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来自「仿真人工智能是指用人工的方法和技术」· HTML 代码 · 共 249 行 · 第 1/4 页

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  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a128">isBallKickable</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a85">isBeforeKickOff</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a112">isCollisionAfterDash</a>(SoccerCommand soc)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a135">isConfidenceGood</a>(ObjectT)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a136">isConfidenceVeryGood</a>(ObjectT)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a76">isCornerKickThem</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a75">isCornerKickUs</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a87">isDeadBallThem</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a86">isDeadBallUs</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a74">isFreeKickThem</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a73">isFreeKickUs</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a84">isGoalKickThem</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a83">isGoalKickUs</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a133">isInOwnPenaltyArea</a>(VecPosition pos)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a134">isInTheirPenaltyArea</a>(VecPosition pos)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a80">isKickInThem</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a79">isKickInUs</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a82">isKickOffThem</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a81">isKickOffUs</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a62">isKnownPlayer</a>(ObjectT o)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a7">isLastMessageSee</a>() const</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a78">isOffsideThem</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a77">isOffsideUs</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a137">isOnside</a>(ObjectT)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a138">isOpponentAtAngle</a>(AngDeg ang, double dDist)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a72">isQueuedActionPerformed</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a6">isTimeStopped</a>()</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a127">isVisible</a>(ObjectT o)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a33">iterateObjectDone</a>(int &amp;iIndex)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a32">iterateObjectNext</a>(int &amp;iIndex, ObjectSetT g, double dConf=-1.0)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a31">iterateObjectStart</a>(int &amp;iIndex, ObjectSetT g, double dConf=-1.0)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#o20">Lines</a></td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td><code> [private]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a158">logObjectInformation</a>(int iLogLevel, ObjectT o)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a98">mapUnknownPlayers</a>(Time time)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#o29">mutex_newInfo</a></td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td><code> [private]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#o16">Opponents</a></td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td><code> [private]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#o21">particlesPosAgent</a></td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td><code> [private]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#o22">particlesPosBall</a></td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td><code> [private]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#o23">particlesVelBall</a></td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td><code> [private]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#o25">performedCommands</a></td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td><code> [private]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#o11">playMode</a></td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td><code> [private]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a108">predictAgentPos</a>(int iCycles, int iDashPower=0)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a104">predictAgentPosAfterCommand</a>(SoccerCommand com)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a103">predictAgentStateAfterCommand</a>(SoccerCommand com, VecPosition *pos, VecPosition *vel, AngDeg *angBody, AngDeg *angNeck, Stamina *sta)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a110">predictNrCyclesToObject</a>(ObjectT objFrom, ObjectT objTo)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a109">predictNrCyclesToPoint</a>(ObjectT o, VecPosition posTo, AngDeg ang)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a107">predictPosAfterNrCycles</a>(ObjectT o, int iCycles, int iDashPower=100, VecPosition *vel=NULL)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a111">predictStaminaAfterDash</a>(double dPower, Stamina *sta)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a102">predictStateAfterCommand</a>(SoccerCommand com, VecPosition *pos, VecPosition *vel, AngDeg *angGlobalBody, AngDeg *angGlobalNeck, Stamina *sta)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a105">predictStateAfterDash</a>(double dActualPower, VecPosition *pos, VecPosition *vel, Stamina *sta, double dDirection)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a106">predictStateAfterTurn</a>(AngDeg dSendAngle, VecPosition *pos, VecPosition *vel, AngDeg *angBody, AngDeg *angNeck, Stamina *sta=NULL)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a95">processCatchedBall</a>(RefereeMessageT rm, Time time)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a89">processNewAgentInfo</a>(ViewQualityT vq, ViewAngleT va, double dStamina, double dEffort, double dSpeed, AngDeg angSpeed, AngDeg angHeadAngle)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a94">processNewHeteroPlayer</a>(int iIndex, double dPlayerSpeedMax, double dStaminaIncMax, double dPlayerDecay, double dInertiaMoment, double dDashPowerRate, double dPlayerSize, double dKickableMargin, double dKickRand, double dExtraStamina, double dEffortMax, double dEffortMin)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a90">processNewObjectInfo</a>(ObjectT o, Time time, double dDist, int iDir, double dDistChange, double dDirChange, AngDeg angRelBodyAng, AngDeg angRelNeckAng, bool isGoalie)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a91">processPerfectHearInfo</a>(ObjectT o, VecPosition pos, double dConf, bool bIsGoalie=0)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a92">processPerfectHearInfoBall</a>(VecPosition pos, VecPosition vel, double dConf)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a96">processQueuedCommands</a>(SoccerCommand commands[], int iCommands)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a88">processSeeGlobalInfo</a>(ObjectT o, Time time, VecPosition pos, VecPosition vel, AngDeg angBody, AngDeg angNeck)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#a93">processUnsureHearInfo</a>(ObjectT o, VecPosition pos, double dConf)</td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#o1">PS</a></td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td><code> [private]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#o2">pt</a></td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td><code> [private]</code></td></tr>  <tr bgcolor="#f0f0f0"><td><a class="el" href="classWorldModel.html#o24">queuedCommands</a></td><td><a class="el" href="classWorldModel.html">WorldModel</a></td><td><code> [private]</code></td></tr>

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