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📄 null.c

📁 一款运行在linux上的象棋游戏。用GTK/GNOME环境下用GLADE开发。
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/* GNU Chess 5.0 - null.c - null move code   Copyright (c) 1999-2002 Free Software Foundation, Inc.   GNU Chess is based on the two research programs    Cobalt by Chua Kong-Sian and Gazebo by Stuart Cracraft.   GNU Chess is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; either version 2, or (at your option)   any later version.   GNU Chess is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with GNU Chess; see the file COPYING.  If not, write to   the Free Software Foundation, Inc., 59 Temple Place - Suite 330,   Boston, MA 02111-1307, USA.   Contact Info:      bug-gnu-chess@gnu.org     cracraft@ai.mit.edu, cracraft@stanfordalumni.org, cracraft@earthlink.net*//* * */#include <stdio.h>#include "common.h"void MakeNullMove (int side)/***************************************************************************** * *  Makes a null move on the board and update the various game information. * *****************************************************************************/{   GameRec *g;   GameCnt++;   g = &Game[GameCnt];   g->epsq = board.ep;   g->bflag = board.flag;   g->hashkey = HashKey;   if (board.ep > -1)      HashKey ^= ephash[board.ep];   HashKey ^= Sidehash;    board.ep = -1;   board.side = 1^side;   /* Update game record */   g->move = NULLMOVE;   return;}void UnmakeNullMove (int side)/**************************************************************************** * *  Undoing a null move. * ****************************************************************************/{   GameRec *g;   side = 1^side;   board.side = side;   g = &Game[GameCnt];   board.ep = g->epsq;   board.flag = g->bflag;   HashKey = g->hashkey;   GameCnt--;   return;}

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