137};  double scaler = Stk::sampleRate() / 44100.0;  // Scale the delay lengths if necessary.  int delay, i;  if ( scaler != 1.0 ) {    for (i=0; i<4; i++)	{      delay = (int) floor(scaler * lengths[i]);      if ( (delay & 1) == 0) delay++;      while ( !this->isPrime(delay) ) delay += 2;      lengths[i] = delay;    }  }  for (i=0; i<2; i++)	{	  allpassDelays_[i].setMaximumDelay( lengths[i] );	  allpassDelays_[i].setDelay( lengths[i] );    combDelays_[i].setMaximumDelay( lengths[i+2] );    combDelays_[i].setDelay( lengths[i+2] );  }  this->setT60( T60 );  allpassCoefficient_ = 0.7;  effectMix_ = 0.5;  this->clear();}PRCRev :: ~PRCRev(){}void PRCRev :: clear(){  allpassDelays_[0].clear();  allpassDelays_[1].clear();  combDelays_[0].clear();  combDelays_[1].clear();  lastOutput_[0] = 0.0;  lastOutput_[1] = 0.0;}void PRCRev :: setT60( StkFloat T60 ){  combCoefficient_[0] = pow(10.0, (-3.0 * combDelays_[0].getDelay() / (T60 * Stk::sampleRate())));  combCoefficient_[1] = pow(10.0, (-3.0 * combDelays_[1].getDelay() / (T60 * Stk::sampleRate())));}StkFloat PRCRev :: computeSample(StkFloat input){  StkFloat temp, temp0, temp1, temp2, temp3;  temp = allpassDelays_[0].lastOut();  temp0 = allpassCoefficient_ * temp;  temp0 += input;  allpassDelays_[0].tick(temp0);  temp0 = -(allpassCoefficient_ * temp0) + temp;      temp = allpassDelays_[1].lastOut();  temp1 = allpassCoefficient_ * temp;  temp1 += temp0;  allpassDelays_[1].tick(temp1);  temp1 = -(allpassCoefficient_ * temp1) + temp;      temp2 = temp1 + (combCoefficient_[0] * combDelays_[0].lastOut());  temp3 = temp1 + (combCoefficient_[1] * combDelays_[1].lastOut());  lastOutput_[0] = effectMix_ * (combDelays_[0].tick(temp2));  lastOutput_[1] = effectMix_ * (combDelays_[1].tick(temp3));  temp = (1.0 - effectMix_) * input;  lastOutput_[0] += temp;  lastOutput_[1] += temp;      return Effect::lastOut();}

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