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📄 flute.cpp

📁 Mobile STK for Symbian OS V0.1
💻 CPP
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/***************************************************//*! \class Flute    \brief STK flute physical model class.    This class implements a simple flute    physical model, as discussed by Karjalainen,    Smith, Waryznyk, etc.  The jet model uses    a polynomial, a la Cook.    This is a digital waveguide model, making its    use possibly subject to patents held by Stanford    University, Yamaha, and others.    Control Change Numbers:        - Jet Delay = 2       - Noise Gain = 4       - Vibrato Frequency = 11       - Vibrato Gain = 1       - Breath Pressure = 128    by Perry R. Cook and Gary P. Scavone, 1995 - 2005.*//***************************************************/#include "Flute.h"#include "SKINI.msg"Flute :: Flute(StkFloat lowestFrequency){  length_ = (unsigned long) (Stk::sampleRate() / lowestFrequency + 1);  boreDelay_.setMaximumDelay( length_ );  boreDelay_.setDelay( 100.0 );  length_ >>= 1;  jetDelay_.setMaximumDelay( length_ );  jetDelay_.setDelay( 49.0 );  vibrato_.setFrequency( 5.925 );  this->clear();  filter_.setPole( 0.7 - ((StkFloat) 0.1 * 22050.0 / Stk::sampleRate() ) );  filter_.setGain( -1.0 );  dcBlock_.setBlockZero();  adsr_.setAllTimes( 0.005, 0.01, 0.8, 0.010);  endReflection_ = 0.5;  jetReflection_ = 0.5;  noiseGain_     = 0.15;    // Breath pressure random component.  vibratoGain_   = 0.05;    // Breath periodic vibrato component.  jetRatio_      = 0.32;	maxPressure_ = 0.0;  lastFrequency_ = 220.0;}Flute :: ~Flute(){}void Flute :: clear(){  jetDelay_.clear();  boreDelay_.clear();  filter_.clear();  dcBlock_.clear();}void Flute :: setFrequency(StkFloat frequency){  lastFrequency_ = frequency;  if ( frequency <= 0.0 ) {#if !defined(SYMBIAN)    errorString_ << "Flute::setFrequency: parameter is less than or equal to zero!";    handleError( StkError::WARNING );#endif    lastFrequency_ = 220.0;  }  // We're overblowing here.  lastFrequency_ *= 0.66666;  // delay = length - approximate filter delay.  StkFloat delay = Stk::sampleRate() / lastFrequency_ - (StkFloat) 2.0;  if ( delay <= 0.0 ) delay = 0.3;  else if ( delay > length_ ) delay = length_;  boreDelay_.setDelay(delay);  jetDelay_.setDelay(delay * jetRatio_);}void Flute :: startBlowing(StkFloat amplitude, StkFloat rate){  adsr_.setAttackRate( rate );  maxPressure_ = amplitude / (StkFloat) 0.8;  adsr_.keyOn();}void Flute :: stopBlowing(StkFloat rate){  adsr_.setReleaseRate( rate );  adsr_.keyOff();}void Flute :: noteOn(StkFloat frequency, StkFloat amplitude){  this->setFrequency( frequency );  this->startBlowing( 1.1 + (amplitude * 0.20), amplitude * 0.02 );  outputGain_ = amplitude + 0.001;#if defined(_STK_DEBUG_)  errorString_ << "Flute::NoteOn: frequency = " << frequency << ", amplitude = " << amplitude << ".";  handleError( StkError::DEBUG_WARNING );#endif}void Flute :: noteOff(StkFloat amplitude){  this->stopBlowing( amplitude * 0.02 );#if defined(_STK_DEBUG_)  errorString_ << "Flute::NoteOff: amplitude = " << amplitude << ".";  handleError( StkError::DEBUG_WARNING );#endif}void Flute :: setJetReflection(StkFloat coefficient){  jetReflection_ = coefficient;}void Flute :: setEndReflection(StkFloat coefficient){           endReflection_ = coefficient;}               void Flute :: setJetDelay(StkFloat aRatio){  // Delay = length - approximate filter delay.  StkFloat temp = Stk::sampleRate() / lastFrequency_ - (StkFloat) 2.0;  jetRatio_ = aRatio;  jetDelay_.setDelay(temp * aRatio); // Scaled by ratio.}StkFloat Flute :: computeSample(){  StkFloat pressureDiff;  StkFloat breathPressure;  // Calculate the breath pressure (envelope + noise + vibrato)  breathPressure = maxPressure_ * adsr_.tick();  breathPressure += breathPressure * ( noiseGain_ * noise_.tick() + vibratoGain_ * vibrato_.tick() );  //breathPressure += breathPressure * vibratoGain_ * vibrato_.tick();  StkFloat temp = filter_.tick( boreDelay_.lastOut() );  temp = dcBlock_.tick( temp ); // Block DC on reflection.  pressureDiff = breathPressure - (jetReflection_ * temp);  pressureDiff = jetDelay_.tick( pressureDiff );  pressureDiff = jetTable_.tick( pressureDiff ) + (endReflection_ * temp);  lastOutput_ = (StkFloat) 0.3 * boreDelay_.tick( pressureDiff );  lastOutput_ *= outputGain_;  return lastOutput_;}void Flute :: controlChange(int number, StkFloat value){  StkFloat norm = value * ONE_OVER_128;  if ( norm < 0 ) {    norm = 0.0;#if !defined(SYMBIAN)    errorString_ << "Flute::controlChange: control value less than zero ... setting to zero!";    handleError( StkError::WARNING );#endif  }  else if ( norm > 1.0 ) {    norm = 1.0;#if !defined(SYMBIAN)    errorString_ << "Flute::controlChange: control value greater than 128.0 ... setting to 128.0!";    handleError( StkError::WARNING );#endif  }  if (number == __SK_JetDelay_) // 2    this->setJetDelay( (StkFloat) (0.08 + (0.48 * norm)) );  else if (number == __SK_NoiseLevel_) // 4    noiseGain_ = ( norm * 0.4);  else if (number == __SK_ModFrequency_) // 11    vibrato_.setFrequency( norm * 12.0);  else if (number == __SK_ModWheel_) // 1    vibratoGain_ = ( norm * 0.4 );  else if (number == __SK_AfterTouch_Cont_) // 128    adsr_.setTarget( norm );  else {#if !defined(SYMBIAN)    errorString_ << "Flute::controlChange: undefined control number (" << number << ")!";    handleError( StkError::WARNING );#endif  }#if defined(_STK_DEBUG_)#if !defined(SYMBIAN)    errorString_ << "Flute::controlChange: number = " << number << ", value = " << value << ".";    handleError( StkError::DEBUG_WARNING );#endif#endif}

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