classplayer-members.html

来自「仿真人工智能是指用人工的方法和技术」· HTML 代码 · 共 73 行

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"><title>Member List</title><link href="doxygen.css" rel="stylesheet" type="text/css"></head><body bgcolor="#ffffff"><!-- Generated by Doxygen 1.2.12 --><center><a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; </center><hr><h1>Player Member List</h1>This is the complete list of members for <a class="el" href="classPlayer.html">Player</a>, including all inherited members.<table>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b8">accelerateBallToVelocity</a>(VecPosition vel)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#n0">ACT</a></td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b0">alignNeckWithBody</a>()</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#a10">amIAgentToSaySomething</a>()</td><td><a class="el" href="classPlayer.html">Player</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#c3">attackerMainLoop</a>()</td><td><a class="el" href="classPlayer.html">Player</a></td><td><code> [private]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#o1">bContLoop</a></td><td><a class="el" href="classPlayer.html">Player</a></td><td><code> [private]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b9">catchBall</a>()</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b26">clearBall</a>(ClearBallT type, SideT s=SIDE_ILLEGAL, AngDeg *angMax=NULL)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b10">communicate</a>(char *str)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b5">dashToPoint</a>(VecPosition pos)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#c1">defenderMainLoop</a>()</td><td><a class="el" href="classPlayer.html">Player</a></td><td><code> [private]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b28">defendGoalLine</a>(double dDist)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#a3">deMeer5</a>()</td><td><a class="el" href="classPlayer.html">Player</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#a4">deMeer5_goalie</a>()</td><td><a class="el" href="classPlayer.html">Player</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b22">directPass</a>(ObjectT o, PassT passType)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b21">dribble</a>(AngDeg ang, DribbleT d)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#a7">executeStringCommand</a>(char *str)</td><td><a class="el" href="classPlayer.html">Player</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#o0">formations</a></td><td><a class="el" href="classPlayer.html">Player</a></td><td><code> [private]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b6">freezeBall</a>()</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b31">getEndSpeedForPass</a>(ObjectT o, VecPosition posPass)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b29">getInterceptionPointBall</a>(int *iCyclesBall, bool isGoalie)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b32">getMarkingPosition</a>(ObjectT o, double dDist, MarkT mark)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b30">getShootPositionOnLine</a>(VecPosition p1, VecPosition p2, AngDeg *angLargest=NULL)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#a1">getStrategicPosition</a>(int iPlayer=-1)</td><td><a class="el" href="classPlayer.html">Player</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#c0">goalieMainLoop</a>()</td><td><a class="el" href="classPlayer.html">Player</a></td><td><code> [private]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#a5">handleStdin</a>()</td><td><a class="el" href="classPlayer.html">Player</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b20">intercept</a>(bool bIsGoalie)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b15">interceptClose</a>()</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b16">interceptCloseGoalie</a>()</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b7">kickBallCloseToBody</a>(AngDeg ang)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b17">kickTo</a>(VecPosition posTarget, double dEndSpeed)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b23">leadingPass</a>(ObjectT o, double dDist)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#o2">m_lastSay</a></td><td><a class="el" href="classPlayer.html">Player</a></td><td><code> [private]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#a2">mainLoop</a>()</td><td><a class="el" href="classPlayer.html">Player</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b27">markOpponent</a>(ObjectT o, double dDist, MarkT mark)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#c2">midfielderMainLoop</a>()</td><td><a class="el" href="classPlayer.html">Player</a></td><td><code> [private]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b14">moveToPos</a>(VecPosition posTo, AngDeg angWhenToTurn, double dDistDashBack=0.0, bool bMoveBack=false)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b19">moveToPosAlongLine</a>(VecPosition pos, AngDeg ang, double dDistThr, int iSign, AngDeg angThr, AngDeg angCorr)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b25">outplayOpponent</a>(ObjectT o, VecPosition pos, VecPosition *posTo)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#a0">Player</a>(ActHandler *a, WorldModel *wm, ServerSettings *ss, PlayerSettings *cs, Formations *fs, char *strTeamName, double dVersion, int iReconnect=-1)</td><td><a class="el" href="classPlayer.html">Player</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#n3">PS</a></td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#a11">sayWorldStatus</a>()</td><td><a class="el" href="classPlayer.html">Player</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b4">searchBall</a>()</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#a9">shallISaySomething</a>()</td><td><a class="el" href="classPlayer.html">Player</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#a6">showStringCommands</a>(ostream &amp;out)</td><td><a class="el" href="classPlayer.html">Player</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#n2">SS</a></td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b11">teleportToPos</a>(VecPosition pos)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classPlayer.html#a8">test_only_update</a>()</td><td><a class="el" href="classPlayer.html">Player</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b24">throughPass</a>(ObjectT o, VecPosition posEnd, AngDeg *angMax=NULL)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b2">turnBackToPoint</a>(VecPosition pos, int iPos=1)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b12">turnBodyToObject</a>(ObjectT o)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b1">turnBodyToPoint</a>(VecPosition pos, int iPos=1)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b13">turnNeckToObject</a>(ObjectT o, SoccerCommand com)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b3">turnNeckToPoint</a>(VecPosition pos, SoccerCommand com)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#b18">turnWithBallTo</a>(AngDeg ang, AngDeg angKickThr, double dFreezeThr)</td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classBasicPlayer.html#n1">WM</a></td><td><a class="el" href="classBasicPlayer.html">BasicPlayer</a></td><td><code> [protected]</code></td></tr></table><hr><address><small>Generated on Thu Mar 7 00:37:55 2002 for UvA Trilearn 2001 by<a href="http://www.doxygen.org/index.html"><img src="doxygen.gif" alt="doxygen" align="middle" border=0 width=110 height=53></a>1.2.12 written by <a href="mailto:dimitri@stack.nl">Dimitri van Heesch</a>, &copy;&nbsp;1997-2001</small></address></body></html>

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