📄 broadcastiosession.java
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/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * */package org.apache.mina.common;import java.net.SocketAddress;/** * An {@link IoSession} for broadcast transports. (e.g. UDP broadcast or multicast) * * <h2>Writing Back to the Broadcasting Server</h2> * <p> * When you implement a client that receives a broadcast message from a server * such as DHCP server, the client might need to send a response message for the * broadcast message the server sent. Because the remote address of the session * is not the address of the server in case of broadcasting, there should be a * way to specify the destination when you write the response message. * This interface provides {@link #write(Object, SocketAddress)} method so you * can specify the destination. * </p> * * @author The Apache Directory Project (mina-dev@directory.apache.org) * @version $Rev: 555855 $, $Date: 2007-07-13 12:19:00 +0900 (금, 13 7월 2007) $ */public interface BroadcastIoSession extends IoSession { /** * Writes the specified <tt>message</tt> to the specified <tt>destination</tt>. * This operation is asynchronous; {@link IoHandler#messageSent(IoSession, Object)} * will be invoked when the message is actually sent to remote peer. You can * also wait for the returned {@link WriteFuture} if you want to wait for * the message actually written. * * @param destination <tt>null</tt> if you want the message sent to the * default remote address */ WriteFuture write(Object message, SocketAddress destination);}
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