📄 modal.h
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/***************************************************//*! \class Modal \brief STK resonance model instrument. This class contains an excitation wavetable, an envelope, an oscillator, and N resonances (non-sweeping BiQuad filters), where N is set during instantiation. by Perry R. Cook and Gary P. Scavone, 1995 - 2005.*//***************************************************/#ifndef STK_MODAL_H#define STK_MODAL_H#include "Instrmnt.h"#include "Envelope.h"#include "WaveLoop.h"#include "SineWave.h"#include "BiQuad.h"#include "OnePole.h"class Modal : public Instrmnt{public: //! Class constructor, taking the desired number of modes to create. /*! An StkError will be thrown if the rawwave path is incorrectly set. */ Modal( unsigned int modes = 4 ); //! Class destructor. virtual ~Modal(); //! Reset and clear all internal state. void clear(); //! Set instrument parameters for a particular frequency. virtual void setFrequency(StkFloat frequency); //! Set the ratio and radius for a specified mode filter. void setRatioAndRadius(unsigned int modeIndex, StkFloat ratio, StkFloat radius); //! Set the master gain. void setMasterGain(StkFloat aGain); //! Set the direct gain. void setDirectGain(StkFloat aGain); //! Set the gain for a specified mode filter. void setModeGain(unsigned int modeIndex, StkFloat gain); //! Initiate a strike with the given amplitude (0.0 - 1.0). virtual void strike(StkFloat amplitude); //! Damp modes with a given decay factor (0.0 - 1.0). void damp(StkFloat amplitude); //! Start a note with the given frequency and amplitude. void noteOn(StkFloat frequency, StkFloat amplitude); //! Stop a note with the given amplitude (speed of decay). void noteOff(StkFloat amplitude); //! Perform the control change specified by \e number and \e value (0.0 - 128.0). virtual void controlChange(int number, StkFloat value) = 0;protected: StkFloat computeSample( void ); Envelope envelope_; #if !defined(SYMBIAN) FileWvIn *wave_;#endif BiQuad **filters_; OnePole onepole_; SineWave vibrato_; unsigned int nModes_;#if !defined(SYMBIAN) std::vector<StkFloat> ratios_; std::vector<StkFloat> radii_;#else StkFloat *ratios_; StkFloat *radii_;#endif StkFloat vibratoGain_; StkFloat masterGain_; StkFloat directGain_; StkFloat stickHardness_; StkFloat strikePosition_; StkFloat baseFrequency_;};#endif
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