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📄 brass.h

📁 Mobile STK for Symbian OS V0.1
💻 H
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/***************************************************//*! \class Brass    \brief STK simple brass instrument class.    This class implements a simple brass instrument    waveguide model, a la Cook (TBone, HosePlayer).    This is a digital waveguide model, making its    use possibly subject to patents held by    Stanford University, Yamaha, and others.    Control Change Numbers:        - Lip Tension = 2       - Slide Length = 4       - Vibrato Frequency = 11       - Vibrato Gain = 1       - Volume = 128    by Perry R. Cook and Gary P. Scavone, 1995 - 2005.*//***************************************************/#ifndef STK_BRASS_H#define STK_BRASS_H#include "Instrmnt.h"#include "DelayA.h"#include "BiQuad.h"#include "PoleZero.h"#include "ADSR.h"#include "SineWave.h"class Brass: public Instrmnt{ public:  //! Class constructor, taking the lowest desired playing frequency.  /*!    An StkError will be thrown if the rawwave path is incorrectly set.  */  Brass(StkFloat lowestFrequency);  //! Class destructor.  ~Brass();  //! Reset and clear all internal state.  void clear();  //! Set instrument parameters for a particular frequency.  void setFrequency(StkFloat frequency);  //! Set the lips frequency.  void setLip(StkFloat frequency);  //! Apply breath pressure to instrument with given amplitude and rate of increase.  void startBlowing(StkFloat amplitude, StkFloat rate);  //! Decrease breath pressure with given rate of decrease.  void stopBlowing(StkFloat rate);  //! Start a note with the given frequency and amplitude.  void noteOn(StkFloat frequency, StkFloat amplitude);  //! Stop a note with the given amplitude (speed of decay).  void noteOff(StkFloat amplitude);  //! Perform the control change specified by \e number and \e value (0.0 - 128.0).  void controlChange(int number, StkFloat value); protected:  StkFloat computeSample( void );  DelayA   delayLine_;  BiQuad   lipFilter_;  PoleZero dcBlock_;  ADSR     adsr_;  SineWave vibrato_;  unsigned long length_;  StkFloat lipTarget_;  StkFloat slideTarget_;  StkFloat vibratoGain_;  StkFloat maxPressure_;};#endif

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