📄 functions.html
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: <a class="el" href="classServerSettings.html#o86">ServerSettings</a><li>dPlayerDistTolerance: <a class="el" href="classPlayerSettings.html#o3">PlayerSettings</a><li>dPlayerHighConfThr: <a class="el" href="classPlayerSettings.html#o1">PlayerSettings</a><li>dPlayerRand: <a class="el" href="classServerSettings.html#o3">ServerSettings</a><li>dPlayerSize: <a class="el" href="classHeteroPlayerSettings.html#m5">HeteroPlayerSettings</a>, <a class="el" href="classServerSettings.html#o1">ServerSettings</a><li>dPlayerSizeDeltaFactor: <a class="el" href="classServerSettings.html#o91">ServerSettings</a><li>dPlayerSpeedMax: <a class="el" href="classHeteroPlayerSettings.html#m0">HeteroPlayerSettings</a>, <a class="el" href="classServerSettings.html#o5">ServerSettings</a><li>dPlayerSpeedMaxDeltaMax: <a class="el" href="classServerSettings.html#o84">ServerSettings</a><li>dPlayerSpeedMaxDeltaMin: <a class="el" href="classServerSettings.html#o83">ServerSettings</a><li>dPlayerWeight: <a class="el" href="classServerSettings.html#o4">ServerSettings</a><li>dPlayerWhenToKick: <a class="el" href="classPlayerSettings.html#o5">PlayerSettings</a><li>dPlayerWhenToTurnAngle: <a class="el" href="classPlayerSettings.html#o4">PlayerSettings</a><li>dPower: <a class="el" href="classSoccerCommand.html#m3">SoccerCommand</a><li>dQuantizeStep: <a class="el" href="classServerSettings.html#o43">ServerSettings</a><li>dQuantizeStepL: <a class="el" href="classServerSettings.html#o44">ServerSettings</a><li>dRecoverDec: <a class="el" href="classServerSettings.html#o10">ServerSettings</a><li>dRecoverDecThr: <a class="el" href="classServerSettings.html#o9">ServerSettings</a><li>dRecoverMin: <a class="el" href="classServerSettings.html#o11">ServerSettings</a><li>dRelativeAngleChange: <a class="el" href="classDynamicObject.html#n3">DynamicObject</a><li>dRelativeDistanceChange: <a class="el" href="classDynamicObject.html#n2">DynamicObject</a><li>dribble(): <a class="el" href="classBasicPlayer.html#b21">BasicPlayer</a><li>dStaminaIncMax: <a class="el" href="classHeteroPlayerSettings.html#m1">HeteroPlayerSettings</a>, <a class="el" href="classServerSettings.html#o8">ServerSettings</a><li>dStaminaIncMaxDeltaFactor: <a class="el" href="classServerSettings.html#o85">ServerSettings</a><li>dStaminaMax: <a class="el" href="classServerSettings.html#o7">ServerSettings</a><li>dTurnWithBallAngThr: <a class="el" href="classPlayerSettings.html#o19">PlayerSettings</a><li>dTurnWithBallFreezeThr: <a class="el" href="classPlayerSettings.html#o20">PlayerSettings</a><li>dVisibleAngle: <a class="el" href="classServerSettings.html#o41">ServerSettings</a><li>dVisibleDistance: <a class="el" href="classServerSettings.html#o101">ServerSettings</a><li>dWindDir: <a class="el" href="classServerSettings.html#o34">ServerSettings</a><li>dWindForce: <a class="el" href="classServerSettings.html#o33">ServerSettings</a><li>dWindRand: <a class="el" href="classServerSettings.html#o35">ServerSettings</a><li>dX: <a class="el" href="classSoccerCommand.html#m6">SoccerCommand</a><li>dY: <a class="el" href="classSoccerCommand.html#m7">SoccerCommand</a><li>DynamicObject(): <a class="el" href="classDynamicObject.html#a0">DynamicObject</a></ul><a name="index_e"><h3>- e -</h3></a><ul><li>emptyQueue(): <a class="el" href="classActHandler.html#a2">ActHandler</a><li>executeStringCommand(): <a class="el" href="classPlayer.html#a7">Player</a></ul><a name="index_f"><h3>- f -</h3></a><ul><li>Flags: <a class="el" href="classWorldModel.html#o19">WorldModel</a><li>Formations(): <a class="el" href="classFormations.html#a0">Formations</a><li>formations: <a class="el" href="classPlayer.html#o0">Player</a>, <a class="el" href="classFormations.html#o0">Formations</a><li>formationType: <a class="el" href="classFormationTypeInfo.html#o0">FormationTypeInfo</a><li>FormationTypeInfo(): <a class="el" href="classFormationTypeInfo.html#a0">FormationTypeInfo</a><li>freezeBall(): <a class="el" href="classBasicPlayer.html#b6">BasicPlayer</a></ul><a name="index_g"><h3>- g -</h3></a><ul><li>GenericValues(): <a class="el" href="classGenericValues.html#a0">GenericValues</a><li>GenericValueT(): <a class="el" href="classGenericValueT.html#a0">GenericValueT</a><li>getACoefficient(): <a class="el" href="classLine.html#a10">Line</a><li>getActualKickPowerRate(): <a class="el" href="classWorldModel.html#a143">WorldModel</a><li>getActualTurnAngle(): <a class="el" href="classWorldModel.html#a150">WorldModel</a><li>getAgentBodyAngleRelToNeck(): <a class="el" href="classWorldModel.html#a36">WorldModel</a><li>getAgentEffort(): <a class="el" href="classWorldModel.html#a40">WorldModel</a><li>getAgentGlobalBodyAngle(): <a class="el" href="classWorldModel.html#a38">WorldModel</a><li>getAgentGlobalNeckAngle(): <a class="el" href="classWorldModel.html#a37">WorldModel</a><li>getAgentGlobalPosition(): <a class="el" href="classWorldModel.html#a43">WorldModel</a><li>getAgentGlobalVelocity(): <a class="el" href="classWorldModel.html#a41">WorldModel</a><li>getAgentObjectType(): <a class="el" href="classWorldModel.html#a34">WorldModel</a><li>getAgentSpeed(): <a class="el" href="classWorldModel.html#a42">WorldModel</a><li>getAgentStamina(): <a class="el" href="classWorldModel.html#a39">WorldModel</a><li>getAgentViewAngle(): <a class="el" href="classWorldModel.html#a44">WorldModel</a><li>getAgentViewFrequency(): <a class="el" href="classWorldModel.html#a46">WorldModel</a><li>getAgentViewQuality(): <a class="el" href="classWorldModel.html#a45">WorldModel</a><li>getAngleForTurn(): <a class="el" href="classWorldModel.html#a149">WorldModel</a><li>getArea(): <a class="el" href="classCircle.html#a9">Circle</a><li>getAttrX(): <a class="el" href="classPlayerTypeInfo.html#a7">PlayerTypeInfo</a><li>getAttrY(): <a class="el" href="classPlayerTypeInfo.html#a9">PlayerTypeInfo</a><li>getAudioCutDist(): <a class="el" href="classServerSettings.html#a88">ServerSettings</a><li>getBallAccelMax(): <a class="el" href="classServerSettings.html#a68">ServerSettings</a><li>getBallConfThr(): <a class="el" href="classPlayerSettings.html#a5">PlayerSettings</a><li>getBallDecay(): <a class="el" href="classServerSettings.html#a60">ServerSettings</a><li>getBallDirection(): <a class="el" href="classWorldModel.html#a49">WorldModel</a><li>getBallPos(): <a class="el" href="classWorldModel.html#a47">WorldModel</a><li>getBallRand(): <a class="el" href="classServerSettings.html#a62">ServerSettings</a><li>getBallSize(): <a class="el" href="classServerSettings.html#a58">ServerSettings</a><li>getBallSpeed(): <a class="el" href="classWorldModel.html#a48">WorldModel</a><li>getBallSpeedMax(): <a class="el" href="classServerSettings.html#a66">ServerSettings</a><li>getBallStatusFromStr(): <a class="el" href="classSoccerTypes.html#d34">SoccerTypes</a><li>getBallStatusStr(): <a class="el" href="classSoccerTypes.html#d33">SoccerTypes</a><li>getBallWeight(): <a class="el" href="classServerSettings.html#a64">ServerSettings</a><li>getBCoefficient(): <a class="el" href="classLine.html#a11">Line</a><li>getBehindBall(): <a class="el" href="classPlayerTypeInfo.html#a15">PlayerTypeInfo</a><li>getBodyAngleRelToNeck(): <a class="el" href="classAgentObject.html#a14">AgentObject</a><li>getCatchableAreaL(): <a class="el" href="classServerSettings.html#a48">ServerSettings</a><li>getCatchableAreaW(): <a class="el" href="classServerSettings.html#a50">ServerSettings</a><li>getCatchBanCycle(): <a class="el" href="classServerSettings.html#a54">ServerSettings</a><li>getCatchProbability(): <a class="el" href="classServerSettings.html#a52">ServerSettings</a><li>getCCoefficient(): <a class="el" href="classLine.html#a12">Line</a><li>getCenter(): <a class="el" href="classCircle.html#a7">Circle</a><li>getCheckBallStatus(): <a class="el" href="classWorldModel.html#a29">WorldModel</a><li>getCircleIntersectionPoints(): <a class="el" href="classLine.html#a3">Line</a><li>getCircumference(): <a class="el" href="classCircle.html#a8">Circle</a><li>getCkickMargin(): <a class="el" href="classServerSettings.html#a78">ServerSettings</a><li>getClangAdviceWin(): <a class="el" href="classServerSettings.html#a124">ServerSettings</a><li>getClangDefineWin(): <a class="el" href="classServerSettings.html#a120">ServerSettings</a><li>getClangInfoWin(): <a class="el" href="classServerSettings.html#a126">ServerSettings</a><li>getClangMessDelay(): <a class="el" href="classServerSettings.html#a128">ServerSettings</a><li>getClangMessPerCycle(): <a class="el" href="classServerSettings.html#a130">ServerSettings</a><li>getClangMetaWin(): <a class="el" href="classServerSettings.html#a122">ServerSettings</a><li>getClangWinSize(): <a class="el" href="classServerSettings.html#a118">ServerSettings</a><li>getClassName(): <a class="el" href="classGenericValues.html#a2">GenericValues</a><li>getClearBallDist(): <a class="el" href="classPlayerSettings.html#a15">PlayerSettings</a><li>getClearBallOppMaxDist(): <a class="el" href="classPlayerSettings.html#a17">PlayerSettings</a><li>getClearBallToSideAngle(): <a class="el" href="classPlayerSettings.html#a19">PlayerSettings</a><li>getClosestInSetTo(): <a class="el" href="classWorldModel.html#a118">WorldModel</a><li>getClosestRelativeInSet(): <a class="el" href="classWorldModel.html#a119">WorldModel</a><li>getCoachPort(): <a class="el" href="classServerSettings.html#a112">ServerSettings</a><li>getCommandStr(): <a class="el" href="classSoccerTypes.html#d29">SoccerTypes</a><li>getCommandString(): <a class="el" href="classSoccerCommand.html#a7">SoccerCommand</a><li>getConeWidth(): <a class="el" href="classPlayerSettings.html#a21">PlayerSettings</a><li>getConfidence(): <a class="el" href="classWorldModel.html#a61">WorldModel</a>, <a class="el" href="classObject.html#a4">Object</a><li>getCurrentCycle(): <a class="el" href="classWorldModel.html#a5">WorldModel</a><li>getCurrentTime(): <a class="el" href="classWorldModel.html#a4">WorldModel</a><li>getDashPowerRate(): <a class="el" href="classServerSettings.html#a80">ServerSettings</a><li>getDashPowerRateDeltaMax(): <a class="el" href="classServerSettings.html#a184">ServerSettings</a><li>getDashPowerRateDeltaMin(): <a class="el" href="classServerSettings.html#a182">ServerSettings</a><li>getDirection(): <a class="el" href="classVecPosition.html#a33">VecPosition</a><li>getDirectionOfWidestAngle(): <a class="el" href="classWorldModel.html#a142">WorldModel</a><li>getDistanceTo(): <a class="el" href="classVecPosition.html#a30">VecPosition</a><li>getDistanceWithPoint(): <a class="el" href="classLine.html#a6">Line</a><li>getDropBallTime(): <a class="el" href="classServerSettings.html#a142">ServerSettings</a><li>getEffort(): <a class="el" href="classStamina.html#a4">Stamina</a><li>getEffortDec(): <a class="el" href="classServerSettings.html#a30">ServerSettings</a><li>getEffortDecThr(): <a class="el" href="classServerSettings.html#a28">ServerSettings</a><li>getEffortInc(): <a class="el" href="classServerSettings.html#a34">ServerSettings</a><li>getEffortIncThr(): <a class="el" href="classServerSettings.html#a32">ServerSettings</a><li>getEffortMax(): <a class="el" href="classServerSettings.html#a202">ServerSettings</a><li>getEffortMaxDeltaFactor(): <a class="el" href="classServerSettings.html#a198">ServerSettings</a><li>getEffortMin(): <a class="el" href="classServerSettings.html#a36">ServerSettings</a><li>getEffortMinDeltaFactor(): <a class="el" href="classServerSettings.html#a200">ServerSettings</a><li>getElapsedTime(): <a class="el" href="classTiming.html#a1">Timing</a><li>getEndSpeedForPass(): <a class="el" href="classBasicPlayer.html#b31">BasicPlayer</a><li>getEndSpeedFromFirstSpeed(): <a class="el" href="classWorldModel.html#a148">WorldModel</a><li>getExtraLogLevel(): <a class="el" href="classLogger.html#a10">Logger</a><li>getExtraStamina(): <a class="el" href="classServerSettings.html#a208">ServerSettings</a><li>getExtraStaminaDeltaMax(): <a class="el" href="classServerSettings.html#a196">ServerSettings</a><li>getExtraStaminaDeltaMin(): <a class="el" href="classServerSettings.html#a194">ServerSettings</a><li>getFastestInSetTo(): <a class="el" href="classWorldModel.html#a123">WorldModel</a><li>getFastPassEndSpeed(): <a class="el" href="classPlayerSettings.html#a25">PlayerSettings</a><li>getFirstEmptySpotInSet(): <a class="el" href="classWorldModel.html#a126">WorldModel</a><li>getFirstGeomSeries(): <a class="el" href="classGeometry.html#d3">Geometry</a><li>getFirstInfGeomSeries(): <a class="el" href="classGeometry.html#d4">Geometry</a><li>getFirstSpeedFromDist(): <a class="el" href="classWorldModel.html#a147">WorldModel</a><li>getFirstSpeedFromEndSpeed(): <a class="el" href="classWorldModel.html#a146">WorldModel</a><li>getForbidKickOffOffside(): <a class="el" href="classServerSettings.html#a150">ServerSettings</a><li>getFormation(): <a class="el" href="classFormations.html#a5">Formations</a><li>getFormationType(): <a class="el" href="classFormationTypeInfo.html#a3">FormationTypeInfo</a><li>getFractionWaitNoSee()
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