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📄 voicer.cpp

📁 Mobile STK for Symbian OS V0.1
💻 CPP
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/***************************************************//*! \class Voicer    \brief STK voice manager class.    This class can be used to manage a group of    STK instrument classes.  Individual voices can    be controlled via unique note tags.    Instrument groups can be controlled by channel    number.    A previously constructed STK instrument class    is linked with a voice manager using the    addInstrument() function.  An optional channel    number argument can be specified to the    addInstrument() function as well (default    channel = 0).  The voice manager does not    delete any instrument instances ... it is the    responsibility of the user to allocate and    deallocate all instruments.    The tick() function returns the mix of all    sounding voices.  Each noteOn returns a unique    tag (credits to the NeXT MusicKit), so you can    send control changes to specific voices within    an ensemble.  Alternately, control changes can    be sent to all voices on a given channel.    by Perry R. Cook and Gary P. Scavone, 1995 - 2005.*//***************************************************/#include "Voicer.h"#if !defined(SYMBIAN)#if !defined(SYMBIAN)#include <stdlib.h>#include <math.h>#else#include "symbmath.h"#endifVoicer :: Voicer( StkFloat decayTime ){  tags_ = 23456;  muteTime_ = (int) ( decayTime * Stk::sampleRate() );}Voicer :: ~Voicer(){}void Voicer :: addInstrument( Instrmnt *instrument, int channel ){  Voicer::Voice voice;  voice.instrument = instrument;  voice.channel = channel;  voice.noteNumber = -1;  voices_.push_back( voice );}void Voicer :: removeInstrument( Instrmnt *instrument ){  bool found = false;  std::vector< Voicer::Voice >::iterator i;  for ( i=voices_.begin(); i!=voices_.end(); ++i ) {    if ( (*i).instrument != instrument ) continue;    voices_.erase( i );    found = true;    break;  }  if ( !found ) {#if !defined(SYMBIAN)    errorString_ << "Voicer::removeInstrument: instrument pointer not found in current voices!";    handleError( StkError::WARNING );#endif  }}long Voicer :: noteOn(StkFloat noteNumber, StkFloat amplitude, int channel ){  unsigned int i;  StkFloat frequency = (StkFloat) 220.0 * pow( 2.0, (noteNumber - 57.0) / 12.0 );  for ( i=0; i<voices_.size(); i++ ) {    if (voices_[i].noteNumber < 0 && voices_[i].channel == channel) {	    voices_[i].tag = tags_++;      voices_[i].channel = channel;      voices_[i].noteNumber = noteNumber;      voices_[i].frequency = frequency;	    voices_[i].instrument->noteOn( frequency, amplitude * ONE_OVER_128 );      voices_[i].sounding = 1;      return voices_[i].tag;    }  }  // All voices are sounding, so interrupt the oldest voice.  int voice = -1;  for ( i=0; i<voices_.size(); i++ ) {    if ( voices_[i].channel == channel ) {      if ( voice == -1 ) voice = i;      else if ( voices_[i].tag < voices_[voice].tag ) voice = (int) i;    }  }  if ( voice >= 0 ) {    voices_[voice].tag = tags_++;    voices_[voice].channel = channel;    voices_[voice].noteNumber = noteNumber;    voices_[voice].frequency = frequency;    voices_[voice].instrument->noteOn( frequency, amplitude * ONE_OVER_128 );    voices_[voice].sounding = 1;    return voices_[voice].tag;  }  return -1;}void Voicer :: noteOff( StkFloat noteNumber, StkFloat amplitude, int channel ){  for ( unsigned int i=0; i<voices_.size(); i++ ) {    if ( voices_[i].noteNumber == noteNumber && voices_[i].channel == channel ) {      voices_[i].instrument->noteOff( amplitude * ONE_OVER_128 );      voices_[i].sounding = -muteTime_;    }  }}void Voicer :: noteOff( long tag, StkFloat amplitude ){  for ( unsigned int i=0; i<voices_.size(); i++ ) {    if ( voices_[i].tag == tag ) {      voices_[i].instrument->noteOff( amplitude * ONE_OVER_128 );      voices_[i].sounding = -muteTime_;      break;    }  }}void Voicer :: setFrequency( StkFloat noteNumber, int channel ){  StkFloat frequency = (StkFloat) 220.0 * pow( 2.0, (noteNumber - 57.0) / 12.0 );  for ( unsigned int i=0; i<voices_.size(); i++ ) {    if ( voices_[i].channel == channel ) {      voices_[i].noteNumber = noteNumber;      voices_[i].frequency = frequency;      voices_[i].instrument->setFrequency( frequency );    }  }}void Voicer :: setFrequency( long tag, StkFloat noteNumber ){  StkFloat frequency = (StkFloat) 220.0 * pow( 2.0, (noteNumber - 57.0) / 12.0 );  for ( unsigned int i=0; i<voices_.size(); i++ ) {    if ( voices_[i].tag == tag ) {      voices_[i].noteNumber = noteNumber;      voices_[i].frequency = frequency;      voices_[i].instrument->setFrequency( frequency );      break;    }  }}void Voicer :: pitchBend( StkFloat value, int channel ){  StkFloat pitchScaler;  if ( value < 64.0 )    pitchScaler = pow(0.5, (64.0-value)/64.0);  else    pitchScaler = pow(2.0, (value-64.0)/64.0);  for ( unsigned int i=0; i<voices_.size(); i++ ) {    if ( voices_[i].channel == channel )      voices_[i].instrument->setFrequency( (StkFloat) (voices_[i].frequency * pitchScaler) );  }}void Voicer :: pitchBend( long tag, StkFloat value ){  StkFloat pitchScaler;  if ( value < 64.0 )    pitchScaler = pow(0.5, (64.0-value)/64.0);  else    pitchScaler = pow(2.0, (value-64.0)/64.0);  for ( unsigned int i=0; i<voices_.size(); i++ ) {    if ( voices_[i].tag == tag ) {      voices_[i].instrument->setFrequency( (StkFloat) (voices_[i].frequency * pitchScaler) );      break;    }  }}void Voicer :: controlChange( int number, StkFloat value, int channel ){  for ( unsigned int i=0; i<voices_.size(); i++ ) {    if ( voices_[i].channel == channel )      voices_[i].instrument->controlChange( number, value );  }}void Voicer :: controlChange( long tag, int number, StkFloat value ){  for ( unsigned int i=0; i<voices_.size(); i++ ) {    if ( voices_[i].tag == tag ) {      voices_[i].instrument->controlChange( number, value );      break;    }  }}void Voicer :: silence( void ){  for ( unsigned int i=0; i<voices_.size(); i++ ) {    if ( voices_[i].sounding > 0 )      voices_[i].instrument->noteOff( 0.5 );  }}StkFloat Voicer :: tick(){  lastOutput_ = lastOutputLeft_ = lastOutputRight_ = 0.0;  for ( unsigned int i=0; i<voices_.size(); i++ ) {    if ( voices_[i].sounding != 0 ) {      lastOutput_ += voices_[i].instrument->tick();      lastOutputLeft_ += voices_[i].instrument->lastOutLeft();      lastOutputRight_ += voices_[i].instrument->lastOutRight();    }    if ( voices_[i].sounding < 0 ) {      voices_[i].sounding++;      if ( voices_[i].sounding == 0 )        voices_[i].noteNumber = -1;    }  }  return lastOutput_ / voices_.size();}StkFloat *Voicer :: tick(StkFloat *vector, unsigned int vectorSize){  for (unsigned int i=0; i<vectorSize; i++)    vector[i] = tick();  return vector;}StkFrames& Voicer :: tick( StkFrames& frames, unsigned int channel ){  if ( channel == 0 || frames.channels() < channel ) {#if !defined(SYMBIAN)    errorString_ << "Voicer::tick(): channel argument (" << channel << ") is zero or > channels in StkFrames argument!";    handleError( StkError::FUNCTION_ARGUMENT );#endif  }  if ( frames.channels() == 1 ) {    for ( unsigned int i=0; i<frames.frames(); i++ )      frames[i] = tick();  }  else if ( frames.interleaved() ) {    unsigned int hop = frames.channels();    unsigned int index = channel - 1;    for ( unsigned int i=0; i<frames.frames(); i++ ) {      frames[index] = tick();      index += hop;    }  }  else {    unsigned int iStart = (channel - 1) * frames.frames();    for ( unsigned int i=0; i<frames.frames(); i++ )      frames[iStart + i] = tick();  }  return frames;}StkFloat Voicer :: lastOut() const{  return lastOutput_;}StkFloat Voicer :: lastOutLeft() const{  return lastOutputLeft_;}StkFloat Voicer :: lastOutRight() const{  return lastOutputRight_;}#endif // SYMBIAN

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